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Hunter Deck

Sn1p Sn4p Wild and Free!

Updated 7 years, 1 month ago by

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7,720 Dust (You: 7720 )
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Wild Mech Hunter Ranked

The deck obviously runs around setting Sn1p Sn4p wild and free!

And that is the only intended win condition of this fun deck. Butt, yes there is a butt, you could happen to win with just the mech package since, with some luck, they're really aggresive even without some core Mech Hunter cards.

So the plan is to:

1 Play Coppertail Imposter the previous turn or have a mech on the board

Play Corpse Widow and Mechwarper

3 Play SN1P-SN4P on the Mech on the board as many times as you can/want :)

 

Playing another Corpse Widow instead of the Mechwarper at turn 10 or more also works of course.

The deck i made is mainly against Control decks as the Wild format is currently crawling with control decks. (Damn you Priests!)

Possible Substitutions against aggro:

-1 Zul'jin +1 Unleash the Hounds

-2 Necromechanic +2 Galvanizer

-1 Corpse Widow +1 Explosive Trap

You should probably replace Zul'jin anyway with anything else from the Mech package, but i decided to insert it in the list in case you need a couple more cards to draw and/or to cast potentially up to 2 more Deadly shots since Taunts are the biggest threats to the combo and i encountered one too many. I would recommend replacing it with a Metaltooth Leaper or an Explodinator to summon 3 more mechs on the board.

Main counter: Nozdormu