This is the deck that gave me the idea for this challenge, as I've not seen an even mage before. Given that the highlander cards are predominately even, as well as multiple bounce cards, I built this deck with the aim to abuse these as much as possible, as well as synergy with the reduced cost HP with things like Ice Walker, Tournament Medic and Frost Giant. I've played a few games with this at the Rank 10 floor, and have managed a 5/3 record so far, so it's not an awful deck.
I'm been messing around with a weird Even Highlander Mage deck recently, and it got me thinking. How good could some of the other Odd/Even decks be?
Obviously certain decks have seen play (Odd Warrior, Odd Mage etc), and certain decks still pop up in Wild fairly often (Odd Paladin, Even Shaman)
I played a bit in the deckbuilding challenge on the old site, and thought I'd see if there was much interest here for a more constrained challenge. Build an Odd or Even deck for each class, and see if you can pick up a win with it on the ladder. In the interest of getting people involved, I'll ask if you could limit completions to one every 8 hours (per person), so everyone can have a chance to get involved. If there is interest in this, maybe we could move to a more open, winner sets the challenge deck building thread.
Yeah, the game feels too fast at times. I think it is great, but maybe they could slow it down like 20-30%.
It feels rushed kind of.. At least it's faster than what it was before but too fast is also not that good, hope they will balance it a bit on the other way as well.
Was the trap played before Manasaber? That could have an impact on which is considered to be resolved first ... or it is just badly coded, could be too.
Because many units had better highlight and animation when buffing other units or having more time to hear their voice lines, but it's worth it for sure, I mean.. playing more games in less time.. is really good.. specially when climbing ladder.
I had an Escaped Manasaber on the field and my opponent had a secret (Freezing Trap). When I attacked with Escaped Manasaber it got bounced back to my hand, but I didn't get a mana. Now both Escaped Manasaber and freezing trap say "whenever" so I would think they would both resolve as I am declaring the Manasaber as an attacker.
Should theEscaped Manasaber get me a mana? Or is it supposed to work like this?
The game felt like such a slug before this patch.. now wow.. you can finish 2 games in the time it took you to finish one before.. the speed up is incredible noticeable.. sure it feels less epic.. and it's a bit too quick at times (Wonder how it feels for a new player(?)) but damn the game now runs quick..
if someone quit just cause the game felt slow for them I really recommend them to try the game again.
However, one thing that I see most people agree on is that his hero power is... lacking, to say the least.
Don't know about that, I definitely use ping a lot playing highlander mage. And also the thing is: to complete quest Raid the Sky Temple you need to play 10 spells and highlander mage runs like 12 and 4 spell generators (maly/kaly/2/2/arcane breath). So basically you don't complete it till turn 10 in most cases. And there we have it:
1) You don't want to lose a card on your mulligan
2) Deck poorly synergies with quest (most of the spells are big and don't generate more)
3) Quest reward is not good enough, in some cases you don't even want to replace ping for random spell (for 2 mana)
It would be an ok addition to the deck if it was "discover a spell" I guess, but since it's random spell it's just trash tier honestly.
KillaFish isn't talking about replacing ping. He is talking about replacing The Amazing Reno hero power.
But that is a good point about the quest being nearly impossible to complete.
Well i saw some Highlander Mage Lists with Quest but i personaly prefer them without.
Like others mentioned above - the Quest usualy has poor synergies with the usual Highlander lists and the reward is not good enough in highlander mage.
I realy prefer Reno because of the board clear - and sure he can "betray" you with his random spells but also can safe you :)
Dizzy Warrior
Good spot, Rotface was meant to be in there. Amended
Deck Building Challenge - Odds and Evens
Even Mage:
This is the deck that gave me the idea for this challenge, as I've not seen an even mage before. Given that the highlander cards are predominately even, as well as multiple bounce cards, I built this deck with the aim to abuse these as much as possible, as well as synergy with the reduced cost HP with things like Ice Walker, Tournament Medic and Frost Giant. I've played a few games with this at the Rank 10 floor, and have managed a 5/3 record so far, so it's not an awful deck.
Wild · Even Mage · by shaveyou · 6 years, 6 months ago
Deck Building Challenge - Odds and Evens
I'm been messing around with a weird Even Highlander Mage deck recently, and it got me thinking. How good could some of the other Odd/Even decks be?
Obviously certain decks have seen play (Odd Warrior, Odd Mage etc), and certain decks still pop up in Wild fairly often (Odd Paladin, Even Shaman)
I played a bit in the deckbuilding challenge on the old site, and thought I'd see if there was much interest here for a more constrained challenge. Build an Odd or Even deck for each class, and see if you can pick up a win with it on the ladder. In the interest of getting people involved, I'll ask if you could limit completions to one every 8 hours (per person), so everyone can have a chance to get involved. If there is interest in this, maybe we could move to a more open, winner sets the challenge deck building thread.
Completions:
Odd:
Mage:
Shaman:
Druid: Shaveyou 12/03/2020
Paladin:
Warlock:
Hunter:
Warrior:
Rogue:
Priest:
Even:
Mage: Shaveyou 07/03/2020
Shaman:
Druid:
Paladin:
Warlock:
Hunter:
Warrior:
Rogue:
Priest:
Colossus of the Moon Rez Priest
Glad it’s working for you!
Quest Trading - Play A Friend!
Battletag: postace#2999
Region: EU
Trade Only?: Yes
DONE
The game is so much faster wow..
It feels rushed kind of.. At least it's faster than what it was before but too fast is also not that good, hope they will balance it a bit on the other way as well.
Taks 30 turns
It's coming up the end of the financial year in the Netherlands.
The game is so much faster wow..
Yeah, the game feels too fast at times. I think it is great, but maybe they could slow it down like 20-30%.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Damn u right. Felt like it was in HOF since no one plays it anymore.
Taks 30 turns
Fixed your image :)
And yes, i noticed it a few weeks ago, when we first datamined the quests ... i guess they didnt do very good (if any) once over since then haha :)
Escaped Mansaber/Freezing Trap Interaction
Was the trap played before Manasaber? That could have an impact on which is considered to be resolved first ... or it is just badly coded, could be too.
The game is so much faster wow..
Because many units had better highlight and animation when buffing other units or having more time to hear their voice lines, but it's worth it for sure, I mean.. playing more games in less time.. is really good.. specially when climbing ladder.
The game is so much faster wow..
The animations and interactions are still the same, interest to know why do you feel its any less epic now?
Some animations (like when Thresh lvl up for example) even got improved!
Escaped Mansaber/Freezing Trap Interaction
I think it depends on which card was played first.
If you played Manasaber first, its effect would trigger first, then Freezing Trap would activate. And then the other way for vice-versa.
Although if you did play Manasaber first, then this seems strange.
Escaped Mansaber/Freezing Trap Interaction
I had an Escaped Manasaber on the field and my opponent had a secret (Freezing Trap). When I attacked with Escaped Manasaber it got bounced back to my hand, but I didn't get a mana. Now both Escaped Manasaber and freezing trap say "whenever" so I would think they would both resolve as I am declaring the Manasaber as an attacker.
Should theEscaped Manasaber get me a mana? Or is it supposed to work like this?
The game is so much faster wow..
The game felt like such a slug before this patch.. now wow.. you can finish 2 games in the time it took you to finish one before.. the speed up is incredible noticeable.. sure it feels less epic.. and it's a bit too quick at times (Wonder how it feels for a new player(?)) but damn the game now runs quick..
if someone quit just cause the game felt slow for them I really recommend them to try the game again.
Taks 30 turns
not saying it's a bug, but it doesn't show good work in actually controlling what goes live vs what doesn't.
Although at it's definition it's a bug- something that isn't according to requirements../expectations.. the expected is that quests won't have typos..
Taks 30 turns
It is kind of funny though. Typos shouldn't be making it out into the final product.
Quest in Highlander Mage
KillaFish isn't talking about replacing ping. He is talking about replacing The Amazing Reno hero power.
But that is a good point about the quest being nearly impossible to complete.
Quest in Highlander Mage
Well i saw some Highlander Mage Lists with Quest but i personaly prefer them without.
Like others mentioned above - the Quest usualy has poor synergies with the usual Highlander lists and the reward is not good enough in highlander mage.
I realy prefer Reno because of the board clear - and sure he can "betray" you with his random spells but also can safe you :)
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Mage is a gay fucking class that deserves to die
Taks 30 turns
I noticed that too, but it`s just a typo - so i would not say bug :)
There are bugs that can be annoying but i think a typo like that isn't worth mentioning.
Taks 30 turns
You don't post the image link, you copy and paste it directly. So, right click the picture and select copy image.
Hearthstone's Masters Tour Los Angeles is Now Online-Only Due to Coronavirus
Glad they made the right decision to keep infection out.
2020 might be blizzards year after all.
Dizzy Warrior
There's an error in the decklist - Acolyte of Pain x3. So the deck is one card short.