Getting back some corrupted cards sounds awesome by itself. That they are for 0 mana only for one turn seems a enough advantage to worth playing Yshaarj also considering he has a decent body.
I'd say that he's the top2 of new old gods besides C'thun. Will see play for sure.
I typically don't read the subreddit - is it a known issue that some folks aren't earning 400 XP per hour in Ranked?
Within my own group of friends, one complained that he had played for about three hours, and only received 12 XP. We figured out that he had started the day with 100ish XP, levelled up a few times without noticing, and finished the day with 112ish XP at his new, higher level. There seem to be quite a few bugs with the new patch, and from my own experience, the new "scrolling XP bar at the bottom of the screen" rarely appears after finishing a game, and I can only check how much XP I've earned by leaving the Queue screen, and opening up the new Reward Track window to take a look. As it is, I'm regularly earning 460ish XP per hour, having purchased the +15% bonus. With a little bit of math, it looks like I receive an additional +20% XP bonus for winning.
As far as HS being too expensive - it's worth remembering that the game became much cheaper about seven months ago. Extending "no duplicate" protection to our entire collection more than doubled the value of gold - it takes less than half as many packs to collect a new set, and much less than half as many packs to collect all the "good" cards that actually see play (looking at the HSReplays numbers, only 33 cards from Scholomance, for example, have play-rates above 5%, while only 57 have play-rates above 2%.)
Hey Ferro, seems you did a bunch of work there :) I did not complete the Wheel of Misfortune 2/2, cause it´s very time consuming as you already know. Right now I´m working towards the Darkmoon Woodshop 3/3, because it seems the fastest. I make a deck with as much as Totems and cheap overload cards and try to roll Grand Totem Eys'or every turn possible or if I´m lucky, I can even get him in the pool of cards. Good luck on achieving more!
They are all doable in Casual Duels now, so you don´t need to play weird decks on ladder, and thanks to pools you can manage to complete the achievements that require new legendaries, even without owning them :)
New Paladin Minion - Redscale Dragontamer
Any draw tutor are wellcome for pally since Divine Favor gone to HoF.
New Warlock Spell - Free Admission
Arcane Intellect on steroids.
Works in big, mid and zoo demonlock... Scary card.
New Priest Spell - Insight
Priests used to be drawneeded, that card helps a lot for any archetype.
New Demon Hunter Minion - Line Hopper
If there are a hardoutcast deck maybe will see play with the new Redeemed Pariah.
New Rogue Spell - Swindle
5/5
Doesn't need an explanation.
New Shaman Spell - Revolve
Nice adition for control shaman.
No more big/res priest, no more libraam pally...
And can be used as a "evolve" for your damaged minions after trading.
New Neutral Minion - Rock Rager
I love the rock/metal flavor of some card of this set.
New Mage Spell - Grand Finale
Good adition for a bad deck. Elemental mage looks weak.
New Rogue Minion - Sweet Tooth
Meh.
I don't like it.
New Neutral Minion - Circus Medic
Versatile card.
Can help you healing at early against aggro and dealing face damage at late against control.
I don't know if will see play at constructed meta decks, but will be used at memeot decks for sure.
New Rogue Minion - Foxy Fraud
Huge tempo play.
Now you can play Foxy Fraud + 4/4 Edwin VanCleef on t3.
New Neutral Minion - N'Zoth, God of the Deep
Any class can play It, but looks like the bests will be Druid, Paladin and warrior.
New Paladin Weapon - Hammer of the Naaru
The weapon is pretty solid for itself but also having a 6/6 with taunt is a very good stopper for aggro decks.
New Warrior Minion - Sword Eater
That can see play on menagerie and aggro pirates.
Curves with [Hearthstone Card (Captain Greenskin) Not Found]for a 4/3 weapon.
New Neutral Minion - Y'Shaarj, the Defiler
Getting back some corrupted cards sounds awesome by itself. That they are for 0 mana only for one turn seems a enough advantage to worth playing Yshaarj also considering he has a decent body.
I'd say that he's the top2 of new old gods besides C'thun. Will see play for sure.
New Shaman Spell - Stormstrike
Looks solid.
3 mana deal 3 dmg to a minion and another 3 damage to any enemy plus sinergy with weapons.
Blizzard LIED and it's NOT FINE
I typically don't read the subreddit - is it a known issue that some folks aren't earning 400 XP per hour in Ranked?
Within my own group of friends, one complained that he had played for about three hours, and only received 12 XP. We figured out that he had started the day with 100ish XP, levelled up a few times without noticing, and finished the day with 112ish XP at his new, higher level. There seem to be quite a few bugs with the new patch, and from my own experience, the new "scrolling XP bar at the bottom of the screen" rarely appears after finishing a game, and I can only check how much XP I've earned by leaving the Queue screen, and opening up the new Reward Track window to take a look. As it is, I'm regularly earning 460ish XP per hour, having purchased the +15% bonus. With a little bit of math, it looks like I receive an additional +20% XP bonus for winning.
As far as HS being too expensive - it's worth remembering that the game became much cheaper about seven months ago. Extending "no duplicate" protection to our entire collection more than doubled the value of gold - it takes less than half as many packs to collect a new set, and much less than half as many packs to collect all the "good" cards that actually see play (looking at the HSReplays numbers, only 33 cards from Scholomance, for example, have play-rates above 5%, while only 57 have play-rates above 2%.)
New Warrior Minion - Stage Hand
I can't see any profitable use for this card right now. Could see some play in the future but not pretty optimistical about it.
New Hunter Spell - Open the Cages
Really easy to trigger it for hunter.
New Hunter Minion - Maxima Blastenheimer
It could work as a charm or it could work totally badly. Will see play on DR hunter but you have to build around it perfectly with your deck.
New Neutral Minion - N'Zoth, God of the Deep
Seems the weaker of all Old Gods pretty drafted with N'zoth... I don't think that every class will include it on its decks.
Early Darkmoon achievements for XP
Hey Ferro, seems you did a bunch of work there :) I did not complete the Wheel of Misfortune 2/2, cause it´s very time consuming as you already know. Right now I´m working towards the Darkmoon Woodshop 3/3, because it seems the fastest. I make a deck with as much as Totems and cheap overload cards and try to roll Grand Totem Eys'or every turn possible or if I´m lucky, I can even get him in the pool of cards. Good luck on achieving more!
Holding Out For A Hero - Card Design Competition Discussion Thread
Congrats BloodMefist!
Completing Your Darkmoon Faire Achievements Before the Madness Arrives as a Free to Play Player
They are all doable in Casual Duels now, so you don´t need to play weird decks on ladder, and thanks to pools you can manage to complete the achievements that require new legendaries, even without owning them :)
New Demon Hunter Spell - Expendable Performers
I got this spell in a duels run. I can confirm that as long as all minions summoned dies this spell summons new ones. You don't need an empty board.