All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Nobleman

    3 to get a 2/3 body that replaces itself with something in your hand.  Zola was thought to be a meme card and was played like crazy.  Who knows what future may bring with this

  • New Priest Weapon - Shadowcloth Needle

    At first I though this was bad, but Kibler really made it shine in yesterday's livestream. You generally have to try to save it for when you need the AoE burst.

  • New Druid Minion - Wickerclaw

    2 mana 1/4 is weak, even if you can buff him to 5/4 at t3.

  • New Neutral Minion - Cheesemonger

    It has a really fat butt, and if you opponent doesn't have an answer to it, then you potentially could get a few spells in hand.  That being said, I don't see this making the cut in competitive play

  • Cheesemonger

    It has a really fat butt, and if you opponent doesn't have an answer to it, then you potentially could get a few spells in hand.  That being said, I don't see this making the cut in competitive play

  • New Paladin Spell - Noble Mount

    Why though, how does this affect your hand? Not seen the warhorse yet but I guess it is just a 1/1 divine shield.

  • The Best Deals Anywhere - Card Design Competition Discussion Thread

    Pro
  • The Best Deals Anywhere - Card Design Competition Discussion Thread

    Staff

    Off of Anchorm4n's feedback (with very good points), I did make an adjustment to the card. Slightly different stats and now has Rush.

  • New Paladin Minion - Catacomb Guard

    yeah, maybe with next expansion this could shine more.

  • New Neutral Minion - Lady Prestor

    If there were a lot of fun things that dragons do with battlecries and deathrattles but we had to wait till late game, this would be super fun.  Other than that, I am not seeing a lot of ROI for this investment

     

    BUT.. now that I think of it, the new legendary dragons are pretty ridiculous given the power that they represent late game... Nevermind, this will be fun to play

  • New Paladin Minion - Highlord Fordragon

    The fact that itself has divine shield is huge, I can't see this played anywhere though, maybe a weird midrange deck.
    If pure paladdin was still a thing this could see play there.

  • Lady Prestor

    If there were a lot of fun things that dragons do with battlecries and deathrattles but we had to wait till late game, this would be super fun.  Other than that, I am not seeing a lot of ROI for this investment

  • New Rogue Spell - SI:7 Extortion

    The tradable is to make it a 5 star card instead of 4.

  • New Rogue Minion - SI:7 Assassin

    Even at 6 mana this is not bad, remove anything and leave a body is pretty good.

  • New Rogue Minion - SI:7 Informant

    May see play becuase of the quest but because of Secret Passage I don't think it'll be that hard to find SI:7 cards.

  • New Neutral Minion - Encumbered Pack Mule

    This is an interesting card to consider. Full value demands that you don't keep this in your mulligan, but can you count on drawing it turn 1 or turn 2? I know there are some beast tutor cards, but the classes with  those want to aggro out, not taunt up. Maybe  Hunter can try to  draw this with one of its tutor/buff cards for extra stats. I think it will see play somewhere.

  • New Shaman Minion - Canal Slogger

    This is incredible, it even feels like a better Zilliax for shaman decks that are still playing it in wild since most of the times you want the healing since the body won't stick around to give you the extra 3 life of another hit.

  • Traveling Merchant

    This looks like it'd go in old zoo lock but yeah, current meta wide hunter would be a better place for it. 

  • New Warlock Minion - Bloodbound Imp

    Giving it 2 stars just cause it may see play in wild's zoolock, but this just feels like a nerf to all thouse random demon generators.

  • New Warlock Minion - Entitled Customer

    Great card, what I don't understand is what does the Customer have to do with dealing damage that depends on your hand, what is the flavor here?

  • New Warlock Spell - Dreaded Mount

    I'm really intrigued to see how dreadsteed can do in the current standard, my guess is not much, but I want to believe since I've always been a fan.

  • New Warrior Spell - Raid the Docks

    the random enemy part will keep this from being executed too quickly given that there isn't a whole stock of cards that will do that.  But this is something to help get things on the board and fast... on top of drawing them. 

  • Raid the Docks

    the random enemy part will keep this from being executed too quickly given that there isn't a whole stock of cards that will do that.  But this is something to help get things on the board and fast... on top of drawing them. 

  • New Warrior Minion - Cargo Guard

    This can see play in Quest Pirate, since you need as many pirates as possible and since you have unlimited value with the reward a bit of sustain is not bad.

  • New Warrior Minion - Cargo Guard

    a pirate that play defensively... strange strategy