looks like a total blast. These brawls that are part of the overarching story have been extremely fun. They feel like the solo adventures, like a lite version of the Dungeon Run framework they've based the last few on
This is so meta. Instead of people being salty about the game we now have people being salty about the salt thread. Do we make a super-salt thread now?
That *used* to be the point of tech cards. In the power-creep economy of Hearthstone currently, in order for a tech card to be even considered viable, it needs to pretty much be a full swing card in your favor. I mean, hell cards like BGH, EMP operative, and the such are actually decent swing cards and they aren't even run. And those cards just FLAT OUT DESTROY a minion under specific circumstances.
What makes you thing a 2/1 body that doesn't even 1:1 trade with the card it silences is going to be viable? Or , even under better circumstances, what makes you think you won't still lose to tempo with a silence from spellbreaker.
I know what tech cards are for. I know what the point is. Do you care to actually contribute intelligently to the conversation or are you just here to stroke your ego and think you are god's gift to card games and YOU are the only one who knows what tech cards are used for?
Edit: noticed you downvoted me without any sort of reply. So I guess the answer is "stroke my ego". Thanks! Cannot wait for OOC to have block/mute feature for trolls like you.
Priest needs to be reevaluated period. Make it a class focused on healing and pumping up only HP. The problem is is that it's always been focused around OTK which isn't fun to play against.
RDU talks about replacements, especially Subject 9. You can easily replace that card.
Siamat is just a great card to have in your collection. Neutral and safe to craft. But replacable aswell. I would take out sandbinder then aswell though. Wich is sad because drawing Zephrys is great and wins games.
A good candidate for replacements:
Wild Bloodstinger! I love this one and would like to find a place for it myself. He is allmost never bad.
I did a small edit to the title to be clear what is about and not to confuse it with the actual Salt Thread. Tho one had to be extra salty to miss it xaxa :)
silencing only stalls you and gives you a turn to possibly even the playing field, but by no means is it going to just "win you the matchup"
The point of tech cards is to have an answer to a specific situation, not to just win the match for you as soon as played. They're meant to mess up your opponent's gameplan and not to just be an istant-win button.
RDU talks about replacements, especially Subject 9. You can easily replace that card.
Siamat is just a great card to have in your collection. Neutral and safe to craft. But replacable aswell. I would take out sandbinder then aswell though. Wich is sad because drawing Zephrys is great and wins games.
A good candidate for replacements:
Wild Bloodstinger! I love this one and would like to find a place for it myself. He is allmost never bad.
Based on games I've played this week it looks like most Mages have already moved on to the highlander deck variants anyway, and Conjurer's Calling is equally oppresive in that (thanks in part to Luna's Pocket Galaxy). Plus it kind of makes a mockery of the limitations a highlander build brings if you still get 2 copies of one of your most powerful cards.
You're probably right that removing Twinspell from Extra Arms pushes it out of most decks, but what's the alternative? We already know it definitely doesn't work at 3, so if it is getting nerfed surely they've got to try something different?
Early Preview of The League Revival Tavern Brawl - Bosses, Hero Powers, Card Bundles
looks like a total blast. These brawls that are part of the overarching story have been extremely fun. They feel like the solo adventures, like a lite version of the Dungeon Run framework they've based the last few on
The Great Amalgamation!
Thats simply fucked up :D Lol the synergies.
Rock, Paper, Scissors - An Arsenal, Wonderful Waters, and Crazy Combos
Same here !! :-)
Remove Salt Thread
This is so meta. Instead of people being salty about the game we now have people being salty about the salt thread. Do we make a super-salt thread now?
Conjurer's Calling & Extra Arms Being Nerfed? Mike Donais Chatlogs
That *used* to be the point of tech cards. In the power-creep economy of Hearthstone currently, in order for a tech card to be even considered viable, it needs to pretty much be a full swing card in your favor. I mean, hell cards like BGH, EMP operative, and the such are actually decent swing cards and they aren't even run. And those cards just FLAT OUT DESTROY a minion under specific circumstances.
What makes you thing a 2/1 body that doesn't even 1:1 trade with the card it silences is going to be viable? Or , even under better circumstances, what makes you think you won't still lose to tempo with a silence from spellbreaker.
I know what tech cards are for. I know what the point is. Do you care to actually contribute intelligently to the conversation or are you just here to stroke your ego and think you are god's gift to card games and YOU are the only one who knows what tech cards are used for?
Edit: noticed you downvoted me without any sort of reply. So I guess the answer is "stroke my ego". Thanks! Cannot wait for OOC to have block/mute feature for trolls like you.
The Great Amalgamation!
Easiest win ever
Tavern Brawl · Aggro Shaman · by Xarkkal · 7 years, 1 month ago
Early Preview of The League Revival Tavern Brawl - Bosses, Hero Powers, Card Bundles
That is a lot of new info for the upcomming adventure and/or brawl !!! nice :)
Early Preview of The League Revival Tavern Brawl - Bosses, Hero Powers, Card Bundles
would you look at that, they finally got King Krush's appearance right.
I wonder if they'd ever update his current artwork into...you'know...actually him
The Great Amalgamation!
I'm thinking maybe a dragon-mage deck with some magnetizing mechs thrown in?
Solving the Saviors of Uldum Gameboard Easter Egg
i vote for that also !! :)
Rock, Paper, Scissors - An Arsenal, Wonderful Waters, and Crazy Combos
Gives me lots of excuses to procrastinate :)
Conjurer's Calling & Extra Arms Being Nerfed? Mike Donais Chatlogs
Priest needs to be reevaluated period. Make it a class focused on healing and pumping up only HP. The problem is is that it's always been focused around OTK which isn't fun to play against.
Remove Salt Thread
Already edited the title so that doesnt happen, so far there hasnt been a reason to close it.
Highlander Hunter Advice
I took out Tracking for [Hearthstone Card (Wild Bloodstinger) Not Found]. The disrupt effect is amazing, especially when you take out a Dinotamer Brann or Zephrys the Great
Early Preview of The League Revival Tavern Brawl - Bosses, Hero Powers, Card Bundles
Always nice to see more story-driven content added to the game.
Conjurer's Calling & Extra Arms Being Nerfed? Mike Donais Chatlogs
Well we'll need to see the full list of nerfs as it won't just be these.
As for Inner Fire, if HOF they'll need to give Priest something with a viable win condition. (I have not played Priest decks this expac yet).
How to get deck discussion
And find some random photo of rank 1 legend off the internet and post it to the guide. Because you know, pics or it didn't happen. ;)
Remove Salt Thread
Leave Kaladin alone.
Mods, this thread should probably be closed so it's not confused with the real salt thread.
Remove Salt Thread
I did a small edit to the title to be clear what is about and not to confuse it with the actual Salt Thread. Tho one had to be extra salty to miss it xaxa :)
Conjurer's Calling & Extra Arms Being Nerfed? Mike Donais Chatlogs
Luna's PG ignored.
Inner Fire still needs to be HoF'd
Conjurer's Calling & Extra Arms Being Nerfed? Mike Donais Chatlogs
The point of tech cards is to have an answer to a specific situation, not to just win the match for you as soon as played. They're meant to mess up your opponent's gameplan and not to just be an istant-win button.
Remove Salt Thread
Wrong thread bud. But i can see were the confusion came from ;
Highlander Hunter Advice
Watch the video guys! I won‘t link it for you ;)
RDU talks about replacements, especially Subject 9. You can easily replace that card.
Siamat is just a great card to have in your collection. Neutral and safe to craft. But replacable aswell. I would take out sandbinder then aswell though. Wich is sad because drawing Zephrys is great and wins games.
A good candidate for replacements:
Wild Bloodstinger! I love this one and would like to find a place for it myself. He is allmost never bad.
Conjurer's Calling & Extra Arms Being Nerfed? Mike Donais Chatlogs
Based on games I've played this week it looks like most Mages have already moved on to the highlander deck variants anyway, and Conjurer's Calling is equally oppresive in that (thanks in part to Luna's Pocket Galaxy). Plus it kind of makes a mockery of the limitations a highlander build brings if you still get 2 copies of one of your most powerful cards.
You're probably right that removing Twinspell from Extra Arms pushes it out of most decks, but what's the alternative? We already know it definitely doesn't work at 3, so if it is getting nerfed surely they've got to try something different?
Quest Trading - Play A Friend!
Battletag: Vortid#2616
Region: EU
Trade Only?: Yes
Done