and yeah, I get that was a long time ago, and only Druid really still plays Jades in wild occasionally. But as someone who plays Wild more than Standard I still see them enough to think this way
Maybe it get's overwhelming for some people or something, but I think if I'm unable to complete some achievements in the current expansion cycle, I'd like to still be able to get XP for the next cycle to make up for some of the gold I missed in this one.
This would be the best thing for the community as a whole as it would allow players to play any number of cards that they do not have/not yet crafted and see if they want to do so.
Bolding things below as a TL;DR, not for emphasis.
FWIW, I was one of those Excel people. I used XP/hr. data from Firestone; a 0.776:1 dust:gold conversion ratio based on average dust rates per pack from the data available on the Hearthstone wiki; and the most average player I could imagine (50% winrate and playing only to clear all daily and weekly quests [i.e. playing nothing else besides 3 ranked games a day]). The new system, even in its first iteration, was tremendously better--honestly, it gave this player roughly double what he/she would have earned in gold under the old system.
When factoring in sources of XP from both gameplay and quests (not achievements), the average player (as defined above) would be earning XP at a rate of roughly 1986 XP per day. Given the initial iteration of rewards track rewards, and assuming the 0.776:1 dust:gold ratio, 19 XP equaled 1 gold--again, only under the initial rewards track (you get more gold per XP now). 1986 XP per day meant roughly 104.5 gold per day under the very first iteration of our current rewards track.
To put this in context, under the previous daily quest system (where the average daily quest was worth 60.5 gold), this player would have to complete the daily quest and win 14 games (for a total of 107.2 gold) to achieve the same amount of daily gold that he/she got under the initial iteration of the rewards track (104.5). For those of us who do spend hours on the game every day, we would need to have been winning 15 or more ranked games a day (and therefore playing probably 20-30) to be making less gold under the first iteration of the new rewards track. For everyone who wins fewer than 15 ranked games a day, the very first version of the rewards track was immediately more profitable and less grindy than the old system.
The Jade Lotus was only a thing in 1 expansion, so I wouldn't expect it to have any influence on cosmetics 4+ years later unless it was explicitly tied to the Jade Lotus, e.g. if Aya Blackpaw herself was to make an appearance as a hero skin.
That's not actually preposterously unlikely if we suppose a Pandaria expansion might be on the horizon, and Aya would fit the tease that the next rogue hero would be 'legendary'. But who am I kidding? Pandaria and rogue hero skins don't exist in Hearthstone.
Anyway, I'm much more bothered by Garrosh riding a horse!
Is it just me or does anyone else think the Uther design should have been used for either Shaman, Rogue, or Druid?! I’m sure the history of the kingdom his outfit represents is maybe more in line with Paladins or something, but the color scheme of the armor looks like it belongs to a “Jade” class
I wonder if they would make another currency for portraits. Possibly one that you can get only by DEing other portraits or spending real world money. If they do use the same arcane dust, I'm guessing a portrait will cost more than a legendary. There could be different "rarities" too.
For those that have been following my meta snapshots in the past I would often pull inspiration from Swimstrims website.
But recently his calls have been all over the place reflecting his transition into a more casual player space.
Alternatively, mobalytics has been doing a great job for once so let's take a look at their deck tier list.
https://lor.mobalytics.gg/meta-tier-list
You see the things you would expect with Fiora Shen & Lee Zoe, scouts, pirate aggro but there's definitely an effort to include less represented options.
Putting discard aggro at the top is an inspired choice & shows that it's not just about the lists people complain about, its about what wins.
A tier is equally well representative with Ash midrange, TF go hard, Darius Sejuani, They who endure, Fearsome aggro, and warmothers ramp
The truth is that you can play any of these lists and have an equally good chance of winning, the only big miss here is Swain he's always viable.
Also you should usually see stun decks with Yassao in B tier because they can still get solid results if piloted well.
Lux also has solid control viability.
But that's it what do you guys think of the current meta? Leave your comments down below!
Lab of Legends
Again supplemented by the extremely good work by Lady Merlin per reddit post, used with permission.
https://www.reddit.com/r/LegendsOfRuneterra/comments/lc3bcj/lab_of_legends_starting_guide/
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
Right?! Where is his wolf to ride?
and yeah, I get that was a long time ago, and only Druid really still plays Jades in wild occasionally. But as someone who plays Wild more than Standard I still see them enough to think this way
Dean Ayala's Community Q&A #4 - Classic Set Rework Teaser, Craftable Heroes, Possible March Expansion, 2v2, Rewards Track
We indeed initially had a typo; should't, if I recall correctly.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Not taking the extra steps to figure it out, so I'll be just trying to hack this (I assume R is too). Dark Possession?
Crafting Hero Portraits in Hearthstone? The Dev Team Has Been Brainstorming It
Let me spend my achievement points on hero skins.
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
He kinda does, at least the movie version. I think it's the pose, the beard and the colour of the armour.
Dean Ayala's Community Q&A #4 - Classic Set Rework Teaser, Craftable Heroes, Possible March Expansion, 2v2, Rewards Track
Maybe it get's overwhelming for some people or something, but I think if I'm unable to complete some achievements in the current expansion cycle, I'd like to still be able to get XP for the next cycle to make up for some of the gold I missed in this one.
Hearthstone's Classic Set Rework Will Include Some New Cards, Some Old Cards, and Rebalancing of Other Cards
This would be the best thing for the community as a whole as it would allow players to play any number of cards that they do not have/not yet crafted and see if they want to do so.
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
Is it just me, or does Uther look like Aquaman?:D
Dean Ayala's Community Q&A #4 - Classic Set Rework Teaser, Craftable Heroes, Possible March Expansion, 2v2, Rewards Track
Bolding things below as a TL;DR, not for emphasis.
FWIW, I was one of those Excel people. I used XP/hr. data from Firestone; a 0.776:1 dust:gold conversion ratio based on average dust rates per pack from the data available on the Hearthstone wiki; and the most average player I could imagine (50% winrate and playing only to clear all daily and weekly quests [i.e. playing nothing else besides 3 ranked games a day]). The new system, even in its first iteration, was tremendously better--honestly, it gave this player roughly double what he/she would have earned in gold under the old system.
When factoring in sources of XP from both gameplay and quests (not achievements), the average player (as defined above) would be earning XP at a rate of roughly 1986 XP per day. Given the initial iteration of rewards track rewards, and assuming the 0.776:1 dust:gold ratio, 19 XP equaled 1 gold--again, only under the initial rewards track (you get more gold per XP now). 1986 XP per day meant roughly 104.5 gold per day under the very first iteration of our current rewards track.
To put this in context, under the previous daily quest system (where the average daily quest was worth 60.5 gold), this player would have to complete the daily quest and win 14 games (for a total of 107.2 gold) to achieve the same amount of daily gold that he/she got under the initial iteration of the rewards track (104.5). For those of us who do spend hours on the game every day, we would need to have been winning 15 or more ranked games a day (and therefore playing probably 20-30) to be making less gold under the first iteration of the new rewards track. For everyone who wins fewer than 15 ranked games a day, the very first version of the rewards track was immediately more profitable and less grindy than the old system.
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
Thanks!
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
I already got 6 packs, but then the legendary quest line ended.
I guess I'll only get 3 more?
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
If you get them again, please tell.
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
The Jade Lotus was only a thing in 1 expansion, so I wouldn't expect it to have any influence on cosmetics 4+ years later unless it was explicitly tied to the Jade Lotus, e.g. if Aya Blackpaw herself was to make an appearance as a hero skin.
That's not actually preposterously unlikely if we suppose a Pandaria expansion might be on the horizon, and Aya would fit the tease that the next rogue hero would be 'legendary'. But who am I kidding? Pandaria and rogue hero skins don't exist in Hearthstone.
Anyway, I'm much more bothered by Garrosh riding a horse!
Dean Ayala's Community Q&A #4 - Classic Set Rework Teaser, Craftable Heroes, Possible March Expansion, 2v2, Rewards Track
well, let's just say I was here earlier and it's not the same as of now.
Dean Ayala's Community Q&A #4 - Classic Set Rework Teaser, Craftable Heroes, Possible March Expansion, 2v2, Rewards Track
a liitle correction, it wasn't 30g per 3 wins, was 10g per 3 wins, you need 30 wins, to obtain the cap of daily gold, 100g (without quest)
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
Here's a link -
https://www.youtube.com/watch?v=hXN5rarLMrw
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
Is it just me or does anyone else think the Uther design should have been used for either Shaman, Rogue, or Druid?! I’m sure the history of the kingdom his outfit represents is maybe more in line with Paladins or something, but the color scheme of the armor looks like it belongs to a “Jade” class
[Game] Card Treasure Hunt (The Resurrection Attempt)
Wrong. You’re thinking in the wrong direction entirely
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
Man, I haven't purchased a skin since Sylvanas, but I might need to get that Anduin one if he has some proper saucy emotes.
Crafting Hero Portraits in Hearthstone? The Dev Team Has Been Brainstorming It
I wonder if they would make another currency for portraits. Possibly one that you can get only by DEing other portraits or spending real world money. If they do use the same arcane dust, I'm guessing a portrait will cost more than a legendary. There could be different "rarities" too.
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
Supposedly no.
Hearthstone's Lunar New Year Event Begins on February 9 - 4 New Hero Skins, Tavern Brawl, 9 Free Card Packs
i got already my 9 packs ... will I have 9 more ? :)
Monkey King
done ... tks
Meta Snapshot - Mobalytics
For those that have been following my meta snapshots in the past I would often pull inspiration from Swimstrims website.
But recently his calls have been all over the place reflecting his transition into a more casual player space.
Alternatively, mobalytics has been doing a great job for once so let's take a look at their deck tier list.
https://lor.mobalytics.gg/meta-tier-list
You see the things you would expect with Fiora Shen & Lee Zoe, scouts, pirate aggro but there's definitely an effort to include less represented options.
Putting discard aggro at the top is an inspired choice & shows that it's not just about the lists people complain about, its about what wins.
A tier is equally well representative with Ash midrange, TF go hard, Darius Sejuani, They who endure, Fearsome aggro, and warmothers ramp
The truth is that you can play any of these lists and have an equally good chance of winning, the only big miss here is Swain he's always viable.
Also you should usually see stun decks with Yassao in B tier because they can still get solid results if piloted well.
Lux also has solid control viability.
But that's it what do you guys think of the current meta? Leave your comments down below!