I'll be sure to check this video out! I recently watched my first Mogwai video where he showcased his version of the Nautilus Deep deck and I really liked it. I have also started to watch a lot of Swim's videos lately, I really like his personality combined with his knowledge on card games (and LoR in particular). I always love watching high level players who also aren't afraid to try creative(/dumb) stuff.
However, I have no idea what reward regions to go for lol.
If you're just starting out, I'd recommend pushing to Level 8 on all the core regions (i.e., everyone except Bilgewater). You'll get 2x bonus progression, lots of quick cards, and at L8 a guaranteed random champion. After that, I would probably push Bilgewater to L8, then just go to whatever region you enjoy playing and/or want more cards from.
This is exactly what I was referring to in a feature request I made yesterday. It seems to be adding to the card count instead of replacing your collection with the new full data set, right? So you need a way to clear it first. Good, I'm not crazy.
All warriors are going to be playing this list soon. All other packages are currently inferior to this list. One common denominator exists between all Warrior lists at the moment, Risky Skipper + Armorsmith + Bomb Wrangler with Corsair Cache + Ancharrr to make the combo ridiculously consistent. This list feeds off those core strengths, and creates a list that plays very smoothly that can hash out a lot of damage, keeping all the other top meta decks at bay.
Unless nerfs are announced soon to Demon Hunter, Warrior and Rogue, get used to seeing this deck a lot.
I've considered Runeterra since it seems to be the new hotness and it is available on android
Come play. I can barely bring myself to play HS any more; just having so much more fun with LoR. I think you can still qualify for the free Ashe deck if you login every day for your first 7 days, too.
So once again my collection got out of sync (there are a bunch of epic cards which I only have one of but OutOfCards thinks I have two).
A suggestion--when I do a full JSON Import, maybe have the option of saying "Wipe my old collection and set it to only what's in this JSON"? Or just have a "clear my collection" button?
The main stumbling block is that he always start with dealing damage for every minion in my deck. Hence the spell druid. The hunter deck will kill me on his first spell :(
Well the spells he cheats with are different for each class: Druid, for example, loses all minions that cost 3 or less. I got around this by going Jade Druid.
For the Hunter, you just have to balance it and see how comfortably low you can get without getting killed. I had like 6 Health going into the fight, but on my winning run it didn't matter because I was the aggressor the whole time. But again, my strategies come from back when the Adventure first came out; if anyone has a more recent strategy that would work better, I'm all ears as well.
At the risk of revealing what a huge Mogwai fanboi I am, here's an interesting GP + Swain deck he posted earlier this week. Unfortunately I'm still a ways away from crafting it myself, but I think it plays out like a less-aggro/more-controlly version of the first deck on this post.
The main stumbling block is that he always start with dealing damage for every minion in my deck. Hence the spell druid. The hunter deck will kill me on his first spell :(
Corpse Churn. Graveyard strategies are probably my favorite way to play Magic. This card reminds me of one of my all time favorite Magic cards, Stitcher's Supplier, so it makes my top 5 in Ikoria.
Mythos of Nethroi. I love a good kill spell. Being able to kill any non-land permanent for only 3 mana with no downside is great, and just killing any old creature for 2 and a black is good too.
Migration Path. One of my favorite things in Magic (aside from Black) is Ramping. This card ramps for 2 lands, and if you draw it later in the game when you already have 12+ lands, you can just cycle it.
Chevil, Bane of Monsters. Cheap, kills things, draws you cards, whats to hate?
Ruinous Ultimatum. You know what is better than killing your opponents most valuable permanent? Destroying ALL OF THEIR PERMANENTS!!! (except for lands of course, he he he . . .).
I haven't played against TLK since the Adventure came out, but I do have all nine victories so I know these strategies work. They might be improved with more recent additions, but with time and patience they can be done the original way:
Hunter
Show Spoiler
Strategy: Scavenging Hyena all-in. Fill your deck with cheap Beasts you can kill off and whatever else you need to clear a path, then sacrifice everything to the Hyena God in an effort to kill TLK before he ever plays Frostmourne. We're talking Kill Command, Alleycat, Crackling Razormaw, etc. Mulligan hard for a turn-1 play and a Hyena, or hope you get lucky and draw what you need that turn; if not, restart. If he plays his weapon you lose, so restart if the strategy is flagging. It can be really frustrating watching TLK Obliterate the Hyena, but it can be done this way: it took me like 50 restarts, but my father did it in 7.
Strategy: Secret Cheese. You can use Kabal Lackey into Counterspell to make the fight more of a normal match, or you can use Mana Bind to steal TLK's spell and use it against him, making the fight a risk but also faster. I went the Mana Bind route, for what it's worth, and worked to win before Frostmourne was played. Build a regular Secret Mage deck around the package, perhaps with more removal to save your precious 1 Health from harm.
Strategy: Young Dragonhawk all-in. Similar to the Hunter's strategy, you need to buff the Young Dragonhawk as high as possible and hope he kills TLK before Frostmourne is played (I'm sensing a pattern). Buffs and other people to clear the way are what you need. Blessing of Might, Righteous Protector to block access to your Dragonhawk, Adaptation to give him Divine Shield or another +3 Attack, etc. This one took me less time than the Hyena strategy, but it's just as capable as taking forever if things don't go your way.
Strategy: I'm not gonna say anything about the Priest, because the fight is a joke. Without a real Lich King "cheating spell" to worry about, you can play anything that can go the distance and win.
Rogue
Show Spoiler
Strategy: Had to look up what the cheating spell was, because I totally forgot this fight. I believe I used Murlocs. See the Shaman.
Shaman
Show Spoiler
Strategy: Murlocs, and more Murlocs! This fight got harder now that Murloc Warleader has been nerfed, making everything you have that much flimsier. That being said, it's still doable. Swarm the board and win before, you guessed it, Frostmourne is played.
Strategy: Alarm-o-Bot switcheroos. Fill your deck with big minions, removal spells, and two Alarm-o-Bots, then mulligan hard for one of the Bots. Protect him long enough to get something big on the board, then repeat. TLK tends to ignore the Alarm-o-Bot to focus on the heavy minions, but you've got the clearing spells just in case.
Improvements: Woecleaver and Gather Your Party can Recruit minions directly without using the Alarm-o-Bots. The Boomship can quickly drop a bunch of heavies. Dimensional Ripper and The Boom Reaver can summon copies of your heavies onto the field. The Galakrond package can protect your Alarm-o-Bots while leading to a big draw, making your heavies even bigger.
Next: Showcase one of the three characters below to make a card that uses mechanics from another class (just like my Cannonrider uses a Demon Hunter mechanic)
grayghost39 - I like the card well enough and it could definitely find a home in Fire Plume's Heart decks to get to Sulfuras faster. That being said, I feel like the effect is not worth being a Legendary: Infested Goblin, for example, is very similar but is a Rare. Maybe "Battlecry: Fill your hand with 2/2 Gnolls with Taunt"?
Hordaki - I despise Combo decks, so I accept that I am biased here. That being said I think Encore takes away from the uniqueness of Open the Waygate, being the exact same reward. I know that gameplay-wise it will play out differently in a separate class, but still. I love ETC as he is, I just feel Encore could do something more unique. Also if you could shift ETC's art to the right a little more, that will remove Alarak's arm + blade from the picture lol :P
Great Gangplank Decks for Runeterra's Rising Tides Expansion
I'll be sure to check this video out! I recently watched my first Mogwai video where he showcased his version of the Nautilus Deep deck and I really liked it. I have also started to watch a lot of Swim's videos lately, I really like his personality combined with his knowledge on card games (and LoR in particular). I always love watching high level players who also aren't afraid to try creative(/dumb) stuff.
Into the Shadows: The Fel Phase
Yeah, it was the one that made Treants poisonous I think.
Kinda wish I thought of that first, not gonna lie...
Great Fizz Decks for Runeterra's Rising Tides Expansion
If you're just starting out, I'd recommend pushing to Level 8 on all the core regions (i.e., everyone except Bilgewater). You'll get 2x bonus progression, lots of quick cards, and at L8 a guaranteed random champion. After that, I would probably push Bilgewater to L8, then just go to whatever region you enjoy playing and/or want more cards from.
Into the Shadows: The Fel Phase
Conduit, Witchwood Corrupter, right? I really did not get that one. Thank you for making such a good card nevertheless.
VengaDragon Live
Thursday May 7, Grind Up. Come by and tell me you're from Out of Cards.
LoR Friend Request List
Is there someone who play on sea region?
ID : zeonarc #7448
SEA region
Any way to clear my Hearthstone collection?
This is exactly what I was referring to in a feature request I made yesterday. It seems to be adding to the card count instead of replacing your collection with the new full data set, right? So you need a way to clear it first. Good, I'm not crazy.
Into the Shadows: The Fel Phase
"Look Ma! I'm on TV!"
For real though, thanks for the mention :)
I thought mine was originally really good, but in the end, it got overshadowed by a card with a similar, better effect.
Enrage Warrior [Ashes of Outland]
All warriors are going to be playing this list soon. All other packages are currently inferior to this list. One common denominator exists between all Warrior lists at the moment, Risky Skipper + Armorsmith + Bomb Wrangler with Corsair Cache + Ancharrr to make the combo ridiculously consistent. This list feeds off those core strengths, and creates a list that plays very smoothly that can hash out a lot of damage, keeping all the other top meta decks at bay.
Unless nerfs are announced soon to Demon Hunter, Warrior and Rogue, get used to seeing this deck a lot.
A New Secret Lair is Live - The Godzilla Land Series! w/ Godzilla Sleeve Giveaway
Having a blast with Ikoria so far. My top 5, in no particular order, would probably be something like that:
Eerie Ultimatum Sac'ing lands, creatures, sagas and bringing it all back.
Winota, Joiner of Forces I swear I'm not using Agent, just my ol' boy Haktos.
Stormwild Capridor Still trying to make it work with Deafening Clarion and Storm's Wrath.
Colossification Once in a while you get to fling a Storm Herald of out of nowhere.
Quartzwoo Crasher One day it will trample with his buddies for a billion damage! One day...
Stay safe and have fun, everyone!
Booring
Come play. I can barely bring myself to play HS any more; just having so much more fun with LoR. I think you can still qualify for the free Ashe deck if you login every day for your first 7 days, too.
Any way to clear my Hearthstone collection?
So once again my collection got out of sync (there are a bunch of epic cards which I only have one of but OutOfCards thinks I have two).
A suggestion--when I do a full JSON Import, maybe have the option of saying "Wipe my old collection and set it to only what's in this JSON"? Or just have a "clear my collection" button?
Thanks much!
Howlfiend Cho Combo!
Wow, it is incredible how this combo works. How do you come up with these?
A New Secret Lair is Live - The Godzilla Land Series! w/ Godzilla Sleeve Giveaway
Archipeligore: pretty slow, but I love my fatties. Was a lot of fun in the mutate brawl deck. Got to have a bunch of "free" turns for attacking face.
Mythos of Illuna: fun card, especially if you get the bonus off. Sometimes I forget about the legendary rule though and make it whiff...
Kogla: super flavorful and also just a nice bomb to have in the deck.
Winota: pretty disgusting to be on the receiving end for, but definitely enjoy the flavor and is fairly balanced despite the power level.
Shark typhoon: nice to have creatures in a spell synergy deck! ]
Frozen Throne Solo - The Lich King
Well the spells he cheats with are different for each class: Druid, for example, loses all minions that cost 3 or less. I got around this by going Jade Druid.
For the Hunter, you just have to balance it and see how comfortably low you can get without getting killed. I had like 6 Health going into the fight, but on my winning run it didn't matter because I was the aggressor the whole time. But again, my strategies come from back when the Adventure first came out; if anyone has a more recent strategy that would work better, I'm all ears as well.
Great Gangplank Decks for Runeterra's Rising Tides Expansion
At the risk of revealing what a huge Mogwai fanboi I am, here's an interesting GP + Swain deck he posted earlier this week. Unfortunately I'm still a ways away from crafting it myself, but I think it plays out like a less-aggro/more-controlly version of the first deck on this post.
Frozen Throne Solo - The Lich King
The main stumbling block is that he always start with dealing damage for every minion in my deck. Hence the spell druid. The hunter deck will kill me on his first spell :(
Here's some art, make a card! [Legacy Game]
For the next guy : Use another one of the 2 left since I like Wailor's idea
A New Secret Lair is Live - The Godzilla Land Series! w/ Godzilla Sleeve Giveaway
My top 5 in no specific order
Lukka - planeswalkers are certainly my favourite card type and a new character is always welcome!
Yidaro - love me some big red cards
Brokkos, apex of forever - one of my favourite new commanders
Chevill, bane of the monsters - I'm just in love with flavor of this card, so good!
Jegantha - another great commander, love it because it's allows 5 colors in decks
A New Secret Lair is Live - The Godzilla Land Series! w/ Godzilla Sleeve Giveaway
Here are my top 5 Ikoria cards:
Frozen Throne Solo - The Lich King
I haven't played against TLK since the Adventure came out, but I do have all nine victories so I know these strategies work. They might be improved with more recent additions, but with time and patience they can be done the original way:
Hunter
Strategy: Scavenging Hyena all-in. Fill your deck with cheap Beasts you can kill off and whatever else you need to clear a path, then sacrifice everything to the Hyena God in an effort to kill TLK before he ever plays Frostmourne. We're talking Kill Command, Alleycat, Crackling Razormaw, etc. Mulligan hard for a turn-1 play and a Hyena, or hope you get lucky and draw what you need that turn; if not, restart. If he plays his weapon you lose, so restart if the strategy is flagging. It can be really frustrating watching TLK Obliterate the Hyena, but it can be done this way: it took me like 50 restarts, but my father did it in 7.
Improvements: Rastakhan's Rumble introduced Springpaw and Halazzi, the Lynx, both invaluable tools to boost your Hyena and clear the way at the same time. Diving Gryphon and Mok'Nathal Lion can also work.
Mage
Strategy: Secret Cheese. You can use Kabal Lackey into Counterspell to make the fight more of a normal match, or you can use Mana Bind to steal TLK's spell and use it against him, making the fight a risk but also faster. I went the Mana Bind route, for what it's worth, and worked to win before Frostmourne was played. Build a regular Secret Mage deck around the package, perhaps with more removal to save your precious 1 Health from harm.
Improvements: Cinderstorm, Rolling Fireball, and Arcane Flakmage are decent removal. Cloud Prince can be removal or a finisher, while Ancient Mysteries makes the whole deck more consistent.
Paladin
Strategy: Young Dragonhawk all-in. Similar to the Hunter's strategy, you need to buff the Young Dragonhawk as high as possible and hope he kills TLK before Frostmourne is played (I'm sensing a pattern). Buffs and other people to clear the way are what you need. Blessing of Might, Righteous Protector to block access to your Dragonhawk, Adaptation to give him Divine Shield or another +3 Attack, etc. This one took me less time than the Hyena strategy, but it's just as capable as taking forever if things don't go your way.
Improvements: Brazen Zealot gives us another growing threat to work around if necessary, making the deck potentially more consistent. Autodefense Matrix protects your Dragonhawk from harm. Sound the Bells! and Hand of A'dal can buff your Dragonhawk, while Subdue can bring a Sludge Belcher down to size.
Priest
Rogue
Shaman
Strategy: Murlocs, and more Murlocs! This fight got harder now that Murloc Warleader has been nerfed, making everything you have that much flimsier. That being said, it's still doable. Swarm the board and win before, you guessed it, Frostmourne is played.
Improvements: Underbelly Angler, Scargil, and Soul of the Murloc help you flood the board. Storm's Wrath can buff your wide board. Plague of Murlocs can remove stupid stuff like Sludge Belcher while (hopefully) still retaining your deck synergy.
Warlock
Warrior
Strategy: Alarm-o-Bot switcheroos. Fill your deck with big minions, removal spells, and two Alarm-o-Bots, then mulligan hard for one of the Bots. Protect him long enough to get something big on the board, then repeat. TLK tends to ignore the Alarm-o-Bot to focus on the heavy minions, but you've got the clearing spells just in case.
Improvements: Woecleaver and Gather Your Party can Recruit minions directly without using the Alarm-o-Bots. The Boomship can quickly drop a bunch of heavies. Dimensional Ripper and The Boom Reaver can summon copies of your heavies onto the field. The Galakrond package can protect your Alarm-o-Bots while leading to a big draw, making your heavies even bigger.
Here's some art, make a card! [Legacy Game]
Very cool art, Hordaki.
Next: Showcase one of the three characters below to make a card that uses mechanics from another class (just like my Cannonrider uses a Demon Hunter mechanic)
Here's some art, make a card! [Legacy Game]
Next up, is it a Pirate or Is it a Mech? You decide!
Classically Trained - Card Design Competition Discussion Thread
linkblade91 - Your idea is so much better! I will think about this - the whole idea was to take advantage of something like Into the Fray.
Classically Trained - Card Design Competition Discussion Thread
grayghost39 - I like the card well enough and it could definitely find a home in Fire Plume's Heart decks to get to Sulfuras faster. That being said, I feel like the effect is not worth being a Legendary: Infested Goblin, for example, is very similar but is a Rare. Maybe "Battlecry: Fill your hand with 2/2 Gnolls with Taunt"?
Hordaki - I despise Combo decks, so I accept that I am biased here. That being said I think Encore takes away from the uniqueness of Open the Waygate, being the exact same reward. I know that gameplay-wise it will play out differently in a separate class, but still. I love ETC as he is, I just feel Encore could do something more unique. Also if you could shift ETC's art to the right a little more, that will remove Alarak's arm + blade from the picture lol :P