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AngryShuckie

Joined 06/03/2019 Achieve Points 1705 Posts 1735

AngryShuckie's Comments

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    In fairness, it's 2x 3 damage, and my reasoning is that your opponent is quite likely to have already used some of their removal dealing with what came before it. There is only so much removal any deck can have drawn by that point, and few single cards can deal with both the 7/3 and mop up the ashes afterwards. And if you don't have 2 sources of 3 damage in hand, it is a massive problem.

    And to be clear, eating up 2 sources of removal is valuable if that means something else survives. If a minion just kills the ashes then yes, that sucks, hence the aim is to use it in a deck that doesn't let your opponent have the minion to use. Maybe I should have said tempo instead of aggro, but whatever, it needs to be a deck at the aggressive end of the scale.

     

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    I'm too used to playing Sherazin, Corpse Flower and immediately assumed the ashes were dormant for some reason. Obviously that version would be way OP.

    Since the ashes are easily killed it is a very different story, but perhaps not hopeless for the card. I imagine it is decent in an aggro deck (unlike previous similar cards), when your opponent just might not have the luxury of being able to kill both the bird and the ashes on the same turn.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    On the face of it, it's a murloc version of [Hearthstone Card (Ancharr) Not Found], with plenty of practical differences due to class, rarity, random vs draw, and how interested their respective tribes are in weapons.

    Regardless of all that though, it's a pretty good card even if you aren't playing a murloc deck. Plus it perhaps takes the top spot in the contest for HS's most silly-yet-magnificent weapon.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    An angry-looking orc... in priest. OK then.

    Artwork aside, if priest can stick minions in the first couple of turns this can be very strong, and will certainly feel crazy when your opponent cannot get rid of it. The requirement of actually having another minion, and it only totaling 4/4 stats the first turn means it should be fair in reality, especially as a 3 mana 2/2 doesn't feel nearly as good on its own as a 2 mana 2/2 (I'm looking at you Shadow Ascendant).

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago
    Quote From Meteorite12

    So this minion’s effect goes off after the draw step right? Might make it a bit less reliable if you’re trying to have it hit a specific minion

    We saw it go off BEFORE the draw in the stream, so it is somewhat controllable.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    I don't know about a buff, but they said near the time it was released that it will be changed to only use Standard cards. I.e. all the Year of the Raven cards will be replaced. The scale of the change will depend on the deck. For instance the mech-heavy(?) bomb warrior one might need a major overhaul.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    I assume he/she meant something more like mage having multiple ways to play secrets for 0 mana, rather than concerns about the base cost being 0.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    So the opponent's choices are: build a board to get destroyed and soak up the damage, or get nuked in the face for 10. Reminds me of the lose-lose choices against Explosive Runes.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago
    Quote From Lambda

    If the ambushers have stealth and rogue gets at least one decent AOE, rogue might be able to establish a real control deck. 

    It doesn't have stealth. You can see the token, "Broken Ambusher", on the card's own page.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    Now every rogue secret can be a targeted Freezing Trap too. I was wondering whether there would be a serious push for rogues to play secrets this time around, and it looks like there is.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    They'll have to change quite a lot. The name and artwork obviously, but also the tokens (why would Xavius summon Flame of Azzinoth?), voice lines and Illidan's fantastic entrance animation. Unlike a lot of people I actually quite like the Illidan card, but I'm sure everyone will agree it's post-Legion entrance is one of the best and a shame to lose.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    I would avoid playing in Wild for a little while then. I have seen tons of Razakus priests already. No doubt the numbers are inflated because the unnerf just happened, so it may settle down. That said, it now has the addition of Zephrys and Alextrasza, who add reach and 0 mana cards respectively, so it may well become hated once again... what joy.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    The comparison with Elven Archer seems is appropriate, and because of that it doesn't look 'crazy'. Gain +1 attack at the cost of taking face damage if you hit a minion. Plus it's a demon I guess, we'll have to wait and see how much that means for the class.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago
    Quote From anchorm4n

    Can someone give some background information about the lore? Why does a Demon Hunter class run demons for instance? Are they enslaved prey or something? Or do I get the class identity upside down and they aren't hunters of demons but hunting demons?

    Demon Hunters, following Illidan Stormrage's lead fight fire with fire, so to speak. Simplifying it a bit, they decided the most effective way to fight demons and defeat the Burning Legion was to absorb a demon's soul and become part demonic themselves. It seems the Hearthstone team have decided the illidari are counted as demons when they make full use of that soul (i.e. when they grow wings and look very demonic) but not otherwise.

    As for why they use other, non-illidari demons, I am pretty sure they're not against making use of demons if it helps, but someone else (or Wowpedia) might be more helpful here.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    There is absolutely no way the Divine Spirit - Inner Fire combo survives in standard. Since there is no new common card I guess Inner Fire is sticking around, but I'm sure Power Infusion is the replacement for Divine Spirit.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    Not quite, because thew changed Nova to not hit the opposing hero. Besides, the Fireball / Mortal Strike has always shown us not all classes are created equal, and in this case I am happy for Priest AoE to be better than Paladin's. Also, Consecration hasn't been made any worse by this...

    Buuut, all those damage dealing spells in the core sets for Paladin stick out like a sore thumb when you realise the class hasn't had a single one in all the years since.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    Shadow Madness is buffed, but Smite and Shield... not exactly. Smite only hits minions now, making it a great removal card, but it was historically only really sent at the opponent's face. Shield meanwhile no longer draws a card, which is a big deal.

    I'm sure we'll get the basic cards for free, probably by leveling up the class as usual. Don't count on the rest of them though.

    I half expect the number of neutrals in each expansion to be reduced to accommodate the new class. You could easily cut out 10 of them each set and no one would be upset.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    So far as I can tell the illidari are in a weird spot between demon and non-demon, and I was always unsure whether Illidan Stormrage was rightly classified as a demon. Maybe its the wings? Similar to how dragons aren't dragons when in humanoid form (e.g. Wrathion), maybe illidari are demons when in their demonic, winged form.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    True, I could picture something like Target Dummy as a rogue card, maybe with a deathrattle as a trap of some sort. But if people want a proper taunt minion with real defensive presence then I think they're just playing the wrong class to begin with.

  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 3 months ago

    Outcast would fit as the DH mechanic. Illidan is practically the embodiment of an outcast. 

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