Actually decided to go with six discovers because snip snap is not the only minion the combo requires, there's the corpse widow and mech warper too and sometimes you just want them asap, but if you need more tempo you can totally try other cards and let me know :)
Not sure if this is even remotely balanced but the art kinda reminded me of a twilight drake so I thought 'Hey lets make a card that might spawn some weird dragon warlock deck even though warlock doesn't really do dragons'
No, I think it's great! Looks like a card Blizz would put out if they ever decided Warlocks needed dragons and wanted to create a new archetype.
I've had this as well when the last patch hit (the buff patch), but after opening each deck it just went away - simply stopped. I know that Blizzard mentioned this as a thing that needs fixing - but after the initial problems with it I've never encountered it again.
Did the decks you already open and close show up as incomplete again?
Hello, my first post on the new site, been Hearthpwn user since 2013 :D
As for the leaks:
-can't imagine faction merging after making a big war between them just recently. Also, I a horde loyal mamber I don't wanna any ally in my group, something like that would pretty much kill the core concept of the game, which is faction animosity
-Sylvanas deserves Saurfang axe in between her eyes, that's quite simple, don't think that's gonna happen, but such a twist in their relationship is quite unlikely imo
-"lightforged" [insert any race] is bs - why not have lightforged gnomes? it's just a ritual to pass, I don't think allies would welcome yet an another asspulled allied "race"
like lf draenei or void elves (why not void gnomes?)
-vulpea and mechagnomes will come for sure, they are cool
-I REALLY hope for tinker class, think it's quite likely
It's a thing? I beat up a couple of Pogo Rogues last night with a Standard Darkest Hour Warlock.... Only at Rank 18 to be fair, but the deck is the same.
While they're similar in general mechanics (bouncing things), Pogo is totally missing the speed of Quest: you could play Crystal Core by turn 5 or 6 so often that it was a real pain to deal with an horde of charging 5/5 so frenquently on Ladder. At last Pogo is much slower.
Big Priest is almost the only viable deck for the class in Wild: there is no other archetype that have a decent win rate for the class. Reno Priest and Dragon are worst and others variant are plain terrible (VS report April-May 2019). People play Big Priest because it's the only deck you can play to have a decent climb with the class (at last until Rank 5, while from there aggro decks are make it harder to have a smooth run).
People don't play Big Priest because it's fun or because they want to slap their opponents in the face with a meme/meta deck (of course someone want that, but I think that they're just few), but because it's the only choice if you want to play as Priest. It's also pretty simple to play, so even a novice can reach a decent Rank with it without much efforts.
Actually the popularity of Big Priest is so high because the whole class is missing a good alternative. Priest has almost always lacked a decent finisher, leaving each archetype a less than effective deck. The only exception were Razakus (that deserved a nerf, but imho it was a bad one) and Dragon midrange (when they printed Drakonid Operative when midrange decks were strong archetypes for many classes). If Blizzard will never print a decent win condition, Priest will always remain an "attrition" class that can just stall the game exhausting its opponent resources while hoping they won't find their own finisher. The old Inner Fire + Divine Spirit combo has never been too good on the Wild Ladder.
If they're going to kill Big Priest, then the whole class will probably be kicked out from Tier 1 and 2 on Wild (I don't really know the Standard meta since I don't play it).
I was a Priest main, but I've turned away from the class since it's plain terrible how Devs have decided to just leave it in such an awfull condition for so much time. To properly play control while being at last competitive I've choose Warlock and I've discovered how it's so more structured under every aspect. The gap between the two is so plain that it's almost painfull.
"Champion" is a new tribe tag that will prevent you into play another minion. Short story, while you have a Champion in your board, you can't playother minions (but you can summon them).
"Champion" is a new tribe born from the new adventure, themed "Champions arise", similar to LOA but more flexible. You can make your champion whoever you want, every classes got new cards based around them with personalized effects.
Core Set 2020 Bundle Pre-Order Up on MTG Arena
Red elemental decks are pushed. Runaway Steam-Kin will shine in this kind of decks.
Grull elemental decks may be something interesting, too.
Here's some art, make a card! [Legacy Game]
Please link the original image. Much easier to work with.
Sn1p Sn4p Wild and Free!
Actually decided to go with six discovers because snip snap is not the only minion the combo requires, there's the corpse widow and mech warper too and sometimes you just want them asap, but if you need more tempo you can totally try other cards and let me know :)
Here's some art, make a card! [Legacy Game]
No, I think it's great! Looks like a card Blizz would put out if they ever decided Warlocks needed dragons and wanted to create a new archetype.
Intermittent Issues with decks
I've had this as well when the last patch hit (the buff patch), but after opening each deck it just went away - simply stopped. I know that Blizzard mentioned this as a thing that needs fixing - but after the initial problems with it I've never encountered it again.
Did the decks you already open and close show up as incomplete again?
Hall of Fame Replacements Coming 'Very Soon' To Classic Set
https://www.reddit.com/r/hearthstone/comments/bcss0z/blizzard_may_have_accidentally_revealed/
Just a theory from a reddit member but I thought it's a good one. Check Mike Donais' comment as well.
Intermittent Issues with decks
I have had the same issue. I thought it might have been mobile related. Are you on mobile or desktop? Anyway I assume it will be fixed jn due time...
Intermittent Issues with decks
Same here, at least on mobile.
Pretty annoying.
I FINALLY REACHED LEGEND !
Congrats on completing the tutorial! I kid, well done!
Looking For Decks Suggestions...
If you are interested, you can have a look at Reno Druid with Big Beasts to chill:
Wild · N'Zoth Druid · by Esparanta · 7 years, 3 months ago
Or wreck your opponents hard with Big Warrior:
Wild · Big Warrior · by Esparanta · 7 years, 3 months ago
Is Pogo the new Quest Rogue?
It's trying really hard to be Jade Druid but doesn't have the class or the consistency.
I FINALLY REACHED LEGEND !
Congrats! Definitely a grind.
Intermittent Issues with decks
Hey folks,
I'm having an issue when I open hearthstone and some of my decks (always random) are shown as incomplete (but they are not) in play menu.
I need to open a deck in my collection, close it and then it's totally fine.
Is it everyone or just me?
what is the funniest flavor text?
Skaterbot
"See you later bot"
- Jaina
It's funny how that song was everywhere in the early 2000s and then you never thought about it again until HS did this 16 years later.
Let’s Make An Expansion!
Hello!
I need your help!
I am thinking of making an expansion and I need custom ideas!
This is the info:
Neutral:
22 common cards
10 rare cards
8 epic cards
6 legendaries
Class: (all)
3 common
3 rare
2 epic
2 legendary
Keywords:
Buried (x) - - Is dormant for (x) turns
Awaken - - Activated when this minion is not dormant anymore from a BURIED effect
Miracle (x) - - If this minion is alive after (x) turns, this activates!
AND LAST BUT NOT LEAST:
THE NAME:
The Desert Of Tanaris
I am really excited to see what you come up with
I will moderate daily as some cards get deleted quick
Helpful link for art: https://www.artstation.com/search
P.S Search “Hearthstone Custom Art”
Here's some art, make a card! [Legacy Game]
"Complete corruption of a world makes is like a really intense version of backwards day"
Druid card, obviously.
World of Warcraft leaks
Hello, my first post on the new site, been Hearthpwn user since 2013 :D
As for the leaks:
-can't imagine faction merging after making a big war between them just recently. Also, I a horde loyal mamber I don't wanna any ally in my group, something like that would pretty much kill the core concept of the game, which is faction animosity
-Sylvanas deserves Saurfang axe in between her eyes, that's quite simple, don't think that's gonna happen, but such a twist in their relationship is quite unlikely imo
-"lightforged" [insert any race] is bs - why not have lightforged gnomes? it's just a ritual to pass, I don't think allies would welcome yet an another asspulled allied "race"
like lf draenei or void elves (why not void gnomes?)
-vulpea and mechagnomes will come for sure, they are cool
-I REALLY hope for tinker class, think it's quite likely
-as for the rest, idk.
what is the funniest flavor text?
"Oh, Hi Bark"
Just because I love 'The Room'
Is Pogo the new Quest Rogue?
It's a thing? I beat up a couple of Pogo Rogues last night with a Standard Darkest Hour Warlock.... Only at Rank 18 to be fair, but the deck is the same.
(Theorycrafting)Classic set buffs
They could buff Nourish and Wild Growth.. pls?
Is Pogo the new Quest Rogue?
While they're similar in general mechanics (bouncing things), Pogo is totally missing the speed of Quest: you could play Crystal Core by turn 5 or 6 so often that it was a real pain to deal with an horde of charging 5/5 so frenquently on Ladder. At last Pogo is much slower.
Is Pogo the new Quest Rogue?
Exactly. Merge quest rogue and jade druid and you get some lower performing pogo Rogue.
It‘s missing the quick finish potential of quest rogue and the consistancy of jade druid.
It‘s polarizing gameplan can indeed be frustrating (on both ends) but i wouldn‘t name it a problem. Quest rogue was a whole different story.. i
What can be done to steer priest away from just the rez/big strat?
Big Priest is almost the only viable deck for the class in Wild: there is no other archetype that have a decent win rate for the class. Reno Priest and Dragon are worst and others variant are plain terrible (VS report April-May 2019). People play Big Priest because it's the only deck you can play to have a decent climb with the class (at last until Rank 5, while from there aggro decks are make it harder to have a smooth run).
People don't play Big Priest because it's fun or because they want to slap their opponents in the face with a meme/meta deck (of course someone want that, but I think that they're just few), but because it's the only choice if you want to play as Priest. It's also pretty simple to play, so even a novice can reach a decent Rank with it without much efforts.
Actually the popularity of Big Priest is so high because the whole class is missing a good alternative. Priest has almost always lacked a decent finisher, leaving each archetype a less than effective deck. The only exception were Razakus (that deserved a nerf, but imho it was a bad one) and Dragon midrange (when they printed Drakonid Operative when midrange decks were strong archetypes for many classes). If Blizzard will never print a decent win condition, Priest will always remain an "attrition" class that can just stall the game exhausting its opponent resources while hoping they won't find their own finisher. The old Inner Fire + Divine Spirit combo has never been too good on the Wild Ladder.
If they're going to kill Big Priest, then the whole class will probably be kicked out from Tier 1 and 2 on Wild (I don't really know the Standard meta since I don't play it).
I was a Priest main, but I've turned away from the class since it's plain terrible how Devs have decided to just leave it in such an awfull condition for so much time. To properly play control while being at last competitive I've choose Warlock and I've discovered how it's so more structured under every aspect. The gap between the two is so plain that it's almost painfull.
Here's some art, make a card! [Legacy Game]
"Champion" is a new tribe tag that will prevent you into play another minion. Short story, while you have a Champion in your board, you can't play other minions (but you can summon them).
"Champion" is a new tribe born from the new adventure, themed "Champions arise", similar to LOA but more flexible. You can make your champion whoever you want, every classes got new cards based around them with personalized effects.
Make a spell out of this.
Fran Bow
I picked this game up over the weekend on a Steam flash sale. It's a point and click that's pretty dark and deals with mental health/trauma.
http://www.franbow.com/
I'm only about an hour in but it's very strange and enjoyable. Have you played it?