I actually think the Mogu Cultist combo doesn't work here, because while your initial Cultist costs (0), Echo copies will still cost (1). Same with handbuffing an Echo minion - only the initial minion gets the buff.
So I guess sadly dump out Glinda, Mogu and Demonbolt for something else. ;'(
I think King Phaoris is too weak as highend wincon, since for the rest you are basically relying on board clears and mildly buffed imps as your main strategy.
I think you should find room for more big drops, and/or go harder with the token scheme. Maybe some of both with Jumbo Imp and some other imps.
it's not "How easy bomb warrior will defeat" Highlander Decks., it's "how easy bomb warrior will disrupt" highlander decks. Getting that 2nd bomb into the deck negates all that Highlander decks need to work, but it's not an Autopilot win, you still have to kill them.
The deck already have 2 Town Criers, and I cut the Bone Wraiths last week. The two main reasons Eternium Rover is a great card in control warrior is that you can play it turn 1 or give it rush later in the game with Dr. Boom, and this deck can't allow either of those things. If we play Rover turn 1, it disrupts our entire gameplan.
Do yourself a favor and don't craft golden cards it's the most pointless feature of the game I would rather play 2 different legendaries than one that has a little animation.
As well as try to avoid crafting any legendaries on day one, except very safe ones like Siamat(there's no way this card isn't good) or shaman quest which looks solid enough.
I'm going to bookmark this comment, in case Siamat turns out to be rubbish.
Well this card got both elemental and battlecry synergies, it's a 7 drop with decent stats for it's ability, very flexible and there are not many 7 drops being played right now.
I can see this card not seeing play if the meta is too fast, but in the 1.5 years the card is out there is no way this card won't be played in a top deck the power level is there and it has the potential to have more synergies.
I know mage excels in AOE, but sometimes you need a real board clear. Now the question is, why does mage has no board clear while other classes do. I can create some 2/3 card combo which should clear the board, say a 6 damage to all minions. But his does not clear a board of mountain giants for instance, or one 24/24 mech.
The "EVIL" classes got the board clears this xpac. They said all of the villain classes would get the plagues. Mage is one of the "hero" classes. Hence no board clear.
Do yourself a favor and don't craft golden cards it's the most pointless feature of the game I would rather play 2 different legendaries than one that has a little animation.
As well as try to avoid crafting any legendaries on day one, except very safe ones like Siamat(there's no way this card isn't good) or shaman quest which looks solid enough.
I'm going to bookmark this comment, in case Siamat turns out to be rubbish.
Against Big Priest, I doubt that Plague of Murlocs will overtake Devolve as the go-to option. But that's mainly because the most popular Shaman deck is Even Shaman and they get a bunch of support with the new 0-mana spell.
Also: Plague of Murlocs is only really good against Big Priest, while Devolve is strictly better against aggro decks like Odd Paladin.
Funny how no neutral windfury card is good. Really, they all suck. Most of the shaman ones do too, only 3 or so in the history of HS were played competitively.
[Theorycraft] Linecracker Combo Druid
Mate, Witching Hour can summon a bee.
Quest Warlock Uldum
I actually think the Mogu Cultist combo doesn't work here, because while your initial Cultist costs (0), Echo copies will still cost (1). Same with handbuffing an Echo minion - only the initial minion gets the buff.
So I guess sadly dump out Glinda, Mogu and Demonbolt for something else. ;'(
Plot twist just for fun
Made the same with Priest Class . Probably will not be good too.
Wild · Big Priest · by Karakon · 7 years, 1 month ago
Quest Trading - Play A Friend!
Battletag: TheOdinson#1825
Region: NA
Trage Only? Yes, you go first.
Done
(Theorycraft) Highlander Hunte....r???? {WHAT?}
Some say that you can reach the legendary rank 50 with this deck
Plot twist just for fun
I think King Phaoris is too weak as highend wincon, since for the rest you are basically relying on board clears and mildly buffed imps as your main strategy.
I think you should find room for more big drops, and/or go harder with the token scheme. Maybe some of both with Jumbo Imp and some other imps.
Top 10 Cards We Cannot Wait to Try From Saviors of Uldum
it's not "How easy bomb warrior will defeat" Highlander Decks., it's "how easy bomb warrior will disrupt" highlander decks. Getting that 2nd bomb into the deck negates all that Highlander decks need to work, but it's not an Autopilot win, you still have to kill them.
Bomb Quest Warrior
The deck already have 2 Town Criers, and I cut the Bone Wraiths last week. The two main reasons Eternium Rover is a great card in control warrior is that you can play it turn 1 or give it rush later in the game with Dr. Boom, and this deck can't allow either of those things. If we play Rover turn 1, it disrupts our entire gameplan.
Restless Mummy
Anybody thinking about Gorillaz, when looking at this card?
SoU - Golden Legendary Crafting
Well this card got both elemental and battlecry synergies, it's a 7 drop with decent stats for it's ability, very flexible and there are not many 7 drops being played right now.
I can see this card not seeing play if the meta is too fast, but in the 1.5 years the card is out there is no way this card won't be played in a top deck the power level is there and it has the potential to have more synergies.
No Board Clear for mage
The "EVIL" classes got the board clears this xpac. They said all of the villain classes would get the plagues. Mage is one of the "hero" classes. Hence no board clear.
Bomb Quest Warrior
I'd swap the Woodcutter's Axes for Livewire Lances in a heartbeat. I think I'd also try to include an extra Town Crier and Rush minion; probably in the place of these weird Bone Wraith's.
I think this deck also needs Eternium Rover.
The Uldum Deck Recipes - Whizbang the Wonderful Gets a Sunny Update
Crafting that Whizbang is starting to pay off!
Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!
About time we got the Year of the Raven card back
Top 10 Cards We Cannot Wait to Try From Saviors of Uldum
Boomdsay Project
SoU - Golden Legendary Crafting
I'm going to bookmark this comment, in case Siamat turns out to be rubbish.
Top 10 Cards We Cannot Wait to Try From Saviors of Uldum
No official announcements has been given but that is indeed the expected launch time (CEST).
Bloodhoof Brave
Rip enrage
Top 10 Cards We Cannot Wait to Try From Saviors of Uldum
This Elise combo might not be just a meme after all. I will definitely try this one! Very clever idea, btw.
She also may enable many more combos in wild. I'm looking forward for this card, will craft if I don't get it tomorrow!!
Evolved Kobold
Then mage got a 4/3 version of this making it even more useless than it was
Flamewreathed Faceless
The meme
Princess Huhuran
Cool art, cool voice, sadly it got its effect reprinted on cheaper cards rendering this useless.
Top 10 Cards We Cannot Wait to Try From Saviors of Uldum
Against Big Priest, I doubt that Plague of Murlocs will overtake Devolve as the go-to option. But that's mainly because the most popular Shaman deck is Even Shaman and they get a bunch of support with the new 0-mana spell.
Also: Plague of Murlocs is only really good against Big Priest, while Devolve is strictly better against aggro decks like Odd Paladin.
Cho'gall
He and Huhuran both got their "legendary" effect remade as a smaller minion or super cheap spell.
Grotesque Dragonhawk
Funny how no neutral windfury card is good. Really, they all suck. Most of the shaman ones do too, only 3 or so in the history of HS were played competitively.