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Battlecry: Swap the Attack and Health of all minions in both players' hands.
The whole thing's based on the Rubber-Glue Phenomenon.
Card Stats
- Mana Cost
- 3
- Attack
- 2
- Health
- 4
- Type
- Minion
- Class
- Neutral
- Rarity
- Common
- Minion Type
- Invalid
- Artist
- Martin Sickree
- Crafting Cost
- 40
- Disenchant
- 5
- Reveal Date
- Nov 24, 2021
- Release Date
- Nov 5, 2021
Keywords
Card Sounds
Sound Effects
Play VO_AV_256_Female_Goblin_Play_01
Attack VO_AV_256_Female_Goblin_Attack_01
Death VO_AV_256_Female_Goblin_Death_01
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Format Legality
Standard
Not Legal
Wild
Legal
Arena
Not Available
Duels
Available
Twist
Available
Fractured in Alterac Valley
- Release Date
- Nov 5, 2021
- Set Type
- Expansion
- Rotation
- Rotated to Wild
Deck Rules
- Copies per Deck
- 2
- Collectible
- Yes
Comments
I'm loving this solely because it sounds hilarious. Also, not bad for taunt decks with the fat butts to go offensive
Curious to see what it does to a minion with 0 attack, other than that, don't really care.
It would make the minion have 0-Health and it would die when played. Similar to when the Spellburst for Ceremonial Maul goes off after playing The Coin or some other 0 mana spell. There is an achievement called Reflecto Failure which is to play a 0-health minion and I was trying to figure out how to do that, and it's this card!
Interested to try it out in a Wild Egg Deck of some kind, and if the Wild meta somehow slows down some perhaps a combo with Reflecto Engineer, to set up a turn 10 play of 10/5 Linecracker, Charge, and 2x Inner Rage. Maybe even a Tempo Egg Warrior that just has this as a back up finisher! But if things slow down we'll probably see a bunch of Big Priest again full of Taunts. So yeah...