Harbinger of Winter - The Deathrattle might be a little slow, but they didn't give this card 2 Frost Runes with no reason: will be a 2 of in every DK deck that can afford running it.
Might of Menethil - Now the Freeze effects are starting to gain remarkable traction. I like the fact that this effect is capped at 3 targets, but that doesn't mean the card won't be good: in fact, this is going to be pretty much a Frost Nova that Freezes less and pushes more damage.
We've got some spare time before the next reveal, so here are my two cents.
Bone Breaker - Basically Dreadprison Glaive for Death Knight: you hit a minion, you damage the opponent. 1 mana 2/2 is hella good.
Ymirjar Frostbreaker - If Bone Glaive Aggro Frost DK will be a thing, this will be the 1-drop you'll have to answer on turn 1. Kind of a Mana Wyrm, except better. I am glad this doesn't have 3 Health, otherwise we would've been in major trouble. Moreover, looks like Team 5 learnt from Battlefiend's past experience.
Howling Blast - Swipe, but with a Frost keyword, cheaper a that freezes too. You cannot target face, but I bet you'll easily take it.
Although I do not want to get involved too much in this topic, I'd like to give my own cents on the matter: maybe it won't change anything, maybe your ideas will shift a bit - see for yourself.
Almost a year ago, Onyxia's Lair's reveal season was taking place and Blizzard revealed the Warlock card Impfestation (yeah, super busted, right?) - after that, Songbird tweeted out that this card was initially meant to be a lesser Ultimate Infestation called Ultimate Impfestation (for obvious reasons), but in the end that design was used for Dreadlich Tamsin instead. Why am I telling this story? When creating this article's thumbnail, I created a card with Impfestation's art but called it "Ultimate Impfestation" to be used as a funny teaser. Here's the actual thumbnail.
However, my idea got rejected: Frosty explained to me that we were during a reveal season, and publishing a "fake card" without a clear disclaimer would've been a terrible move for us, because it would've been misleading to our audience and would've damaged us in the long run.
Now let's get back to yesterday's episode. We just finished pushing live the first reveal article of the day when we notice Battle.net's tweet. I am still editing minor details (card positioning, sources, article tags) and this second "reveal" catch me and everyone else off guard, as we weren't expecting more cards, let alone from another account that Team 5 never really uses for communication. I rush an article up without even looking at the cards, but when I am about to paste them I immediately notice that they're from Frozen Throne's solo content: I didn't even question their powerlevel (which is blatantly over the top), as I just pointed out that they couldn't be real. We just stay silent for a couple of very long minutes, not really knowing what to do because during a reveal season we have to be as fast and precise as possible (in the end, you're in this comment section because you trust our work, and we want to keep things that way), but at the same time we cannot afford publishing fake stuff, as we'd make fun of ourselves by doing so! After some time, I convinced Flux that there was no way they were actual Death Knight cards and he wrote this article.
Again, I am not interested in jumping into the debate, but I just wanted to give all our readers a few behind-the-scenes details that many of you might not be aware of. To me, the reveal season and the actual new Death Knight cards are way more interesting and exciting than a poorly timed joke, so I will keep focusing my attention towards them and, specifically, towards the next reveal, taking place in 9 hours (fucking perfect screenshot timing btw) - see you all then!
You're right, but AI sees play at 3 mana because you immediately draw the two cards, while Chillfallen Baron is a 3 mana draw one now and another one later, which I don't think is necessarily a good thing.
I think this debate will be solved by actual gameplay, but it's nice seeing cards that aren't blatantly overpowered.
However, you don't really want to buff something that is guaranteed to die at the end of the turn. As I see it, Death Knight's Hero Power is just a Fireblast with a few extra steps in order to enable Corpse synergies.
Yeah: Marrowgar is sick, but the deckbuilding restriction of 3 Unholy Runes is kinda harsh - in order to build your deck that way, you'll need very valid reasons.
To be fair, as things are right now I am hesitant on Marrowgar: there are many strong cards like the aforementioned Defrost or Patchwerk that require a single Rune that's not Unholy, therefore cutting off Marrowgar from the deck.
Although time has passed, I still remember Anti-Magic Shell for being an incredibly obnoxious AoE buff. I personally think that the single Unholy Rune isn't that big of a deckbuilding limitation and that the 1 mana buff is going to be more than relevant: Unholy DK (the Rune I was the least hyped about) received a very very good tool.
Funny thing is that Frostmourne used to be the worst DK card you can get off lich king, and right now it's here again completely unaltered. I dont rate its chances to be honest. 15 damage to the face is nice and all but in 2022 ignoring board on turn 6-7 tends to equal to death.
I think there's a major difference between then and now. Back in the day, you receivedFrostmourne; right now, the weapon is collectible, meaning that you can build around it and make it better than it used to be.
An example? Runeforging! Imagine Frostmourne always costing 6 and being able to tutor it. Deckbuilding makes cards much better.
Naga Mage is such a big brain deck for this brawl!
Ashen Elemental allows you to kill your opponent regardless of Ice Block - it's actually a very neat tech card I've played a bunch in Odd Paladin.
I highly doubt that you can count on a card to be power crept even before release.
Or to straight up win the game.
The only one Link was able to spot was Repulsive Gargantuan (third from the left), but all the other six are yet to be revealed.
We already know it! It's "The peasants are revolting!".
She didn't skip leg day.
Deathchiller - As YourPrivateNightmare already pointed out Flamewanker for DK. In order to gauge this card's viability, we'll need to take a look at the cards' spell pool; however, Horn of Winter and Icy Touch are a very good start.
Harbinger of Winter - The Deathrattle might be a little slow, but they didn't give this card 2 Frost Runes with no reason: will be a 2 of in every DK deck that can afford running it.
Rimefang Sword - OTK enabler? Maybe. Aggro DK already wants to run Bone Breaker, but with Runeforging you can afford playing multiple weapons.
Might of Menethil - Now the Freeze effects are starting to gain remarkable traction. I like the fact that this effect is capped at 3 targets, but that doesn't mean the card won't be good: in fact, this is going to be pretty much a Frost Nova that Freezes less and pushes more damage.
Kind of thorn between Blood and Frost since Overseer Frigidara looks bussin', but Blood has sooo many cool cards.
Unholy cries in a corner lol
Me too!
We've got some spare time before the next reveal, so here are my two cents.
Bone Breaker - Basically Dreadprison Glaive for Death Knight: you hit a minion, you damage the opponent. 1 mana 2/2 is hella good.
Ymirjar Frostbreaker - If Bone Glaive Aggro Frost DK will be a thing, this will be the 1-drop you'll have to answer on turn 1. Kind of a Mana Wyrm, except better. I am glad this doesn't have 3 Health, otherwise we would've been in major trouble. Moreover, looks like Team 5 learnt from Battlefiend's past experience.
Howling Blast - Swipe, but with a Frost keyword, cheaper a that freezes too. You cannot target face, but I bet you'll easily take it.
Remorseless Winter - "Where are the times when Consecration was OP :D" - Sinti
Repulsive Gargantuan - By itself, this card is trash. Things may change with additional support, but it remains a rather quirky effect.
Rime Sculptor - It's a pile of damage, but I am not impressed. Seems like a worse Cold Case.
And let me tell you about Swipe!
Although I do not want to get involved too much in this topic, I'd like to give my own cents on the matter: maybe it won't change anything, maybe your ideas will shift a bit - see for yourself.
Almost a year ago, Onyxia's Lair's reveal season was taking place and Blizzard revealed the Warlock card Impfestation (yeah, super busted, right?) - after that, Songbird tweeted out that this card was initially meant to be a lesser Ultimate Infestation called Ultimate Impfestation (for obvious reasons), but in the end that design was used for Dreadlich Tamsin instead. Why am I telling this story? When creating this article's thumbnail, I created a card with Impfestation's art but called it "Ultimate Impfestation" to be used as a funny teaser. Here's the actual thumbnail.
However, my idea got rejected: Frosty explained to me that we were during a reveal season, and publishing a "fake card" without a clear disclaimer would've been a terrible move for us, because it would've been misleading to our audience and would've damaged us in the long run.
Now let's get back to yesterday's episode. We just finished pushing live the first reveal article of the day when we notice Battle.net's tweet. I am still editing minor details (card positioning, sources, article tags) and this second "reveal" catch me and everyone else off guard, as we weren't expecting more cards, let alone from another account that Team 5 never really uses for communication. I rush an article up without even looking at the cards, but when I am about to paste them I immediately notice that they're from Frozen Throne's solo content: I didn't even question their powerlevel (which is blatantly over the top), as I just pointed out that they couldn't be real. We just stay silent for a couple of very long minutes, not really knowing what to do because during a reveal season we have to be as fast and precise as possible (in the end, you're in this comment section because you trust our work, and we want to keep things that way), but at the same time we cannot afford publishing fake stuff, as we'd make fun of ourselves by doing so! After some time, I convinced Flux that there was no way they were actual Death Knight cards and he wrote this article.
Again, I am not interested in jumping into the debate, but I just wanted to give all our readers a few behind-the-scenes details that many of you might not be aware of. To me, the reveal season and the actual new Death Knight cards are way more interesting and exciting than a poorly timed joke, so I will keep focusing my attention towards them and, specifically, towards the next reveal, taking place in 9 hours (fucking perfect screenshot timing btw) - see you all then!
You're right, but AI sees play at 3 mana because you immediately draw the two cards, while Chillfallen Baron is a 3 mana draw one now and another one later, which I don't think is necessarily a good thing.
I think this debate will be solved by actual gameplay, but it's nice seeing cards that aren't blatantly overpowered.
However, you don't really want to buff something that is guaranteed to die at the end of the turn. As I see it, Death Knight's Hero Power is just a Fireblast with a few extra steps in order to enable Corpse synergies.
Yeah: Marrowgar is sick, but the deckbuilding restriction of 3 Unholy Runes is kinda harsh - in order to build your deck that way, you'll need very valid reasons.
To be fair, as things are right now I am hesitant on Marrowgar: there are many strong cards like the aforementioned Defrost or Patchwerk that require a single Rune that's not Unholy, therefore cutting off Marrowgar from the deck.
Personally, I am more interested in Even DK: Defrost costs 2 mana, just like Battlefield Necromancer, and Lord Marrowgar costs 8.
Although time has passed, I still remember Anti-Magic Shell for being an incredibly obnoxious AoE buff. I personally think that the single Unholy Rune isn't that big of a deckbuilding limitation and that the 1 mana buff is going to be more than relevant: Unholy DK (the Rune I was the least hyped about) received a very very good tool.
I think there's a major difference between then and now. Back in the day, you received Frostmourne; right now, the weapon is collectible, meaning that you can build around it and make it better than it used to be.
An example? Runeforging! Imagine Frostmourne always costing 6 and being able to tutor it. Deckbuilding makes cards much better.