I remember people being horrified when Galakrond, the Unspeakable was revealed because its hero power generates infinite value. However, as everyone is already aware off, Priest is in a terrible spot. The meta is highly focused on tempo and aggression and there's a certain very unhealthy deck out there that can kill you pretty quickly with good draws. Decks that attempt to drag the game to fatigue are just not viable.
But that's not the main issue. The real problem is Galakrond's Hero Power (Galakrond's Wit). It just adds random minions to your hand. What sucks about it is the high inconsistency. While certain minions can be good in any given situation (Mindflayer Kaahrj, for example, is pretty flexible), most of them are extremely situational or require the deck to be built around them to be worth anything (looking at you Test Subject). This means you can get some good stuff here and there, but most of the time you will be filling your hand with junk. This makes the invoke cards pretty terrible as they are meant to be low power level on their own but become strengthened by the hero power value. But that's not the case for Galakrond Priest. You are forced to add weak cards to your deck and the payoff may not even be worth anything.
What is even worse about this is that if the hero power was "Discover a Priest Minion" it probably would be just too good. It would pretty much always generate something worthwhile and give a ton of flexibility in your decision making. There's no balance here. With Discover it would be way too good. With no discover, it just sucks. Unfortunately, i don't see how this can become better. Priest got the worst Galakrond, the worst invoke effect and even its invoke payoff card is in a bad position (despite having one of the most broken battlecries out there).
So i wanted to ask you people: what would you do to make Priest's Galakrond better? What hero power would suit it most without breaking the game? Would you change something about the invoke cards?
I believe they could have given him something like: "Lifesteal: Deal 2 damage to a minion". That way it would provide board control and sustain without moving it away from a more control oriented playstyle.
-2 Bomb Toss (I found this to be mostly a 2-mana deal 2 damage since there aren't enough ways to "pop" the bomb)
-1 Spider Bomb (having a removal option that you don't have control over can lose you games, no targets to magnetize to)
-2 Hot Air Balloon (more aggressive 1-drops exist, this is nice to magnetize things to, but same problem as the Goblin Bombs from Bomb Toss, with only 2 magnetic minions in the list, this card was never exciting to play)
+2 Animal Companion (another beast for Kill Command, or face damage, or buff those hounds. This card has too many uses with the deck to not include)
+2 Blazing Battlemage (it's not flashy, but it's a 1-mana 2/2, helps get in face damage in the early game before Taunts show up)
+1 Ironbeak Owl (this guy has won me so many games. Both with Silencing a Taunt for lethal, or just being a beast to activate Kill Command. Not to mention ruining Rogue Deathrattles.)
Definitely The Binding of Isaac. I'm still on the Repentance hype train, year-long delays or not!
Heroes of the Storm is a close second.
EDIT: I just had a Lost run where I got Brimstone and Megablast. Then Krampus sniped me with his corner laser. The Binding of Isaac is no longer my favourite game.
I'm currently on "hours played" 631 for Civilization 5, so...
I hope Vox Populi :D
My current favourite non-card game? Not sure if i would call it favourite, but i am playing Phoenix Point. Being a fan of XCom series, i was very excited for this game. I must say that im kinda disapointed with how it turned out, it is very far from the polished XCom we're used to and so far, there is basically no modding since the game seems like it was not built with that in mind (and boy could it use some fixing up), but i do love some mechanics the game introduced, namely the targeting system, that is super amazing. The story itself is kinda cool too, just the game as a whole feels a bit meh. It definitely has a potential tho, so i guess we'll see what the 3 planned DLCs bring.
These are cool! I messed around with Highlander Druid, but couldn't get it quite right (that and Galakrond Shaman made me sad lol). I'm gonna try your version!
Although I know Amalgam might be returning (with nerfed stats, most likely), I'm glad it's gone. Strategies should synergize, but Amalgam was too flexible and made you value the actual minions of a tribe less.
I'm currently on "hours played" 631 for Civilization 5, so...
But oh boy I am hyped for Knights of Honor 2 next year I can see that taking a lot of my time - I still play the original from time to time. I hope they will keep the absolute broken-ness of the game because it was always fun to try and start in way out east/south and still get Longbowmen as fast as possible so you could be an unstoppable killing machine. Less fun to savescum constantly in case you were cursed with a princess birth rather a prince.
I am obliged to say Elder Scrolls V: Skyrim since that takes my top spot, but since that game needs no introduction, I'll give a shout-out to Oddworld: Stranger's Wrath. That game was almost criminally under-advertised when first released on the original Xbox (there's an HD remake of it on Steam now I think).
While I still played on main consoles I loved the Halo and Gears of War series, but in the end I always considered Stranger's Wrath my favourite shooting game. Seriously, if anyone here likes shooting games but would be interested in much more interesting, funny and surreal mechanics and environments than the usual roster provide, then you should absolutely take a look at it.
It is impossible to do the game justice here, but as a taster, one of the 'weapons' is a chipmunk with megaphones that foul-mouths the enemies to lure them to a spot. It will also insult you while it sits on the crossbow. Oh yeah, you have a double-barreled animal firing crossbow! I have still never found a cooler weapon.
Shaman is still playable but seems weaker to me. Apparently no more mogu and one turn late corrupt elementalist give you enough time to pressure shamans.
The Hero Power of Galakrond Priest is terrible
I remember people being horrified when Galakrond, the Unspeakable was revealed because its hero power generates infinite value. However, as everyone is already aware off, Priest is in a terrible spot. The meta is highly focused on tempo and aggression and there's a certain very unhealthy deck out there that can kill you pretty quickly with good draws. Decks that attempt to drag the game to fatigue are just not viable.
But that's not the main issue. The real problem is Galakrond's Hero Power (Galakrond's Wit). It just adds random minions to your hand. What sucks about it is the high inconsistency. While certain minions can be good in any given situation (Mindflayer Kaahrj, for example, is pretty flexible), most of them are extremely situational or require the deck to be built around them to be worth anything (looking at you Test Subject). This means you can get some good stuff here and there, but most of the time you will be filling your hand with junk. This makes the invoke cards pretty terrible as they are meant to be low power level on their own but become strengthened by the hero power value. But that's not the case for Galakrond Priest. You are forced to add weak cards to your deck and the payoff may not even be worth anything.
What is even worse about this is that if the hero power was "Discover a Priest Minion" it probably would be just too good. It would pretty much always generate something worthwhile and give a ton of flexibility in your decision making. There's no balance here. With Discover it would be way too good. With no discover, it just sucks. Unfortunately, i don't see how this can become better. Priest got the worst Galakrond, the worst invoke effect and even its invoke payoff card is in a bad position (despite having one of the most broken battlecries out there).
So i wanted to ask you people: what would you do to make Priest's Galakrond better? What hero power would suit it most without breaking the game? Would you change something about the invoke cards?
I believe they could have given him something like: "Lifesteal: Deal 2 damage to a minion". That way it would provide board control and sustain without moving it away from a more control oriented playstyle.
Rippy Highlander Face Hunter
Do you think Dragonbane is too slow?
Eternal - Event: Crill's Assault
New Eternal Event starting Christmas Day 12/25.
[Legend] Leprosy SMOrc Hunter
After many games and some experimentation, I dropped the mech package. This is the list I have landed on after many changes.
https://outof.cards/hearthstone/decks/11159-smorc
I removed:
I added:
MTG Arena - Theros: Beyond Death (Behind the Music)
Here's a cool video with composer, Ramin Djawadi, talking about the creation of music for the new Theros: Beyond Death trailer.
Dame Hazelbark and the Winter Veil Wonder Bundle Available Now
They should let us choose the packs we want for every bundle. If you choose to bu 40 packs just let me select any 40 packs.
Favourite non-card games thread!
Definitely The Binding of Isaac. I'm still on the Repentance hype train, year-long delays or not!
Heroes of the Storm is a close second.
EDIT: I just had a Lost run where I got Brimstone and Megablast. Then Krampus sniped me with his corner laser. The Binding of Isaac is no longer my favourite game.
Dame Hazelbark and the Winter Veil Wonder Bundle Available Now
It's a pity they didn't change the shapeshift hero power to something more befitting a tree.
Favourite non-card games thread!
I hope Vox Populi :D
My current favourite non-card game? Not sure if i would call it favourite, but i am playing Phoenix Point. Being a fan of XCom series, i was very excited for this game. I must say that im kinda disapointed with how it turned out, it is very far from the polished XCom we're used to and so far, there is basically no modding since the game seems like it was not built with that in mind (and boy could it use some fixing up), but i do love some mechanics the game introduced, namely the targeting system, that is super amazing. The story itself is kinda cool too, just the game as a whole feels a bit meh. It definitely has a potential tho, so i guess we'll see what the 3 planned DLCs bring.
Highlander Decks That Actually Work
These are cool! I messed around with Highlander Druid, but couldn't get it quite right (that and Galakrond Shaman made me sad lol). I'm gonna try your version!
Rippy Highlander Face Hunter
Love this SMOrclander deck. Nice mixture of face smashing and playing some fun cards, plus noone expects brann or zephrys.
Great work!
Favourite non-card games thread!
I LOVE Hollow Knight, it’s my all time favorite game and I’m very exited for when Silksong releases.
Give 'em the BIRD
Come on, everyone should play this deck! Imagine a meta where both players keep shuffling albatrosses! Oh god, it would be terrible.
Nightmare Amalgam Removed from Battlegrounds in Today's Patch + More Updates
Although I know Amalgam might be returning (with nerfed stats, most likely), I'm glad it's gone. Strategies should synergize, but Amalgam was too flexible and made you value the actual minions of a tribe less.
[Legend] Leprosy SMOrc Hunter
Only. K
[Legend] Leprosy SMOrc Hunter
Something with taunt and armor counter it pretty well. I tried dragon druid it's work quite well and also highlander warrior .
Favourite non-card games thread!
I'm currently on "hours played" 631 for Civilization 5, so...
But oh boy I am hyped for Knights of Honor 2 next year I can see that taking a lot of my time - I still play the original from time to time. I hope they will keep the absolute broken-ness of the game because it was always fun to try and start in way out east/south and still get Longbowmen as fast as possible so you could be an unstoppable killing machine. Less fun to savescum constantly in case you were cursed with a princess birth rather a prince.
Favourite non-card games thread!
I was actually going to make this topic on the 23rd as my all time favorite video game has a release date anniversary on that day.
Legends of Runeterra - Explore Ionia
Say it fast: Zed is dead. Splitting Zed hairs ;)
Favourite non-card games thread!
I am obliged to say Elder Scrolls V: Skyrim since that takes my top spot, but since that game needs no introduction, I'll give a shout-out to Oddworld: Stranger's Wrath. That game was almost criminally under-advertised when first released on the original Xbox (there's an HD remake of it on Steam now I think).
While I still played on main consoles I loved the Halo and Gears of War series, but in the end I always considered Stranger's Wrath my favourite shooting game. Seriously, if anyone here likes shooting games but would be interested in much more interesting, funny and surreal mechanics and environments than the usual roster provide, then you should absolutely take a look at it.
It is impossible to do the game justice here, but as a taster, one of the 'weapons' is a chipmunk with megaphones that foul-mouths the enemies to lure them to a spot. It will also insult you while it sits on the crossbow. Oh yeah, you have a double-barreled animal firing crossbow! I have still never found a cooler weapon.
[Legend] Leprosy SMOrc Hunter
It's countered by Board-Centric Aggro decks and Control decks pretty well. I built it to counter Shaman and now it needs a counter it seems.
Favourite non-card games thread!
Soggy Cracker
sometimes HSReplay confuses me
Has the dust settled from the Shaman Nerfs?
Shaman is still playable but seems weaker to me. Apparently no more mogu and one turn late corrupt elementalist give you enough time to pressure shamans.
Dame Hazelbark and the Winter Veil Wonder Bundle Available Now
She's a Hearthstone creation, so no information about that.