Looks like the big question is if Mech Mage can kill before turn 6 then. Tough, but manageable I think. Maybe the solution is to get in a little burn as well, like Fireball or Ignite.
Another great article! One thing I'd like to point out is the Volcanomancy + Venomous Scorpid combo. Scorpid is already decent on its own in slower decks, but 5 Mana for a full board clear more often than not, plus Discover a spell (in Mage!) plus a must-clear body?! This combo alone makes Volcanomancy a 4 star card in my books.
Nice analysis, sounds convincing to me! The one thing I'd like to debate is Azsharan Gardens. I could see it replacing Mark of the Lotus in token decks.
After almost 4 years and 237 defeated bosses I finally beat Monster Hunt as Toki. Now I can beat Hagatha at last and then I'll be sporting this cool cardback with bullets for the next few months.
One can only realize the amount of powercreep in this game if a minion that kills something on 6 and summons 2 random 3- cost minions is not gonna see play. They keep giving rush to higher cost minions in order to force an end-game sooner rather than later...
The Willow deck is actually playable, I won a few games with it after making a few adjustments (Silver rank tho). I tested also the Sayge one but 2 games only, and I don't have Ignite, anyway, my feeling is that it's too weak.
But looking through the list of spells, I can easily say that it'll likely end up like the old auctioneer-garotte OTK in stormwind. Because if you opponent can maintain tempo from turn 1 basically this deck is dead. In fact, if you play Blademaster Okani your opponent would need the second importer, or pirate before they can shoot off.
The best comp is just to have Cariel. She nukes it with equipment one turn one. 60 healing per member on your side. together with a mercanery with ysummons a minion you deal 360 damage after killing a minion with cariel.
As far as I know, you can't reroll it, only abandon it. You'll get a new task (chain) the next day for that open slot (unless you find Mysterious Challenger before that).
After watching a few streams, my own observations of sunken city's cards; Click on your own discretion
Show Spoiler
- Murlock is looking decently strong, even against classes with plenty of board clears. Chum Bucket and Rock Bottom are unexpectedly some of the stronger cards. Basically there's some really powerful things that you can do with your murlocs, but sometimes it just falls flat after your opponent clears your board more than once.
- Mech pally is solid. Mech mage is trash. Mostly because there's no way for mage to come back on board, unlike pally which at very least has divine shielded minions. I foresee mage playing mechs in big spell archetypes, rather than actually as an archetype on its own. Gaia is definitely holding its own, much to my surprise.
- Miracle mage and priest are really good decks that can be top contenders as the deck list gets better. Silence priest is somewhat solid, very dependent on draws.
- Pirate rogue and warrior…lets not even discuss this. If either are not tier 1 or 2 on launch then something has gone wrong somewhere. To no one's surprise Pufferfist is a very good card for both. I expect pirate warrior to get worse as the meta solidifies, but rogue looks good
- Curselock is surprisingly okay. If Backfire was still in standard this deck may actually be insane. Brann Bronzebeard and zola making so the curses actually stand a chance of finishing the opponent. But I suspect this is not warlock's best deck
- Amalgam of the Deep is probably the most played card in the streams. But that's largely because everyone is testing decks and blizz requires them to have at least 10 sunken city cards. But from what Ive seen, this card has a definite chance at overperforming in its role.
- Reno decks kinda looks meme to be honest. But this may be due to unrefined deck lists.
A Wild Review of Voyage to the Sunken City's New Mage Cards Coming to Hearthstone
Looks like the big question is if Mech Mage can kill before turn 6 then. Tough, but manageable I think. Maybe the solution is to get in a little burn as well, like Fireball or Ignite.
A Wild Review of Voyage to the Sunken City's New Mage Cards Coming to Hearthstone
Another great article! One thing I'd like to point out is the Volcanomancy + Venomous Scorpid combo. Scorpid is already decent on its own in slower decks, but 5 Mana for a full board clear more often than not, plus Discover a spell (in Mage!) plus a must-clear body?! This combo alone makes Volcanomancy a 4 star card in my books.
A Wild Review of Voyage to the Sunken City's New Druid Cards Coming to Hearthstone
Nice analysis, sounds convincing to me! The one thing I'd like to debate is Azsharan Gardens. I could see it replacing Mark of the Lotus in token decks.
The Pepper Thread - Share Some Good Vibes!
After almost 4 years and 237 defeated bosses I finally beat Monster Hunt as Toki. Now I can beat Hagatha at last and then I'll be sporting this cool cardback with bullets for the next few months.
I had Double Time and Open the Waygate, and I also managed to steal Time Warp from future Toki with Madame Lazul I got from Unstable Portal. So I had 5 turns in a row to deal with this pesky gnome.
How To Complete the Mi'da, Pure Void Mercenaries Bounty in Onyxia's Lair for the Leeroy Jenkins Equipment
Oh, thanks, didn't see it.
Kazakus also has this treasure.
New Neutral Minion - Pufferfist
This in DH with Multi-Strike... Hmmm...
New Neutral Minion - Mothership
One can only realize the amount of powercreep in this game if a minion that kills something on 6 and summons 2 random 3- cost minions is not gonna see play. They keep giving rush to higher cost minions in order to force an end-game sooner rather than later...
Even More Decks to Play Before Hearthstone's Standard Rotation - Last Chance Decks
The Willow deck is actually playable, I won a few games with it after making a few adjustments (Silver rank tho). I tested also the Sayge one but 2 games only, and I don't have Ignite, anyway, my feeling is that it's too weak.
How To Complete the Mi'da, Pure Void Mercenaries Bounty in Onyxia's Lair for the Leeroy Jenkins Equipment
Yup, you’re right: nice catch
How To Complete the Mi'da, Pure Void Mercenaries Bounty in Onyxia's Lair for the Leeroy Jenkins Equipment
It’s [Hearthstone Card (Assassinate 1) Not Found] - we mentioned it in the Holy Comp section becauseValeera Sanguinar can find it.
Earn 2 Free Voyage to the Sunken City Card Packs For Watching Hearthstone on Twitch Today
I read about it too, but never saw it in action.
But looking through the list of spells, I can easily say that it'll likely end up like the old auctioneer-garotte OTK in stormwind. Because if you opponent can maintain tempo from turn 1 basically this deck is dead. In fact, if you play Blademaster Okani your opponent would need the second importer, or pirate before they can shoot off.
How To Complete the Mi'da, Pure Void Mercenaries Bounty in Onyxia's Lair for the Leeroy Jenkins Equipment
This.
How To Complete the Mi'da, Pure Void Mercenaries Bounty in Onyxia's Lair for the Leeroy Jenkins Equipment
The best comp is just to have Cariel. She nukes it with equipment one turn one. 60 healing per member on your side. together with a mercanery with ysummons a minion you deal 360 damage after killing a minion with cariel.
How To Complete the Mi'da, Pure Void Mercenaries Bounty in Onyxia's Lair for the Leeroy Jenkins Equipment
There is new treasure which kills random neutral minion on the start of the battle. Does it work on neutral bosses? It would be funny to one shot it.
How To Complete the Mi'da, Pure Void Mercenaries Bounty in Onyxia's Lair for the Leeroy Jenkins Equipment
Nice article. Just an addition. The holy comp also has the chance to get Valanyr which can one shot Mi'da, too.
Earn 2 Free Voyage to the Sunken City Card Packs For Watching Hearthstone on Twitch Today
I missed that completely :(
But what I saw afterwards is, that there is a new T5-OTK because Pandaren Importer can guarantee you a Shadowstep.
Quest Trading - Play A Friend!
Battletag: Ocelot#11334
Region: NA
Trade only? : Yes, I will show you mine, then you go first
Edit: done
Hearthstone Mercenaries Receives Big Updates in Patch 23.0 - Task System Rework, Balance Updates, & More!
As far as I know, you can't reroll it, only abandon it. You'll get a new task (chain) the next day for that open slot (unless you find Mysterious Challenger before that).
A Wild Review of Voyage to the Sunken City's New Hunter Cards Coming to Hearthstone
It’s already top of tier 1 and it gets better.
A Wild Review of Voyage to the Sunken City's New Hunter Cards Coming to Hearthstone
Are you afraid of incoming Quest Hunter?
Earn 2 Free Voyage to the Sunken City Card Packs For Watching Hearthstone on Twitch Today
After watching a few streams, my own observations of sunken city's cards; Click on your own discretion
- Murlock is looking decently strong, even against classes with plenty of board clears. Chum Bucket and Rock Bottom are unexpectedly some of the stronger cards. Basically there's some really powerful things that you can do with your murlocs, but sometimes it just falls flat after your opponent clears your board more than once.
- Mech pally is solid. Mech mage is trash. Mostly because there's no way for mage to come back on board, unlike pally which at very least has divine shielded minions. I foresee mage playing mechs in big spell archetypes, rather than actually as an archetype on its own. Gaia is definitely holding its own, much to my surprise.
- Miracle mage and priest are really good decks that can be top contenders as the deck list gets better. Silence priest is somewhat solid, very dependent on draws.
- Pirate rogue and warrior…lets not even discuss this. If either are not tier 1 or 2 on launch then something has gone wrong somewhere. To no one's surprise Pufferfist is a very good card for both. I expect pirate warrior to get worse as the meta solidifies, but rogue looks good
- Curselock is surprisingly okay. If Backfire was still in standard this deck may actually be insane. Brann Bronzebeard and zola making so the curses actually stand a chance of finishing the opponent. But I suspect this is not warlock's best deck
- Amalgam of the Deep is probably the most played card in the streams. But that's largely because everyone is testing decks and blizz requires them to have at least 10 sunken city cards. But from what Ive seen, this card has a definite chance at overperforming in its role.
- Reno decks kinda looks meme to be honest. But this may be due to unrefined deck lists.
A Wild Review of Voyage to the Sunken City's New Hunter Cards Coming to Hearthstone
I'm all exhausted waiting for Hunter even cards each expansion.
I'm looking for Neutral to fill in my needs, like
Hearthstone Mercenaries Receives Big Updates in Patch 23.0 - Task System Rework, Balance Updates, & More!
The task thing is good, but if i don't want to follow one "route of task" for a character, is possible to reroll it? Who knows...
A Wild Review of Voyage to the Sunken City's New Druid Cards Coming to Hearthstone
Thanks for pointing this out - should be fixed now.
A Wild Review of Voyage to the Sunken City's New Druid Cards Coming to Hearthstone
Quality content, I have to agree with all of your thoughts here. Do note though that under Dozing Kelpkeeper, Lesser Emerald Spellstone was mentioned instead of Lesser Jasper Spellstone.