I actually had an idea for reworking Heimerdinger to cost 3 but at level 1 his Turrets are Ephemeral (and his level up condition is reduced to 9). It would allow him to start affecting the board a little earlier while not making him too powerful (and it makes the level-up relevant).
hmm ephemeral turrets make not that much sense imo (from a logical standpoint i mean)...
Also I think 5 is the right mana cost for value engines like Heimerdinger.
He has prooven to be good before the nerfs so the nerfs were what made him unplayable not the changing meta
Now this nerf is completely justified, its a very strong card that limits design space. Any time a strong priest or paladin spell gets released, we need to ask the question wether or not Alura won't break the meta.
But I do need to vent my frustrations here: One of the reasons I have been disliking the game more and more lately, is the consistency of them nerfing strange or quirky decks that I enjoy personally, but not touching the decks that are equally powerful or otherwise strong in the meta. Why touch Alura, but not some of the Hunter cards? or Nitroboost?
The image showing the basic bundle is wrong and misleading:
The Forged in the Barrens Bundle includes 60 Forged in the Barrens card packs, two random Forged in the Barrens non-golden Legendary cards, and the Hamuul Runetotem card back!
I can't wait until you shuffle Olga in and then Tickatus burns it. It will be just like classic WoW and have people asking "where is mankirk's wife?"
Meme aside I think it can be strong in Rogue/Warlock were you can pull out the shuffled card early. A fast 3/10 can be annoying to remove and the threat of buffs can make it a very deadly card. Most other classes I think it's too slow.
Agree that Natalie is not a very interesting legendary, however I’ve got the impression that she is going to legacy so yay?
On Vanessa, personally I think she’s more interesting than Edwin. Play lots of cards in one turn to plonk down a big body that you then pray doesn’t get silenced or removed next turn - that’s gotten old. In place of that, you have a card that requires a bit of that Rogue sneakiness, knowing what to steal and when, and all the while you have your opponent looking over their shoulder, worrying what they might potentially be giving you - that seems more flavourful to me.
Its a cycle for 2, which means its technically outclassed by Loot Hoarders and its ilk. But being a spell, and having synergies with Nazmani Bloodweaver and Palm Reading, and the fact that this isn't a minion (which means it wont stuff your Raise Dead), this card is deceptively powerful. A great support card for miracle priest, or in fact any priest that cycles their spells alot.
Technically you can tutor mankrik's wife out on turn 4 with this, but Im pretty sure that's not the true intention of this card.
Seems interesting. Giving health hasn't been that strong in hearthstone. However with spell generation that priest or paladin have it could have some big turns.
Even if it's not powerful I love cards caring about other card types. These spell changes are a great addition to the game. Can't wait to see where they go.
I already got both. What I want to see is Nagrand Garrosh skin return to the shop. It came out during the Battlepass brouhaha so I skipped buying until Blizz fixed the BP. Now that the BP is much better, I am amenable to purchasing from Blizzard again.
When Ben Lee mentioned playing with 3 heroes, each with their cards and abilities, in a rogue-like game, it sounded sooo much like Arcanium: Rise of Akhan... I wonder if any side was "inspired" by the other somehow...
Seeing Runthak with Rush and Tidal Surge with Lifesteal in the Core set is cool and all, but I'll miss being able to point out fan-made cards that use the Classic watermark with these effects as being incorrect. :'(
Real nice card. Strong, with 2 bodies and a beast tag. Could definitely see play. Is it strong enough though? Druid has had lot of powerful things to ramp into. Definitely seems like a contender for N'zoth style decks but the front half is the one you want back. The taunt side isn't aweful but still clutters the rez pool a bit.
In wild it won't see play, because Shadow Visions is better in almost every way, shape and form.
Actually it could with Highlander/Reno decks. This effect is one you would want multiple of in a deck. So having both Visions and Thrive in the deck to make sure you can pull your removals when needed actually makes this a strong inclusion in a Reno deck despite being effective weaker.
Sometimes reprinting a card, even a weaker version, can still find a use.
That's true. Completely forgot about reno decks for a second, really weird that i forgot about Raza Priest. Yeah it certainly can see play. Nice catch!
I think this expansion is going to be great! Can't wait to see how they (hopefully) incorporate Nasus' stacking into his card!
I think nasus is going to be a 5 mana 4/6 overwhelm with: if a spell would deal damage, it drains that much instead. Level up: you drained 8 life. When leveled up nasus gets +x/+x until round end whenever you drain where X is the amount drained.
His signature spell is: siphoning strike : 2 mana fast deal 1 damage to a unit, if a unit dies this way, add a copy of siphoning strike to your hand and copies of siphoning strike everyehere deal 1 additional damage.
Definitely feels like it belongs in a no minion or big demon deck. Something to play early while not cluttering your deck with small guys. Okay reload tool as well for zoo but probably too slow.
I do love the rank up style of spells overall though. Nice simple way to keep them relevant but this one doesn't go far enough with it's improvements. So probably only played in niche deck building restriction decks.
What a great card effect. Burgle always had the downside of possibly getting something unusable when they stole from an opponent. This makes the enemy have to rethink the order they play stuff in just to not get killed by their own fireball or charge minion the next turn.
Such an interesting card who's skillful use can swing games. fantastic design.
Hearthstone's Sylvanas and Thunder King Heroes Are Returning to the Shop
Unfortunately, you will most likely wait a quite long time for Nipplin'Garrosh.
cards that desperately need a buff
hmm ephemeral turrets make not that much sense imo (from a logical standpoint i mean)...
Also I think 5 is the right mana cost for value engines like Heimerdinger.
He has prooven to be good before the nerfs so the nerfs were what made him unplayable not the changing meta
High Abbess Alura Is Being Nerfed - Here Are Our Thoughts on The Change to Our Priest and Paladin Friend
Same -- TIL
High Abbess Alura Is Being Nerfed - Here Are Our Thoughts on The Change to Our Priest and Paladin Friend
Now this nerf is completely justified, its a very strong card that limits design space. Any time a strong priest or paladin spell gets released, we need to ask the question wether or not Alura won't break the meta.
But I do need to vent my frustrations here: One of the reasons I have been disliking the game more and more lately, is the consistency of them nerfing strange or quirky decks that I enjoy personally, but not touching the decks that are equally powerful or otherwise strong in the meta. Why touch Alura, but not some of the Hunter cards? or Nitroboost?
Hearthstone Patch 19.6 - High Abbess Alura Nerfed, Barrens Pre-Order, Darkmoon Prizes is Over, Duels Balance, and More!
The image showing the basic bundle is wrong and misleading:
The Forged in the Barrens Bundle includes 60 Forged in the Barrens card packs, two random Forged in the Barrens non-golden Legendary cards, and the Hamuul Runetotem card back!
New Neutral Minion - Mankrik
I can't wait until you shuffle Olga in and then Tickatus burns it. It will be just like classic WoW and have people asking "where is mankirk's wife?"
Meme aside I think it can be strong in Rogue/Warlock were you can pull out the shuffled card early. A fast 3/10 can be annoying to remove and the threat of buffs can make it a very deadly card. Most other classes I think it's too slow.
Great reference though so 5/5.
BlizzConline's Hearthstone Year of the Gryphon Deep Dive Panel Live Recap - More New Cards
Agree that Natalie is not a very interesting legendary, however I’ve got the impression that she is going to legacy so yay?
On Vanessa, personally I think she’s more interesting than Edwin. Play lots of cards in one turn to plonk down a big body that you then pray doesn’t get silenced or removed next turn - that’s gotten old. In place of that, you have a card that requires a bit of that Rogue sneakiness, knowing what to steal and when, and all the while you have your opponent looking over their shoulder, worrying what they might potentially be giving you - that seems more flavourful to me.
Hearthstone Patch 19.6 - High Abbess Alura Nerfed, Barrens Pre-Order, Darkmoon Prizes is Over, Duels Balance, and More!
Since they didn't say in the patch that he's getting removed or changed, is tickatus still going to be getting darkmoon prizes?
[Game] Card Treasure Hunt (The Resurrection Attempt)
Nope.
Hint:
New Priest Spell - Thrive in the Shadows
Its a cycle for 2, which means its technically outclassed by Loot Hoarders and its ilk. But being a spell, and having synergies with Nazmani Bloodweaver and Palm Reading, and the fact that this isn't a minion (which means it wont stuff your Raise Dead), this card is deceptively powerful. A great support card for miracle priest, or in fact any priest that cycles their spells alot.
Technically you can tutor mankrik's wife out on turn 4 with this, but Im pretty sure that's not the true intention of this card.
New Neutral Minion - Spirit Healer
Seems interesting. Giving health hasn't been that strong in hearthstone. However with spell generation that priest or paladin have it could have some big turns.
Even if it's not powerful I love cards caring about other card types. These spell changes are a great addition to the game. Can't wait to see where they go.
Hearthstone's Sylvanas and Thunder King Heroes Are Returning to the Shop
I already got both. What I want to see is Nagrand Garrosh skin return to the shop. It came out during the Battlepass brouhaha so I skipped buying until Blizz fixed the BP. Now that the BP is much better, I am amenable to purchasing from Blizzard again.
Everything You Need to Know About Hearthstone's Mercenaries Game Mode
When Ben Lee mentioned playing with 3 heroes, each with their cards and abilities, in a rogue-like game, it sounded sooo much like Arcanium: Rise of Akhan... I wonder if any side was "inspired" by the other somehow...
BlizzConline's Hearthstone Year of the Gryphon Deep Dive Panel Live Recap - More New Cards
Seeing Runthak with Rush and Tidal Surge with Lifesteal in the Core set is cool and all, but I'll miss being able to point out fan-made cards that use the Classic watermark with these effects as being incorrect. :'(
New Neutral Minion - Peon
Fun flavorful card. Probably best in arena were generating cards outside your deck is stronger.
Still we'll see what spells end up in standard. Could prove useful in warrior or with the Augmerchants.
Mostly just a fun call back. Zugzug!
Our Initial Thoughts on The Three New Dragon Aspects Coming to Hearthstone's Core Set in Year of the Gryphon
This.
Plus you build your own deck, so you'll probably want to include a couple of cheap spells to mitigate that scenario.
New Druid Minion - Druid of the Plains
Real nice card. Strong, with 2 bodies and a beast tag. Could definitely see play. Is it strong enough though? Druid has had lot of powerful things to ramp into. Definitely seems like a contender for N'zoth style decks but the front half is the one you want back. The taunt side isn't aweful but still clutters the rez pool a bit.
New Priest Spell - Thrive in the Shadows
That's true. Completely forgot about reno decks for a second, really weird that i forgot about Raza Priest. Yeah it certainly can see play. Nice catch!
Forged in the Barrens
All tokens are on the official page. It's a 3/10 that immediately attacks the enemy hero.
https://playhearthstone.com/en-us/cards/63591-mankrik?set=forged-in-the-barrens you can hover on the token's name to see it.
High Abbess Alura Is Being Nerfed - Here Are Our Thoughts on The Change to Our Priest and Paladin Friend
When i read this article i understood. It's priest card too. Lol. So many dual cards are only playble in one of them.
7 New Shurima Cards Revealed for Runeterra's Empires of the Ascended Expansion
I think nasus is going to be a 5 mana 4/6 overwhelm with: if a spell would deal damage, it drains that much instead. Level up: you drained 8 life. When leveled up nasus gets +x/+x until round end whenever you drain where X is the amount drained.
His signature spell is: siphoning strike : 2 mana fast deal 1 damage to a unit, if a unit dies this way, add a copy of siphoning strike to your hand and copies of siphoning strike everyehere deal 1 additional damage.
New Warlock Spell - Imp Swarm (Rank 1)
Definitely feels like it belongs in a no minion or big demon deck. Something to play early while not cluttering your deck with small guys. Okay reload tool as well for zoo but probably too slow.
I do love the rank up style of spells overall though. Nice simple way to keep them relevant but this one doesn't go far enough with it's improvements. So probably only played in niche deck building restriction decks.
New Rogue Minion - Vanessa VanCleef
If you survive after the enemy plays C'Thun, the Shattered, that card will give you a Trolden fuel. :D
New Rogue Minion - Vanessa VanCleef
What a great card effect. Burgle always had the downside of possibly getting something unusable when they stole from an opponent. This makes the enemy have to rethink the order they play stuff in just to not get killed by their own fireball or charge minion the next turn.
Such an interesting card who's skillful use can swing games. fantastic design.
New Priest Spell - Thrive in the Shadows
If you need to empty your deck (Chef Nomi, Mecha'thun) that card is better than Shadow Visions. But yes, SV is better on 99% of cases.