Don't forget this with Ace Hunter Kreen means you can remove almost every minion (provide you have minions on board) but since we talk about the hunters, i guess it's not that hard.
your *other* characters so he might kill himself if the attack order is random/summon order.
hope the attack order is from left to right (like in battlegrounds) that way it has some element of decision making.
This is really cool because it is Spell Damage that your opponent can't kill. I think one of the biggest downfalls of spell damage is that your opponent has to deal 2 damage and kill your Kobold Geomancer. This card is reliable Spell Damage that you can unleash whenever you need it for 0 mana.
Shirvallah is a permanent discount based on the amount of Health you've restored throughout the game. Shuffling it would not change the cost in this case. In the case of the others mentioned, the effect is added once they are in hand. They are not permanent effects that can be applied while they are in the deck. So if shuffled back, the discount(s) will be gone.
Curves well with the new spell damage weapon they're getting and compare favorably with Imp-losion, but I'm not sure if this is a card you include in your deck. It does deal with aggressive minion boards fairly well at least.
Part of me says this is a lot better than the eggs since it has an attack value and so you can trade with it and get the big stats, another part of me says this is worse than the eggs since it has an attack value and so your opponent knows it will die and trade into it and not let you pull off your deathrattle shenanigans.
It is fairly slow, but if you are able to trigger it at least twice it is enough stats to justify running.
This is +1 mana on nerubian egg for +1 attack, which lets you trade it more easily, but deathrattle hunter decks would much rather have the egg in play a turn earlier.
Don't you guys miss the part that this card has a minion tag as "Beast" ? Of course this card is better than eggs. You can tutor it with Scavenger's Ingenuity at the very least.
This will see play in dragon priest. From what i have seen, we got a good amount of new dragons. And their well statted and have good effects. Maybe this will be the "ressurection" of dragon priest in standard? Also 1 mana spells are easy spellburst activators, so maybe it will see play because of that?
In wild it's REALLY good. Every dragon priest LOVES the chance to discover a Duskbreaker or [Hearthstone Card (Primordeal Drake) Not Found]. Will see play.
Wouldn't better wording have been "Deal 2 damage. Summon a 1/1 Elemental for each damage dealt"? As it is now it is a bit weird.
Anyway, as I have mentioned before, I fully support any card that makes Spell Damage more useful. At it's base the card isn't nearly good enough to run, but if you get 3 damage and three 1/1s then it is about as good as Serpentshrine Portal. With Spell Damage +2, it is pretty powerful. I only worry though that most of the time you won't have room on the board for all of the elementals.
This is just insane! You could probably slot this into any DH Deck because of its many Applications! Disruption, Refill,... You can even use this in Control to delay Fatigue.
Looks very powerful to me. You can put it on the board and then choose when you want to activate the card draw to some extent, since it can't be targeted.
For rogues this is just amazing. It isn't hard to attack at least 4 times with your daggers throughout the game. And for warriors I think this will mainly be used in Pirate warrior with Ancharrr, Livewire Lance, and all of the weapon buffs. All in all a pretty good card for classes that can appreciate it.
no he doesn't because you can't discover da Undatakah from cards which discover deathrattle cards. He is just overpressuring.
Ya got me i secretly work for activision and i am trying to hype up legendary cards so people pre-order the expansion before it's too late. No wait that's really stupid
Fel Guardians
It doesn't seem to have being in hand requirements so it is better
New Druid Spell - Partner Assignment
You can also drop 5 mana value in turn 6 if needed.
New Demon Hunter & Hunter Weapon - Trueaim Crescent
your *other* characters so he might kill himself if the attack order is random/summon order.
hope the attack order is from left to right (like in battlegrounds) that way it has some element of decision making.
New Shaman Weapon - Rune Dagger
This is really cool because it is Spell Damage that your opponent can't kill. I think one of the biggest downfalls of spell damage is that your opponent has to deal 2 damage and kill your Kobold Geomancer. This card is reliable Spell Damage that you can unleash whenever you need it for 0 mana.
New Shaman Spell - Tidal Wave
A bit late in the game for an AoE spell that only does 3 damage, but the stabilization potential is super strong.
New Demon Hunter Minion - Magehunter
I find it funny that an „alright Card" is the Worst that DH got.
New Priest Minion - Mindrender Illucia
Lmao fuck your combo I guess
Fun and interactive...
Fel Guardians
Kinda like Corridor Creeper with no being in hand requirements
New Druid Minion - Gibberling
Not bad if you can get a serious combo or hand buff, but not something I'd play on turn 1 where it's super vulnerable.
Glide
Shirvallah is a permanent discount based on the amount of Health you've restored throughout the game. Shuffling it would not change the cost in this case. In the case of the others mentioned, the effect is added once they are in hand. They are not permanent effects that can be applied while they are in the deck. So if shuffled back, the discount(s) will be gone.
New Shaman Spell - Molten Blast
Curves well with the new spell damage weapon they're getting and compare favorably with Imp-losion, but I'm not sure if this is a card you include in your deck. It does deal with aggressive minion boards fairly well at least.
Devout Pupil
this card seems really solid, definetly gonna throw this into multiple decks
New Hunter Minion - Bloated Python
Don't you guys miss the part that this card has a minion tag as "Beast" ? Of course this card is better than eggs. You can tutor it with Scavenger's Ingenuity at the very least.
New Priest Spell - Draconic Studies
This will see play in dragon priest. From what i have seen, we got a good amount of new dragons. And their well statted and have good effects. Maybe this will be the "ressurection" of dragon priest in standard? Also 1 mana spells are easy spellburst activators, so maybe it will see play because of that?
In wild it's REALLY good. Every dragon priest LOVES the chance to discover a Duskbreaker or [Hearthstone Card (Primordeal Drake) Not Found]. Will see play.
New Shaman Spell - Molten Blast
Wouldn't better wording have been "Deal 2 damage. Summon a 1/1 Elemental for each damage dealt"? As it is now it is a bit weird.
Anyway, as I have mentioned before, I fully support any card that makes Spell Damage more useful. At it's base the card isn't nearly good enough to run, but if you get 3 damage and three 1/1s then it is about as good as Serpentshrine Portal. With Spell Damage +2, it is pretty powerful. I only worry though that most of the time you won't have room on the board for all of the elementals.
New Shaman Weapon - Rune Dagger
Nice for a Spell Damage deck, whether or not that deck will be strong enough remains to be seen.
Scholomance Academy - Reveal Season Community Bingo
Sommuch for when not if
New Druid & Hunter Minion - Teacher's Pet
Looks like it might be pretty reliant on buffs to be anything incredible, but is decent on it's own. It's like Mounted Raptor, but with taunt.
Plagiarize
I'm just happy that Rogues are getting more secrets. when they first had them in K&C they only had those 3 until Ashes of Outland.
Sure, this will rotate out with the Ashes of Outland Secrets too but these will be around for a while in standard.
New Demon Hunter Spell - Glide
This is just insane! You could probably slot this into any DH Deck because of its many Applications! Disruption, Refill,... You can even use this in Control to delay Fatigue.
New Druid Minion - Twilight Runner
Looks very powerful to me. You can put it on the board and then choose when you want to activate the card draw to some extent, since it can't be targeted.
New Priest & Warlock Spell - Raise Dead
Nerf is coming! :D
New Rogue & Warrior Spell - Cutting Class
For rogues this is just amazing. It isn't hard to attack at least 4 times with your daggers throughout the game. And for warriors I think this will mainly be used in Pirate warrior with Ancharrr, Livewire Lance, and all of the weapon buffs. All in all a pretty good card for classes that can appreciate it.
Primordial Studies is a New Shaman & Mage Card Revealed for Hearthstone's Scholomance Academy Expansion
Ya got me i secretly work for activision and i am trying to hype up legendary cards so people pre-order the expansion before it's too late. No wait that's really stupid
Hearthstone Scholomance Academy Final Card Reveal Stream Live Recap
There is I saw somebody mention that it's a 2/1 charge