I don't get the Brann one. His whole deal was battle cries, his hero power gives you a Brann for free. How does a deathrattle beast generator fit with that?
Spells always target the current instance of a unit. By the unit leaving play in any way before resolving the spell the spell loses it's target and fizzles.
In mtg we have a comparable, more widely used mechanic called flicker. It does obliterate a unit to summon the unit again which in mtg means all instances targeting the creature before fizzling.
In LoR exactly the same thing is happing: if a unit leaves the battlefield before your spell resolves, your spell's targeted effect is gone
I don't play much Battlegrounds, but Maiev's buddy looks incredibly strong. It seems for some buddies you'd want to wait until they're golden, but this is not one of them. You'd want to level fast and get three high tier minions instead of two.
Well all of these are quite game changing. I'm impressed! Was totally expecting the big reveal to be a new minion type but this adds much more flavor to all of the heroes, which helps battlegrounds standout even more against other auto chess games. Curious how armor of everyone is gonna get hit by these changes. I imagine the first couple weeks are gonna involve some broken combos people will bandwagon on hard until their nerfs.
You were totally reasonable to think that Falling Comet would work there. I actually would have expected that to work as well, but I think I know now why it failed. I also think I know why they worded and coded Ancient Hourglass and Entomb the way they did. So, let me explain:
Both of these spells have the same wording, and both of them replace a unit with a landmark. However, they do not transform the unit into a landmark. They obliterate the unit and then summon a totally new landmark that holds a new unit with identical stats to the original unit.
Here's the key - when a unit is obliterated, it is completely and utterly removed from the game. You can never get it back in any way shape or form, even with revive effects. It's just completely gone. So, you targeted a unit that was on the board, but that unit got entirely obliterated from the game. It was not transformed into the landmark. So, when the obliterate happened, your spell's target disappeared. It was the same effect as the unit being killed off and not replaced.
This is why the spells use the Obliterate keyword - they automatically negate any spell that targets the unit they protect. (Though the opponent could still respond afterwards with a fast or burst spell, as always ... but the original spell will always be negated by either of these protective spells.) Note - I've been playing the game for about a year and a half, and I actually just learned something by thinking through this question.
TL;DR - The target of your spell was obliterated, so your spell no longer had a target and therefore fizzled.
I honestly still don't get why people think that OW2 is just an expansion. New heroes/maps, new Visuals, new Story, big engine upgrades, a bunch of pvp reworks (5v5, role passives, tanks into bruisers, complete hero reworks like Bastion, light reworks like Reinhard, general reduction of cc etc.), a bunch of indivitual hero reworks and a big pve campaign + random pve levels on top of that. What more does it need in order to be a "real" sequel?
I never knew I would say it - I am glad that Microsoft bought Blizzard and Activision.
They were doing good job with those companies that they bought. Also it looks like working environment in Microsoft is much better than in AB, at least this is what looks like and what I heard from people working at Microsoft (not on games department, but still you can have hopes company policies are similar everywhere).
Sorry in advance if this is too silly of a question to ask, kinda new player here, started playing after Arcane though I had tried the game before, mainly a HS player.
I was playing versus a Shurima deck with my Trundle/Aurelion Sol deck. I didn't want to use my 6 mana daybreak removal (6 damage and silence one) because I knew he can place his Azir in the stasis thingie, Ancient Hourglass I think is the name. So feeling smart I discovered (invoked) the 6 mana obliterate a unit or landmark and expected it to work ... But it didn't. Question is: Why? I know effects work in reverse play order, so Azir should be placed in the stasis first, but being a landmark it should still be destroyed by the spell, no?
Edit: If this is considered a better fit for General forum and less of a card discussion, please move my thread. Seemed more like a card question to me.
He gets triggered when people join the Alliance because they care more about stupid WoW allegiances than which card will actually look better as Diamond.
5 New Battlegrounds Buddy Cards Revealed - Vol'jin, Patches, Deryl, Brann, and Maiev
Oh. Idk why i read it generated beasts like a beast version of Djin
5 New Battlegrounds Buddy Cards Revealed - Vol'jin, Patches, Deryl, Brann, and Maiev
It generates battlecry minions.
5 New Battlegrounds Buddy Cards Revealed - Vol'jin, Patches, Deryl, Brann, and Maiev
I don't get the Brann one. His whole deal was battle cries, his hero power gives you a Brann for free. How does a deathrattle beast generator fit with that?
5 New Battlegrounds Buddy Cards Revealed - Mukla, Millhouse, Hooktusk, Patchwerk, and Tess
LMAO, thats OOC deeplore
Extra Dust?!?
https://mobile.twitter.com/hsdecktech/status/1483635333442854913?cxt=HHwWgoCjobSe95YpAAAA
This is why.
Extra Dust?!?
I got no dust
Noob question
Sto already guessed what happened here.
Spells always target the current instance of a unit. By the unit leaving play in any way before resolving the spell the spell loses it's target and fizzles.
In mtg we have a comparable, more widely used mechanic called flicker. It does obliterate a unit to summon the unit again which in mtg means all instances targeting the creature before fizzling.
In LoR exactly the same thing is happing: if a unit leaves the battlefield before your spell resolves, your spell's targeted effect is gone
Extra Dust?!?
Tied to honor earned, maybe? I got 8000 and reached the top rank, a friend who was much lower in the ranks got 3200.
5 New Battlegrounds Buddy Cards Revealed - Vol'jin, Patches, Deryl, Brann, and Maiev
first mayev buddy looks very strong, if the second one come on the 10th/11nd turn feels a bit weak, but idk I didn't play bg so much.
Off topic: I received 8800 dust, anybody know where they come from?
Edit: Is retroactive dust from uncraftable cards opened from varios drops, found on twitter
Extra Dust?!?
Just logged into HS and got a pop-up saying I received 8800 dust. Anyone know why?
5 New Battlegrounds Buddy Cards Revealed - Vol'jin, Patches, Deryl, Brann, and Maiev
I don't play much Battlegrounds, but Maiev's buddy looks incredibly strong. It seems for some buddies you'd want to wait until they're golden, but this is not one of them. You'd want to level fast and get three high tier minions instead of two.
5 New Battlegrounds Buddy Cards Revealed - Mukla, Millhouse, Hooktusk, Patchwerk, and Tess
I thought it says "Weeabomination"
5 New Battlegrounds Buddy Cards Revealed - Vol'jin, Patches, Deryl, Brann, and Maiev
Well all of these are quite game changing. I'm impressed! Was totally expecting the big reveal to be a new minion type but this adds much more flavor to all of the heroes, which helps battlegrounds standout even more against other auto chess games. Curious how armor of everyone is gonna get hit by these changes. I imagine the first couple weeks are gonna involve some broken combos people will bandwagon on hard until their nerfs.
Noob question
You were totally reasonable to think that Falling Comet would work there. I actually would have expected that to work as well, but I think I know now why it failed. I also think I know why they worded and coded Ancient Hourglass and Entomb the way they did. So, let me explain:
Both of these spells have the same wording, and both of them replace a unit with a landmark. However, they do not transform the unit into a landmark. They obliterate the unit and then summon a totally new landmark that holds a new unit with identical stats to the original unit.
Here's the key - when a unit is obliterated, it is completely and utterly removed from the game. You can never get it back in any way shape or form, even with revive effects. It's just completely gone. So, you targeted a unit that was on the board, but that unit got entirely obliterated from the game. It was not transformed into the landmark. So, when the obliterate happened, your spell's target disappeared. It was the same effect as the unit being killed off and not replaced.
This is why the spells use the Obliterate keyword - they automatically negate any spell that targets the unit they protect. (Though the opponent could still respond afterwards with a fast or burst spell, as always ... but the original spell will always be negated by either of these protective spells.) Note - I've been playing the game for about a year and a half, and I actually just learned something by thinking through this question.
TL;DR - The target of your spell was obliterated, so your spell no longer had a target and therefore fizzled.
Microsoft to Acquire Activision Blizzard in a $69 Billion All-Cash Deal
INB4 WoW comes to Game Pass?
5 New Battlegrounds Buddy Cards Revealed - Mukla, Millhouse, Hooktusk, Patchwerk, and Tess
INB4 Private nightmare comments on Zephrys' buddy
5 New Battlegrounds Buddy Cards Revealed - Mukla, Millhouse, Hooktusk, Patchwerk, and Tess
Tess gonna run a train of buddies on me 😳
Noob question
it is a slow spell you cant use it in response to a skill or spell you have to play it as the your first action of the round.
Microsoft to Acquire Activision Blizzard in a $69 Billion All-Cash Deal
He doesn't need more money, but that doesn't mean he doesn't want more money.
5 New Battlegrounds Buddy Cards Revealed - Mukla, Millhouse, Hooktusk, Patchwerk, and Tess
I don't like this, because winning accelerates your buddy it is pretty much a win more mechanic...
positive feedback loops are usually bad
Tavish Stormpike Joins Hearthstone Battlegrounds - Hero & Buddy Reveal
Crab-smelling
Landing-strip
Microsoft to Acquire Activision Blizzard in a $69 Billion All-Cash Deal
I honestly still don't get why people think that OW2 is just an expansion. New heroes/maps, new Visuals, new Story, big engine upgrades, a bunch of pvp reworks (5v5, role passives, tanks into bruisers, complete hero reworks like Bastion, light reworks like Reinhard, general reduction of cc etc.), a bunch of indivitual hero reworks and a big pve campaign + random pve levels on top of that. What more does it need in order to be a "real" sequel?
Microsoft to Acquire Activision Blizzard in a $69 Billion All-Cash Deal
I never knew I would say it - I am glad that Microsoft bought Blizzard and Activision.
They were doing good job with those companies that they bought.
Also it looks like working environment in Microsoft is much better than in AB, at least this is what looks like and what I heard from people working at Microsoft (not on games department, but still you can have hopes company policies are similar everywhere).
Noob question
Sorry in advance if this is too silly of a question to ask, kinda new player here, started playing after Arcane though I had tried the game before, mainly a HS player.
I was playing versus a Shurima deck with my Trundle/Aurelion Sol deck. I didn't want to use my 6 mana daybreak removal (6 damage and silence one) because I knew he can place his Azir in the stasis thingie, Ancient Hourglass I think is the name. So feeling smart I discovered (invoked) the 6 mana obliterate a unit or landmark and expected it to work ... But it didn't. Question is: Why? I know effects work in reverse play order, so Azir should be placed in the stasis first, but being a landmark it should still be destroyed by the spell, no?
Edit: If this is considered a better fit for General forum and less of a card discussion, please move my thread. Seemed more like a card question to me.
Drek'Thar Joins Hearthstone Battlegrounds - Hero and Buddy Card Reveal
He gets triggered when people join the Alliance because they care more about stupid WoW allegiances than which card will actually look better as Diamond.
Oh, wait ... that's my trigger.