I also wanted to mention a technique that has nothing to do with deck building and will vastly improve your chances into a control or combo matchup known as the reverse aggro pass.
Ionia needs to reserve mana for fast speed answers into your aggro swings for cards like concussive palm, stunning your attacker and developing a 3/2.
However these cards are played while the attack is occurring 100% of the time. You can devalue these plays as the aggro deck by developing, looking like you're committing to a swing and simple not attacking.
Ask yourself how much is the attack worth 4 dmg? Well is that better or worse than the opponent burning 4 mana? In most cases I would argue its worse unless you're closing things out with burn next turn.
So once again develop aggressively, wait for the attack phase pass they will give you, than dont swing. It will really screw them over when they went down on tempo and didn't develop their free 3/2's.
---bonus---
The mistake is what I see happen next, the control deck trying to restore tempo now that they have the attack token will open pass back to the aggro player. Do not accept this pass, return to developing there's very little of proactive substance they can do with the token no sweepers, no removal, they can play ez and swing but you can keep up a 2 mana answer while still building board.
Follow these steps and you will beat Kenin consistently it goes: Develop -> pass -> develop -> counter -> open swing once board is full.
Iunno, to me the meta felt fine at first and then quickly dropped back into the hardly anybody plays cards above 5-6 mana cost. Most likely because combo lock is shutting out the slower decks so hopefully its addressed.
But hey, at least the board matters again which is nice.
"At long last... we come to the end of our first season! Priest is the class to close the Class Master tournament test runs and the participation levels are off the charts! Looks like Warlock and Priest have the biggest fan base! So, the Cathedrals are open but the slots are few! Anduin had something to say but was interrupted by a sudden turn of events you will get to read more about in the lines that follow!
CATHEDRAL A (CLOSED 4/4) 12:00
CATHEDRAL B (Open 3/4) 16:00
CATHEDRAL C (Open 3/4) 20:00
CATHEDRAL D (Open 3/4) 23:00
CATHEDRAL E (CLOSED 4/4) 13:00
...And now for some bittersweet news. The sweet part of the news is that after the meeting between the organizer and the people from 121gameon, one of the conclusions from the things discussed was to open for North America too! But hold your horses! The bitter part of the news is something rather unexpected, the Hearthstone Class Master Championship site got banned! According to mailchimp, the company that hosts the Class Master site, we violated some of their terms and conditions and therefor they had to ban us. We're currently trying to resolve this issue as we truly meant no harm to the mailchimp's reputation. Our site remains off line until further notice. We hold no hard feelings against mailchimp and we completely understand and need to respect their policy, yet it is only fair to understand what exactly did we do and if there is a way we can fix the issue so we continue using their services. We want nothing more. There is currently a conversation taking place between us through email and we for sure hope for the best! Until then, the tournament may be put on a halt!
100% agreed. Certain achievements like "You are Not Worthy" are quite grindy and rely on your opponent hitting you (guess that's not too hard though)
I've become quite the achievement hunter since Barrens and definitely #FeelsBadMan that there's certain achievements you can't do 😢 Do hope it's on Team 5's priority list.
As for the balance changes, I remember when Team 5 wouldn't do balance changes for a whole month after an expansion has released, so I'm quite happy if there's no balance changes till after Christmas. Definitely fix the achievements though.
Since the current meta is much better compared to the Stormwind meta, I do not really care for a balance patch this early, but I sure hope this does not mean they will not fix all the broken XP achievement bugs as soon as possible. Imagine them not patching these bugs until the beginning of next year 😱
Its not that simple honestly. Most paladin decks play Animated Broomstick nowadays, and if youre starting 2nd you're be wise to mull the entire hand for it. After that it's usually whether they have Noble Mount or not. If not, you still have a fighting chance. Otherwise, its broom or doom.
Least Tamsin doesn't terrorize every game mode. Think there should be a disclaimer for the tier list saying this is for your top 1% of players tier list. Blizzard has it's own tier listing with the armor system, so many heroes won't match
That's the third out of my four wins that is a card for a competition about new keywords (Spellburst, Frenzy, Honorable Kill) and the fourth was technically a new mechanic as well (mounts) :D
Unsurprising as you said. But for the last few days I had more fun than the better half of the entire stormwind expansion. There is some issues currently in standard that I can see being a potential problem;
- Shaman has way too many freeze effects. Snowfall Guardian is a mulligan keep against even aggro tempo classes, for obvious reasons. This alone doesn't make it a problem because it freezes your board too. But combined with Brilliant Macaw, you're locking down your opponent's board for 4 turns. I still dont see them nerfing anything other than Windchill (maybe from 1 mana to 2) but we're really missing Living Dragonbreath right now.
It gets ridiculous at times. In shaman mirrors you're basically playing 'who laughs first' with snowfall guardian.
- Warlock needs something done about either Runed Mithril Rod (again) or Dreadlich Tamsin. There's been a lot of talk about how warlock heals back 20 health etc. but the crux of the matter is that warlock draws too well, and the weapon is too busted if you dont have viper in hand.
- Irondeep Trogg is one of the most ridiculous 1 drops ever made. Ive seen opponents literally locked out of spells because I casted Noble Mount on this thing. Its just crazy. Entire decks are made with the sole purpose of sticking this down and buffing it. Nerfing this to either 2, dropping its health to 1, or giving it the chain gang nerf might be the solution here.
Irondeep Trogg is likely the worst offender here. Some decks just cant play without this thing snowballing from turn 1. I do applaud the fact that Ive seen many skillful plays by players trying to get around this card. So there's that.
i will edit this post when i have time. this are only additions to YourPrivateNightmare
Rogue
Rolling In Their Grave: the Ataturk method on the 2nd reply is the best i saw , in one region i dont have spammy and only with 2 Kobold Illusionist is super efficient ( i put Gurubashi Hypemon and returns to find Spammy Arcanist but no luck ) , before i was doing it with low cost deathrattles and with Waxadred , and i noticed Necrium Blade with quest triggers a bug that make Deathrattle trigger x4
Shaman
Winter Vacation: Brilliant Macaw helps duplicate Snowfall Guardian + i used quest Corrupt the Waters to duplicate battlecry , ( used Pen Flinger to do quest while using spells to freeze ) this setup helps with other neutral quest that have battlecry minions do something
I feel like Irondeep Trogg is not very good in hunter because it is a weak turn 1 play and hunter cannot buff it later on the way Paladin can. Unless you run Doggie Biscuit, but then your stuck running Doggie Biscuit with possibility of having no minions to buff.
For that achievement that requires you to play snowfall graveyard and spammy archanist, you can try Ataturk's method: just play a deck with 1x spammy archanist and 2x kobold illusionist. Backstab the kobold and have the archanist kill it over and over. Finishes both achievement with 2 games (Spammy only blows 30 times max, whatever the conditions). No need to grind heavy for this one.
Just interested if anyone has a list that more or less completes multiple achievements at once.
Ysera only being A tier and not S tier is another shocker. The build it strives for is great and consistent, but maybe that makes playing around it easier, or easier enough to drop it a tier?
I think their reasoning was the opposite of that. Ysera has too high variance with the highest 1st place rate (25%) and one of the highest 8th place rate (22%). (You can see it at 3:18:57 of their video.)
Barov being S tier is a surprise. He's good if you know what everyone has and their relative power level, but a whiff can be devastating, compared to some of the "always beneficial" hero powers. Maybe at high MMR the playstyles are more cookie cutter and therefore easier to read.
Ysera only being A tier and not S tier is another shocker. The build it strives for is great and consistent, but maybe that makes playing around it easier, or easier enough to drop it a tier?
Perhaps it would be more balanced at 3 mana given the new rogue hero, but overall I think it works. Refill for your hand, if you can still afford to cast this.
3 Off Meta Decks To Beat Kenin
I also wanted to mention a technique that has nothing to do with deck building and will vastly improve your chances into a control or combo matchup known as the reverse aggro pass.
Ionia needs to reserve mana for fast speed answers into your aggro swings for cards like concussive palm, stunning your attacker and developing a 3/2.
However these cards are played while the attack is occurring 100% of the time. You can devalue these plays as the aggro deck by developing, looking like you're committing to a swing and simple not attacking.
Ask yourself how much is the attack worth 4 dmg? Well is that better or worse than the opponent burning 4 mana? In most cases I would argue its worse unless you're closing things out with burn next turn.
So once again develop aggressively, wait for the attack phase pass they will give you, than dont swing. It will really screw them over when they went down on tempo and didn't develop their free 3/2's.
---bonus---
The mistake is what I see happen next, the control deck trying to restore tempo now that they have the attack token will open pass back to the aggro player. Do not accept this pass, return to developing there's very little of proactive substance they can do with the token no sweepers, no removal, they can play ez and swing but you can keep up a 2 mana answer while still building board.
Follow these steps and you will beat Kenin consistently it goes: Develop -> pass -> develop -> counter -> open swing once board is full.
Blizzard Confirms There Will be No Hearthstone Balance Changes This Week - World Championship This Weekend
Iunno, to me the meta felt fine at first and then quickly dropped back into the hardly anybody plays cards above 5-6 mana cost. Most likely because combo lock is shutting out the slower decks so hopefully its addressed.
But hey, at least the board matters again which is nice.
Worth Every Penny - Card Design Competition Discussion Thread
The Hearthstone Class Master Championship (tournament test runs)
WILD PRIEST CLASS TOURNAMENT, IS NOW OPEN!
"At long last... we come to the end of our first season! Priest is the class to close the Class Master tournament test runs and the participation levels are off the charts! Looks like Warlock and Priest have the biggest fan base! So, the Cathedrals are open but the slots are few! Anduin had something to say but was interrupted by a sudden turn of events you will get to read more about in the lines that follow!
...And now for some bittersweet news. The sweet part of the news is that after the meeting between the organizer and the people from 121gameon, one of the conclusions from the things discussed was to open for North America too! But hold your horses! The bitter part of the news is something rather unexpected, the Hearthstone Class Master Championship site got banned! According to mailchimp, the company that hosts the Class Master site, we violated some of their terms and conditions and therefor they had to ban us. We're currently trying to resolve this issue as we truly meant no harm to the mailchimp's reputation. Our site remains off line until further notice. We hold no hard feelings against mailchimp and we completely understand and need to respect their policy, yet it is only fair to understand what exactly did we do and if there is a way we can fix the issue so we continue using their services. We want nothing more. There is currently a conversation taking place between us through email and we for sure hope for the best! Until then, the tournament may be put on a halt!
Full Dust Refunds for Vanndar and Drek'Thar are Coming! Hearthstone Alterac Valley Hotfixes for December 10, 2021
When do they do this hotfix gor full dust refund of drekthar and vanndar?
Blizzard Confirms There Will be No Hearthstone Balance Changes This Week - World Championship This Weekend
100% agreed. Certain achievements like "You are Not Worthy" are quite grindy and rely on your opponent hitting you (guess that's not too hard though)
I've become quite the achievement hunter since Barrens and definitely #FeelsBadMan that there's certain achievements you can't do 😢 Do hope it's on Team 5's priority list.
As for the balance changes, I remember when Team 5 wouldn't do balance changes for a whole month after an expansion has released, so I'm quite happy if there's no balance changes till after Christmas. Definitely fix the achievements though.
Blizzard Confirms There Will be No Hearthstone Balance Changes This Week - World Championship This Weekend
Since the current meta is much better compared to the Stormwind meta, I do not really care for a balance patch this early, but I sure hope this does not mean they will not fix all the broken XP achievement bugs as soon as possible. Imagine them not patching these bugs until the beginning of next year 😱
Blizzard Confirms There Will be No Hearthstone Balance Changes This Week - World Championship This Weekend
Its not that simple honestly. Most paladin decks play Animated Broomstick nowadays, and if youre starting 2nd you're be wise to mull the entire hand for it. After that it's usually whether they have Noble Mount or not. If not, you still have a fighting chance. Otherwise, its broom or doom.
The Best and Worst Hearthstone Battlegrounds Heroes as Rated by Some of the Highest Ranked Battlegrounds Players
Least Tamsin doesn't terrorize every game mode. Think there should be a disclaimer for the tier list saying this is for your top 1% of players tier list. Blizzard has it's own tier listing with the armor system, so many heroes won't match
Blizzard Confirms There Will be No Hearthstone Balance Changes This Week - World Championship This Weekend
How long can this ...
Honourable Mentions - Card Design Competition Discussion Thread
Congrats to BloodMefist, looks like we got tied!
That's the third out of my four wins that is a card for a competition about new keywords (Spellburst, Frenzy, Honorable Kill) and the fourth was technically a new mechanic as well (mounts) :D
The Best and Worst Hearthstone Battlegrounds Heroes as Rated by Some of the Highest Ranked Battlegrounds Players
WTF some best heroes in D (elementals)
and i dont agree with B at all
Why the hell c'thun in F hes one of most op in long game
Celestalon Shares the Hearthstone Team's Thoughts on Drek'Thar and Vanndar Stormpike as Free Golden Card Rewards
Funny enough, the way I chose which Legendary to pick was a 2 Step approach:
Step 1: Just looking at the two cards, which one I personally thought was better.
Step 2: Pick the opposite of who I thought was best, since I was probably wrong.
Blizzard Confirms There Will be No Hearthstone Balance Changes This Week - World Championship This Weekend
I think your spot on with the Warlock nerfs. Just a simple durability decrease for rod and removing the AOE part of the hero will be enough IMO.
Blizzard Confirms There Will be No Hearthstone Balance Changes This Week - World Championship This Weekend
When we needed Living Dragonbreath most...
Let's hope they throw him into next year's core set.
Blizzard Confirms There Will be No Hearthstone Balance Changes This Week - World Championship This Weekend
in the pally mirrior, who drops the trogg on turn 1 wins
Blizzard Confirms There Will be No Hearthstone Balance Changes This Week - World Championship This Weekend
Unsurprising as you said. But for the last few days I had more fun than the better half of the entire stormwind expansion. There is some issues currently in standard that I can see being a potential problem;
- Shaman has way too many freeze effects. Snowfall Guardian is a mulligan keep against even aggro tempo classes, for obvious reasons. This alone doesn't make it a problem because it freezes your board too. But combined with Brilliant Macaw, you're locking down your opponent's board for 4 turns. I still dont see them nerfing anything other than Windchill (maybe from 1 mana to 2) but we're really missing Living Dragonbreath right now.
It gets ridiculous at times. In shaman mirrors you're basically playing 'who laughs first' with snowfall guardian.
- Warlock needs something done about either Runed Mithril Rod (again) or Dreadlich Tamsin. There's been a lot of talk about how warlock heals back 20 health etc. but the crux of the matter is that warlock draws too well, and the weapon is too busted if you dont have viper in hand.
- Irondeep Trogg is one of the most ridiculous 1 drops ever made. Ive seen opponents literally locked out of spells because I casted Noble Mount on this thing. Its just crazy. Entire decks are made with the sole purpose of sticking this down and buffing it. Nerfing this to either 2, dropping its health to 1, or giving it the chain gang nerf might be the solution here.
Irondeep Trogg is likely the worst offender here. Some decks just cant play without this thing snowballing from turn 1. I do applaud the fact that Ive seen many skillful plays by players trying to get around this card. So there's that.
Achievement Hunting: Alterac edition (featuring bugs from the smol indie company series & Knuckles)
i will edit this post when i have time. this are only additions to YourPrivateNightmare
Rogue
Rolling In Their Grave: the Ataturk method on the 2nd reply is the best i saw , in one region i dont have spammy and only with 2 Kobold Illusionist is super efficient ( i put Gurubashi Hypemon and returns to find Spammy Arcanist but no luck ) , before i was doing it with low cost deathrattles and with Waxadred , and i noticed Necrium Blade with quest triggers a bug that make Deathrattle trigger x4
Shaman
Winter Vacation: Brilliant Macaw helps duplicate Snowfall Guardian + i used quest Corrupt the Waters to duplicate battlecry , ( used Pen Flinger to do quest while using spells to freeze ) this setup helps with other neutral quest that have battlecry minions do something
Warlock
* Get Over Here!: Duel Diablo give access to both Hollow Abomination and Lord Barov
Warrior
Uncle Drek Wants You!:
im doing warrior To the Front! with SN1P-SN4P Phantom Militia Walnut Sprite , 14 progress combo , 16 if you use the magnetic of SN1P-SN4P
Neutral
Teamkill: you can use the other Gruntled Patron
* The Everliving: you can abuse the refund till it ends to craft Korrak the Bloodrager and dust for full
updated: 15 Dec
Alterac Valley Achievements
Just did it with Test Subject shenanigans. Got Baron Rivendare up to nearly 900 Health, then applied Bless. Finally completed the achievement.
Hopefully they fix it soon though because in its current state it's way more trouble than it's worth. Do not recommend.
Early Standout Standard Hearthstone Decks From Week 1 in Fractured in Alterac Valley
I feel like Irondeep Trogg is not very good in hunter because it is a weak turn 1 play and hunter cannot buff it later on the way Paladin can. Unless you run Doggie Biscuit, but then your stuck running Doggie Biscuit with possibility of having no minions to buff.
Achievement Hunting: Alterac edition (featuring bugs from the smol indie company series & Knuckles)
For that achievement that requires you to play snowfall graveyard and spammy archanist, you can try Ataturk's method: just play a deck with 1x spammy archanist and 2x kobold illusionist. Backstab the kobold and have the archanist kill it over and over. Finishes both achievement with 2 games (Spammy only blows 30 times max, whatever the conditions). No need to grind heavy for this one.
Just interested if anyone has a list that more or less completes multiple achievements at once.
The Best and Worst Hearthstone Battlegrounds Heroes as Rated by Some of the Highest Ranked Battlegrounds Players
I think their reasoning was the opposite of that. Ysera has too high variance with the highest 1st place rate (25%) and one of the highest 8th place rate (22%). (You can see it at 3:18:57 of their video.)
The Best and Worst Hearthstone Battlegrounds Heroes as Rated by Some of the Highest Ranked Battlegrounds Players
Couple surprises here for me.
Barov being S tier is a surprise. He's good if you know what everyone has and their relative power level, but a whiff can be devastating, compared to some of the "always beneficial" hero powers. Maybe at high MMR the playstyles are more cookie cutter and therefore easier to read.
Ysera only being A tier and not S tier is another shocker. The build it strives for is great and consistent, but maybe that makes playing around it easier, or easier enough to drop it a tier?
Worth Every Penny - Card Design Competition Discussion Thread
Perhaps it would be more balanced at 3 mana given the new rogue hero, but overall I think it works. Refill for your hand, if you can still afford to cast this.
Worth Every Penny - Card Design Competition Discussion Thread
From zero to hero.
A bit of an endgame card for Rise to the Occasion.
Edit: New card.