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Give minions in your hand +1/+1. (Upgrades when you have 5 Mana.)
Now drop and give me 5 Mana.
This one does not do it for me at all. Cards like this are entirely dependent on the player having a hand full of minions which, as the game goes on, is harder and harder for Warrior as a class with little draw power. Honestly, this is probably the least useful of all the ranked spells when it hits rank 3 as you might not even have targets for it. Even if it had 1 target in hand, I don't think that would be worth running this card that gives an underwhelming buff when it has the most targets and likely even feels starved for hits at rank 2.
I like this for Wild, but not sure how it's going to work with Standard. I feel like there needs to be a stronger presence with Taunt.. I was playing a taunt warrior that FunkyMonky put out and I liked it a lot. This could be a good replacement for Armagedillo but not sure how viable it will remain
you're the best
nothing's gonna ever keep you down
Incoming handbuff warrior
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