- Mecha'thun Warlock
This is a guide for Post-Bloodbloom Nerf Mecha'thun Warlock. The deck is capable of winning by turn 8, or even turn 7 if you have The Coin. Bloodbloom is not required for this combo.
Draw, draw, draw. Draw as fast as you possibly can. You must cycle through your entire deck before you can play your combo. In addition to your deck being empty, the combo requires these cards:
- Kael'thas Sunstrider
- Dollmaster Dorian
- Plot Twist (one copy)
- One copy of any cheap spell. These include: Mortal Coil, Plague of Flames, Unstable Felbolt, The Soularium, Defile, or your second Plot Twist. You can have as many of these in your hand as you want, but only one is needed.
Once you have all of these and your deck is empty, play these cards in this order:
Dorian and Plot Twist will pull out a copy of Mecha'thun and Kael'thas, and since Cataclysm will be the third spell you've cast this turn it will cost 0.
Here's a demonstration of the combo in action:
You can find more gameplay here:
Against Aggro: Keep Hemet and Plot Twist, but keep some removal as well, this includes Plague of Flames, Unstable Felbolt, Defile and Dark Skies. Unstable Felbolt is particularly good against Demon Hunter, Secret Mage and Discard Warlock, as it can remove most of their early game minions. It can also reliably pop your Runic Egg, Mistress of Mixtures and Bloodmage Thalnos. Keep one or two removal cards, then toss the rest to look for Hemet and Plot Twist.
You can find all of my memes here:
Update: As of April 24, 2020 I have a 77% Win Rate over 120 games. All of these games took place at between Legend Ranks 3000-1500.
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