Control Demonlock (SA)
- Demonlock
- Wild
- Theorycraft
Hello everyone!
MY name is Anomaly and I usually create my decks over at hearthpwn under the name Anomaly98. This is my first deck on this website that I have been increasingly intrigued by.
This is the bare bones list of what I thought about while making this deck. I will be updating and making changes as I hear your feedback and get a look at the rest of the set and try to guess what the meta will be like.
First thing you might say is Archwitch Willow has anti-synergy with Jaraxxus and Sathrovarr. For this reason I will likely end up cutting either Jaraxxus or Willow in my final version even though summoning a 3/15 body isn't even that bad is it?
The point behind Sathrovarr is using it with the prime to shuffle atleast 4 coples of Kanrethad Prime into the deck. This is for value purposes as the deck currently does not have much resource generation besides Twisted Knowledge. However, Sathrovarr might end up being too greedy based on the meta but my belief is that with the plethora of early board clears available to the deck followed up by huge midgame demonic taunts, this deck can get away with running this combo.
Some people on Hearthpwn have questioned the omission of Flesh Giant, and I will say the only reason I didn't had it is because it is not a demon. I have thought about cutting valdris and trying out one Giant or maybe something like another dark skies if the meta is faster than I expect.
Vectus is my own unique flavor in the deck as the deathrattles are VERY limited in the deck intentionally and all 3 of them are impactful. More Primes? seems good, 5/5 lifesteal is great too. Bad Luck Albatross is there for the on curve consistency of the deck as it is the only 4 drop but also because I expect to see a lot more Pure Paladin, and the continuation of highlander decks. Also, the new mechanic with Polkelt and reshuffling your deck is very easily dissipated with this one card that can also come back from Vectus.
EDIT: Removing Valdris Felgorge and adding a Flesh Giant
Hope you guys enjoy the deck and I will be updating it everytime I make a change of significance.
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1- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 1 Spirit Jailer x 1
- 2 Imprisoned Scrap Imp x 1
- 2 Kanrethad Ebonlocke x 1
- 2 Soul Shear x 2
- 2 Twisted Knowledge x 1
- 3 Dark Skies x 1
- 3 School Spirits x 2
- 3 Sense Demons x 1
- 3 Shadowlight Scholar x 1
- 4 Brittlebone Destroyer x 1
- 5 Void Drinker x 2
- 6 Abyssal Summoner x 2
- 6 Aranasi Broodmother x 2
- 7 Soulciologist Malicia x 1
- 7 Valdris Felgorge x 1
- 8 Archwitch Willow x 1
- 8 Enhanced Dreadlord x 2
- 8 Fel Lord Betrug x 1
- 8 Lord Jaraxxus x 1
- 8 Twisting Nether x 1
- 2 Acidic Swamp Ooze x 1
- 3 Bad Luck Albatross x 1
- 5 Vectus x 1
- 9 Sathrovarr x 1
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Comments
While I like the idea of the deck, I have a few things which I think make it weaker than it could be.
Using the points above, I made the following decklist:
This uses your deck as a basis, but makes it more consistent, removes some weird card choices and adds a dragon package for both survival and better Vectus target in Plagued Protodrake.