Maybe the hype blurred my eyesight a little bit. While I still think that this card is the nuts, it is an exaggeration to say that it outclasses Gone Fishin' - you're right on this one.
Moreover, I agree with you that both these cards existing together is going to be troublesome down the line.
Yes, there is actually: these cards were "leaked" during the DK Showmatch, so they're literally gameplay screenshots of cards that weren't supposed to be revealed yet.
For this reason, Team 5 didn't acknowledge them and we don't have better quality versions.
Wither looks really bad. It's rare that a minion will have enough stats to give a full board +1/+1, and it only works with Undead specifically. Just play Power of the Wild.
It's removal for Druid, so can't really complain about it. What really makes me question Wither's viability is that it only works with Undead, which seems like a very taxing restriction.
Manathirst can just be thought of like Combo. It's an optional additional effect that happens when played, unless otherwise stated. Brann doesn't normally affect Combo, but a Brann'd Perdition's Blade would do 2 twice.
Now all we need is actual Outcast cards to play
Noice
Maybe the hype blurred my eyesight a little bit. While I still think that this card is the nuts, it is an exaggeration to say that it outclasses Gone Fishin' - you're right on this one.
Moreover, I agree with you that both these cards existing together is going to be troublesome down the line.
More on the way
Turn 7 you die because you sacrificed so much of your Health total that your opponent was able to kill you with burst damage.
Yes, there is actually: these cards were "leaked" during the DK Showmatch, so they're literally gameplay screenshots of cards that weren't supposed to be revealed yet.
For this reason, Team 5 didn't acknowledge them and we don't have better quality versions.
But at the same time it doesn't push damage.
It's removal for Druid, so can't really complain about it. What really makes me question Wither's viability is that it only works with Undead, which seems like a very taxing restriction.
Ghostly Strike is the stone coldnuts: a 5 star card that will make the cut in any Rogue deck that can afford running it.
This is a 1 mana draw 1 with an upside, even better than Gone Fishin'.
If I get that right, you'd get double Battlecry and single Manathirst.
Unless the Manathirst changes the Battlecry, they are separate effects.
Omega cards belong to The Boomsday Project: they are card that give you a bonus effect if you play them when you have 10 mana crystals.
For example, Omega Medic is basically a Manathirst: (10)
Nice breakdown - thanks for looking into it!
Nope: Manathirst can be seen as Combo - here's a tweet from Celestalon that explains it.
Not necessarily busted, but I hate it.
See? This is exactly a The Jailer-type of card: huge power level with a potentially even greater downside.
I will hate losing against this one.
Translocation Instructor - Oh boy, they really powercrept Soul Seeker after a month lol.
Coroner - Brrrloc with an upside.
Silvermoon Ancorer - Filler.
Hawkstrider Rancher - Ehh... it has potential.
Amber Whelp is... a whelp! More support for Raid Boss Onyxia!
No way to tell right now.
If I understood that right, this is basically a one-sided Mo'arg Artificer, which shows that they did learn something from their previous experience.
Denathrius seems generally better: less set up for a better Battlecry.