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  • Vargoth goblin prank glitch

    Thanks for the reply!

    Do you know what happens with Vargoth + the Soularium? I know the second set of 3 cards drawn are not discarded because of the mechanic. But do those cards get discarded at the end of the NEXT turn? Because that is the equivalent of what happened with goblin prank. 

  • Here's some art, make a card! [Legacy Game]

    Tutor power that can be manipulated with handbuffing.

    A spell that summons multiple Ghouls (the 2/2 token from KFT). The art fits perfectly if you zoom in just right.

  • [Game] Name another card that has the same...

    Leeroy Jenkins

     

    Minion with charge.

  • How Did Your Gamer Name Become Your Gamer Name?

    Quote From Majere

    I used to love the Dragonlance book series when I was a kid. When I started playing Hearthstone, the classes I liked most were warlock and warrior, who put me in mind of Raistlin and Caramon Majere, the dark mage and warrior who were brothers in the series. So, Majere.

    I love this! I loved the Dragonlance books when I was younger. Raistlin was my favorite character. I especially loved the trilogy that focused on the twins.

     

  • [Game] Name another card that has the same...

    Bog Creeper

    Classic finisher

     

  • [Game] Name another card that has the same...

    Catrina Muerte

    Another 6/8 minion

  • Brighten Up Your Friday With Fun Hearthstone Decks

    The priest is a little bit playable, the other decks aren't really funny, not even playable for completing quests in unranked modus. they were destroyed by any kind of decks or noobs!

     

  • Here's some art, make a card! [Legacy Game]

    Next up:

    1. Must be a minion

    2. Must cost less than 4 mana.

  • Here's some art, make a card! [Legacy Game]

    Next:

  • Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)

    In a similar vein to Chimera's Basic class guides, I've decided to do the same thing for my class. Just due to laziness, all of the Golden Copy requirements are the exact same as Mage.


    Time Traveler Lore & Basics

    Time Travelers are experts at the laws of chronomancy, being everywhere and nowhere at the same time, knowing the winner of the game before it even begins. These crafty chronomancers use several tactics to forward their game, being able to easily go through different dimensions, look and move into different periods of time, and generate things into the current world, all on a whim. They are also experts at rift magic and sand magic, being able to deal damage, summon minions, or even alter very time itself during the game. If all else fails, they are also experts at astral magic, forming black holes and astral storms galore.


    Hello! There's a lot to learn when jumping in to Hearthstone, and the goal of this guide is to package it neatly for you. Additionally, you will find all available heroes for this class,  some relevant lore, and the levels at which you unlock cards & their golden versions. Enjoy!

    The Time Traveler class can be unlocked by defeating an opponent playing the class. Its identity involves drawing cards, copying cards, knowing the top of your deck, Quick-Time, and Elementals.


    Basic Class Cards

    You begin with 5 of your class cards available, while the other 5 must be earned through playing that class. An overview of these cards can be found below:

    Golden Copies - Levels 32 & 34

    Future Sight is one of the most instrumental cards for the class, and at least one copy should be considered for every Time Traveler deck you make.

    The card lets you look at the top 4 cards of your deck and rearrange them as you see fit. Although it has the same effect as Glimpse, Future Sight costs no mana allowing you to play it at any time, as well as looking at one extra card. The extra card may not seem like much at first, but it opens a lot of additional opportunities. This effect also has synergy with Quick-Time cards. In short, this is a one-time Glimpse with a huge power spike.

    This card is best used:

    • To look at the top of your deck, and plan future turns around.
    • To alter your next draws to optimize future turns, and Quick-Time effects.

    Golden Copies - Levels 28 & 30

    Accelerate Time draws a single card and reduces its Cost by (2) for that turn only, meaning that if you play the card on that turn, it's as if that card was in your hand. The only downside is that the Cost reduction effect is only on that turn. If the card is not played on the same turn you draw it, it will go back to its original Cost. As a result, this card should not be played willy-nilly in the early game, although the more Mana you have, the less risky this becomes. At 10 mana, the risk is nullified completely (except in the case of cards like Molten Giant)

    This card is best used:

    • In combination with Glimpse or Future Sight, so you can change what you draw, allowing you to guarantee the Cost reduction effect.
    • To draw a Quick-Time card as you want to play those cards on the same turn you draw them anyway.

    Golden Copies - Levels 15 & 20

    Been There adds 2 copies of a friendly minion to your hand. You must control a minion to play the card, and it cannot be played on an empty board (although you'd typically not want to do this anyway).

    This card is best used:

    • To add 2 copies of a useful minion to your hand.

    Golden Copies - Levels 44 & 46

    Done That is much like Been There (both flavorfully and mechanically), but unlike the latter, Done That copies spells instead of minions and doesn't require board presence. The effect adds copies of the last 2 spells you cast over the course of the game to your hand. This effect lasts over the course of several turns.

    Although not very mana efficient, you can potentially copy one spell infinitely, by going 'Done That -> spell -> Done That' this will add another Done That and the other spell to your hand and casting 'spell -> Done That' will repeat the process.

    This card is best used:

    • To copy useful spells.

    Golden Copies - Levels 47 & 48

    Sand Attack combines damage with draw. It can be strong at removal or cycling, and if you plan your next draws properly, it can accomplish both at the same time very efficiently.

    This card is best used:

    • To weaken or remove a minion.
    • To cycle through your deck.

    Cards Unlocked Through Class Level

    Additional cards are earned ever 2 levels, up to 10. Levels are earned through individual class experience, and that is a product of playing the game!

    We will give an overview of these locked class cards, and at which level you can access them:

    Unlocked - Level 2

    Golden Copies - Levels 40 & 43

    Dust Typhoon is a small AoE spell that will affect up to 3 minions. Although 1 damage is very minimal, it can be very effective against token decks. Your opponent may play around it by positioning their minions in a certain way, although this is not a large enough aspect of the game for most people to consider.

    This card was created before Shooting Star.

    This card is best used:

    • To clear several minions with 1 Health.

    Unlocked - Level 4

    Golden Copies - Levels 36 & 38

    Sandmancer is the only minion amongst Time Traveler's Basic set. As a 2/3 for 2, it presents acceptable value on curve that can survive your opponent's next turn to use the effect, or the card can be saved for later to optimize combo potential. Its effect reduces the Cost of a card by (1) when you receive it until the end of that turn.

    This card is best used:

    • In combination with Future Sight or Glimpse to optimize your draws.
    • To be able to play additional cards in a turn you may have otherwise not been able to play.
    • In combination with copy effects to allow combos.
    • In combination with draw effects.

    Unlocked - Level 6

    Golden Copies - Levels 23 & 26

    Quicksand is an efficient removal tool. Because the minion is simply "moved" instead of destroyed, it will not trigger Deathrattles or effects that trigger on minion deaths. Despite this "moving", the minion will go back to its original state. Because the card is placed on top of their deck, your opponent will be guaranteed to draw that card next instead of possibly something more useful.

    Quicksand can also target your own minions and move them on top of your deck. Although this is not very efficient in most cases, this can be useful for being able to reuse Battlecries or prevent fatigue damage.

    This card is best used:

    • To remove a minion from the board without killing it.

    Unlocked - Level 8

    Golden Copies - Levels 49 & 50

    Crossfire Bolts in contrast to most of Time Traveler, has an effect that revolves mostly around luck, although you can alter the odds in your favor. If your opponent only has 2 minions, the randomness will be negated completely. Similar to Multi-Shot or Cleave, the card cannot be used if your opponent only has 1 minion on the board.

    This card is best used:

    • To clear medium-sized threats.

    Unlocked - Level 10

    Golden Copies - Levels 51 & 52

    Banish is an expensive hard removal effect, although it also has a useful effect to go along with it, by generating a copy of whatever you kill to your hand.

    This card is best used:

    • On large minions with useful effects, killing something that would've otherwise been difficult to remove, as well as allowing you use it yourself.
    Staff
  • [Game] Name another card that has the same...

    Gruul

     

    Legendary with an end of turn effect

  • [Game] Name another card that has the same...

    Darkshire Councilman

    has an ability that makes itself bigger

  • Here's some art, make a card! [Legacy Game]

    I am 100% sure this is not the characters name, but I know nothing about the character and I am to lazy to look it up. anyway, here is the next art:

    no restrictions

  • which dalaran heist hero would you want as a skin?

    Quote From L5G4ND

    TEKAHN!

    He is the BEST Warlock 'hero' after Gul'dan. Nemsy is cute and funny and her wow emote is the only wow emote which isn't used ironically, but she is no Gul'dan. Mecha Jaraxxus is kinda meh imo, but some people love him.

    But Tekahn is almost as badass as Gul'dan. He is cool, calm, arrogant and evil. He is everything, what a Warlock should be! And his voice is perfect for the character.

    Also, the special interactions with Haro Setting-Sun and with Xur'ios are really good too.

    I like Tekahn, too. Gul'dan continues to be my favorite deciding between all the Warlocks that are available now. Nemsy is my least favorite only because people who use her often overdo the emotes. Mecha Jaraxxus is always funny when he concedes.

  • bronze support

    I believe I am a Bronze supporter as well. (You will probably find me under the name Grayjudge).

  • A Weekend of Wild Decks

    Seeing these wild deck lists and things about wild this week makes me wish I had tried to grow my collection more and had been more serious about the game a few years ago. I didn't get serious about collecting cards from expansions until Boomsday. Maybe in the future I'll be able to buy one of those wild pack combo offers if they repeat that sale. We often hear wild players talk about the problems, but it's nice to see that people also have fun with their decks in wild when they're not irritated with the BP issue.

  • Why isn't C'Thun in the deck?

  • Fantasy Formats: What do you Want?

    I think they should introduce the "Fair Format." It would be, above all, fair to play, without spending any money or dust or gold. In the format, all players would have the same amount of luck.

  • Card Sounds

    I was just in the process of making a similar thread until I has the sense to look if someone else had asked the question. I love the idea of card audio returning as it was one of my favorite features on Hearthpwn. I'm really excited for the future of outofcards.

  • [Archived] Legendary Tier List & Crafting Guide

    Ironically, I found the old list format a bit problematic for us Wild players and I am really grateful that you are going to revamp the format. And yes I did notice that you didn't just copy and paste this list from Hearthpwn.

    I was looking at one of SlydE's source material for his list: hearthstonetopdecks.com and I really liked that format. I took my understanding of the meta from Tempostorm to better understand what decks were covered in Hsreplay's list. Because I am used to looking at a crafting list for legends, I also enjoyed Hsreplay's Wild Legendary Card Format list as well. I have alway's enjoyed SlydE's list and it is a shame that he will not be joining us here but I am looking forward to a much-improved format of sorting for the best cards.

    Based on other card list from the internet SlydE, Hsreplay and the Wild Meta decklist from Tempostorm, I would suggest thinking about adding Open the Waygate to the list. I am not sure how long it will be a Tier 1 card but it currently is.

    Chimera, good luck with your adventures. I hope this gets a link on the main page under "cards." Thank you for all that you do around this website. Chimera you are awesome.

     

  • A Weekend of Wild Decks

    Wow... I never had a deck of mine being included in an article. Thanks FrostyFeet!

  • Stone Wagon Druid

    Looks wicked fun. Worth crafting 2x Meat Wagons for

  • Fohtun-tellin 101 (feat. Madame Lazul)

    Great deck, looks like fun! Thanks!

  • A Weekend of Wild Decks

    I've been having fun with this Hir'eek'Thun Warlock I made recently.

    Hir'eek'Thun Warlock

    Wild · C'Thun Warlock · by Watermelon86 · 7 years, 2 months ago

  • Brawl Block: Gods, Gadgetzan, Gurubashi

    I got it with this standard deck vs Mage C'Thun :

    ### Hunter Deck (v1.0)
    # Class: Hunter
    # Format: Wild
    # Year of the Dragon
    #
    # 2x (1) Saronite Taskmaster
    # 2x (1) Springpaw
    # 2x (2) Beckoner of Evil
    # 1x (2) Booty Bay Bookie
    # 2x (2) Headhunter's Hatchet
    # 1x (2) Revenge of the Wild
    # 1x (2) Shieldbreaker
    # 2x (3) Banana Buffoon
    # 1x (3) Bloodscalp Strategist
    # 2x (3) Ornery Tortoise
    # 2x (3) Spirit of the Lynx
    # 2x (4) Half-Time Scavenger
    # 1x (4) Regeneratin' Thug
    # 2x (4) Ticket Scalper
    # 2x (5) Baited Arrow
    # 2x (5) Former Champ
    # 2x (7) Amani War Bear
    # 1x (10) C'Thun
    #
    AAEBAR8Gya8CxokD0YkD6okDp4oD148DDMuvApn/Aqr/AqCFA9KJA6KKA+SKA7CLA+SLA6uMA9iMA+yMAwA=
    #
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
    # Generated by HDT - https://hsreplay.net

    GL if, like me, you dezed your old cards :)