I personally met this deck only once while playing Razakus Priest - I Dirty Rated Maexxna, stabilized with Wave of Apathy and proceeded to win with a Kazakus 10 mana Polymorph pot.
Not gonna lie, my opponent didn't enjoy it as much as I did lol
This was exactly my point while reading the tweets: really few people questioned the (first iteration of the) Battle Pass being less convenient for Arena, so I was surprised to see that concern.
However, Arena's rewards don't feel really exciting, at least from the point of view of a casual fan like myself: I understand that you can't ask to turn the mode in an easy goldmine, but winning 6 games for a card pack and, let's say, a Rare card is one of the worst feelings you can have from the game...
Okay okay, this is totally an explanation I can get behind: you know there are many cards, you know the community has been asking for it for a while, but his reason is clueless.
At this point, it is just a matter of time before it will happen, but for the meantime I satisfied with Celestalon's words.
I think this is the first step toward the creation of Neutral spells.
For what regards the card in itself, I totally love it: I'm quite sure it won't be anywhere near an auto include in every single deck but I'll still be happy to unpack it.
I think this card is strictly better than Captain Greenskin on curve (same effect + removal + slight chance to trigger a second time) and a slightly worse in the late game.
One more thing I've noticed is that people seem to forget that this is a Warrior and Rogue minion: Valeera's last months were completely centered around Galakrond, the Nightmare, but we may have enough support for a classic Aggro Rogue list (especially since Secret Passage will be a card).
I don't agree: Doctor Krastinov is better in Aggro decks too because it has direct impact on the board, something that Captain Greenskin lacks.
For example, you can play Krastinov, use it to remove a taunt and then go face with your buffed weapon.
The only scenario in which I see Greenskin better is when your opponent's board is empty, but that's not a very likely situation nowadays.
Beware: Captain Greenskin is still a playable card and will still see play, but Krastinov is almost always strictly better in today's Warrior and Rogue.
Not a bad one, but in my opinion it just doesn't stand a change against Jaina Proudmoore and Fire Mage Jaina.
My bad, I totally wanted to write Hadronox.
That is a really cool card back.
I personally met this deck only once while playing Razakus Priest - I Dirty Rated Maexxna, stabilized with Wave of Apathy and proceeded to win with a Kazakus 10 mana Polymorph pot.
Not gonna lie, my opponent didn't enjoy it as much as I did lol
This was exactly my point while reading the tweets: really few people questioned the (first iteration of the) Battle Pass being less convenient for Arena, so I was surprised to see that concern.
However, Arena's rewards don't feel really exciting, at least from the point of view of a casual fan like myself: I understand that you can't ask to turn the mode in an easy goldmine, but winning 6 games for a card pack and, let's say, a Rare card is one of the worst feelings you can have from the game...
Okay okay, this is totally an explanation I can get behind: you know there are many cards, you know the community has been asking for it for a while, but his reason is clueless.
At this point, it is just a matter of time before it will happen, but for the meantime I satisfied with Celestalon's words.
You have much courage, my friend.
Divine Rager not winning the Magma Rager Award is straight up a theft, don't @ me.
I think this is the first step toward the creation of Neutral spells.
For what regards the card in itself, I totally love it: I'm quite sure it won't be anywhere near an auto include in every single deck but I'll still be happy to unpack it.
I think this card is strictly better than Captain Greenskin on curve (same effect + removal + slight chance to trigger a second time) and a slightly worse in the late game.
One more thing I've noticed is that people seem to forget that this is a Warrior and Rogue minion: Valeera's last months were completely centered around Galakrond, the Nightmare, but we may have enough support for a classic Aggro Rogue list (especially since Secret Passage will be a card).
I have no proof, but I'd say yes: in my opinion, "class" is used only to distinguish these Legendaries from the neutral ones.
Yeah playing a 9 drop on 5 must be one hell of a play
FUCK.
What? Really? Lol
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Fuck.
I don't agree: Doctor Krastinov is better in Aggro decks too because it has direct impact on the board, something that Captain Greenskin lacks.
For example, you can play Krastinov, use it to remove a taunt and then go face with your buffed weapon.
The only scenario in which I see Greenskin better is when your opponent's board is empty, but that's not a very likely situation nowadays.
Beware: Captain Greenskin is still a playable card and will still see play, but Krastinov is almost always strictly better in today's Warrior and Rogue.
I think that Doctor Krastinov has better chances to see play together with Wrenchcalibur and Waggle Pick because of the tempo curve.
Looks like I've taken quite a liking on Warlock's Legendaries released in the last year: this one is no exception.
Because Rogue pairs with Mage and Warrior and Priest pairs with Warlock and Paladin: there won't be any Rogue/Priest cards in the next expansion.