All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Madness at the Darkmoon Faire

    This entire expansion is great. What’s nostalgic for Standard is support for Wild. :D

  • New Shaman Minion - Pit Master

    This card in quest shaman with Revolve should be fun

  • New Shaman Spell - Revolve

    Even though this card affects the entire board, it will always benefit Shaman as they have totems and can build their deck around this. I see it slotting in nicely in Quest Shaman and running a bunch of Desert Hares

  • New Warrior Minion - Stage Hand

    I see this as a 2 mana 4/3 as most times, the buff will land on a rush minion, so it's decent. Won't be in every deck, but it'll see play

  • Hearthstone Patch 19.0 - Darkmoon Faire, New Duels Powers, Progression Update, Achievements, Battle Pass

    By the way for F2P players, you will be able to pick one of these cosmetic heroes after reaching level 50 of free reward track.

    Source: https://playhearthstone.com/en-us/news/23534414?blzcmp=app

  • New Warrior Spell - Feat of Strength

    Won't see competitive play, but it'll pop up here and there when ppl are goofing around with clowns and control taunt warrior 

  • New Warlock Minion - Man'ari Mosher

    This is pretty great in suicide lock (or self damaging lock?) might even find a home in zoo, and even control. So there's quite a wide range this card can be viable in 

  • New Warlock Spell - Free Admission

    Even warlock get mana discounts! It'll prob see play more in zoo than control

  • New Paladin Spell - Snack Run

    Very nice stall/control card for paladin, gotta get me some snacks :D

  • Hearthstone Patch 19.0 - Darkmoon Faire, New Duels Powers, Progression Update, Achievements, Battle Pass

    You say that, but that is how Fortnite does it with their Battle Pass (which also only grants aesthetic rewards), and it's one of the most successful games in the world.

    In Fortnite, you pay for a Battle Pass, and then over the course of the season you earn more than enough in-game currency to buy the next one. It just means you have to play regularly to keep up your streak. The more often you play, the more invested you feel, and the more likely you are to pay for other things that do cost money (like pack bundles, etc. in HS's case) I don't see why HS can't use the same model.

  • Hearthstone Patch 19.0 - Darkmoon Faire, New Duels Powers, Progression Update, Achievements, Battle Pass

    Its just a few hours away until the full track will be known to us.

    My guess is that it wouldn't be too far off the current reward system. If blizz were smart then they'd load it up well so people don't start complaining day 1. But then again, its still activision-blizz we're talking about.

  • Madness at the Darkmoon Faire - Reveal Season Community Bingo

    Except big demons, weapon warrior, ramp up and I will take that

    we got a card for every category.

    so three lines:

    horizontal: 1 3

    Vertical: 1 3

    and diagonal top left to bottom right

  • Hearthstone Patch 19.0 - Darkmoon Faire, New Duels Powers, Progression Update, Achievements, Battle Pass

    I really like the second Jaina portrait, she looks so wild and angry :D But I doubt that they will be available without paying the track, but it´s Blizz who sells special preorder carback for 500 gold, so who knows...

  • Hearthstone Patch 19.0 - Darkmoon Faire, New Duels Powers, Progression Update, Achievements, Battle Pass

    Darkmoon coin is at level 50, isn't it?

  • Il'gynoth

    I'm sorry but this looks broken in DH, +8 attack on a 2 dmg lifesteal weapon makes this possibly a 20dmg combo in 1 attack

  • Zai, the Incredible

    Somehow i feel like this will be nerfed into 4 attack, just a feeling. The health seems fine and easy to deal with at 5 mana but the combo potential is outlandish (badum tss)

  • New Paladin Spell - Snack Run

    Wow, they made a better Ivory Knight! That's awesome! really flexible and can discover Librams in Libram paladin. 2 mana: "restore 9 health to your hero, add Libram of Hope to your hand" best case scenario, worst case scenario 2 mana First Day of School or "add a secret to your hand, restore 1 health to your hero". Seems kinda high rolly, but you discover so you at least have control over it. But it's still a very flexible card, and can just be a "get out of jail free card" by discovering a Consecration. 

    Standard: Will see play in control Paladin decks like Libram Paladin and Pure Paladin. It's too good to not include.

    Wild: This will be in heal paladin, even though it's a expensive deck that doesn't work that well. Maybe it will also see play in some kinda highlander paladin deck? Perhaps OTK Paladins will run it so they can stay alive, and try to discover Time Out!? In Holy Wrath, and heal Paladin it can help discount Shirvallah, the Tiger... Snack Run will see plenty of experimentation at the very least, that is something i'm at least confident of...

  • Any info on the Pre-Release Weekend?

    I am also interested what I need to afk on watch to get drops?

  • New Paladin Spell - Oh My Yogg!

    They said every old god would get an "artifact" what's the artifact in this case? I dind't see any other card refering to yogg specifically this is the weird one out of the 4 "artifact" cards also the other artifacts are high cost (7,8,8) foo c'thun, N'zoth  and Ysheraj respectably but yogg doesn't have one..

  • New Mage Spell - Mask of C'Thun

    Not sure about that one right now.

    I mean it could also work as a 7 Mana Pyroblast if your opponent doesn't have any minions on board.

    Even tough it costs 7 Mana and isn't that good at first glance i think this has potential to be a sleeper card and will be most of the time pretty unexpected by the opponent. 

  • New Warlock Minion - Tickatus

    I love this card!

    So far one of my favourites this new expansion. Good fit for Control and Zoo-ish decks. Control will defenitely benefit way more off of this one but i also can see this work for Zoo just because its a 6 Mana 8/8.

  • New Warlock Spell - Free Admission

    Another support for Demon-Zoo. Interesting and a decent card - could also work outside of Zoolock but i think if this will be played it mostly will be seen in Zoo-ish decks.

  • New Warlock Minion - Man'ari Mosher

    Very good card. I think some sort of Demonlock will be a new thing in Standard. Demon-Zoolock also looks pretty good right now with some of the other new cards. 

  • New Priest Minion - G'huun the Blood God

    Quote From KANSAS

    This reminds me of [Hearthstone Card (Dragonqueen Alexstraza) Not Found] in that it is a high mana card that gives you two new cards for 0 mana. 

    Same Thought with a few subtle differences:

    • Costs 1 mana less
    • You get 2 cards from your deck not randomly created
    • No condition to get the effect
    • Downside is you pay with health instead of mana

    All in all, I think its a very good card.

  • New Neutral Minion - Strongman

    Defenitley has potential. Even tough it does not seem that good at first i think this is one of the cards that will be underestimated.