bananaMurloc
LV.7Hungry Crab
Comments
137 totalIf anything the new version of the card back should be golden/better to distinguish the new players, as it looks like we will need to work hard to get it (1500/15000 HP Nefarios WAT)
Certainly harder than just sitting …
There are more places (try tesl.blog for deeper strategy discussions and what seems like pro-player interviews), but the ones I listed before looked like the most active, and were the only ones I could find in about a month of …
I may be wrong but I assume there will need to be some software patch/update before the new cards are effectively introduced, and may be opened out of a pack.
One of the main factors for me was the "first-10 packs Legendary" rule...
With that said, I started HS in the new year after Rastakhan so my only wild cards were from the last rotation (and I do miss …
I joined less than a month ago and also completed the intro mission, the other adventures are great and reward with good cards, and can be purchased with in-game gold (à la LoE).
TESL community is active but not …
<3<3<3<3 I just love them all!
Absolutely meta-defining, all of them...now that's going to rock HS and rebalance some classes!
MMhh now Whitemane or Catrina? Both!
Hey I like doing that too!
I tried experimenting with direction and number of turn but it does not seem to make a difference to the quality of the packs I open...
Also, leaving on a victory especially …
I'm bored of having dust triples with RoS...time for some brand new cards to play with my oldies!
I joined a couple of months before the 2019 rotation so I just have enough wild cards and decks to miss …
Do you have an hour to play against YAFW? Nope? Then concede.
Even on the other side I get bored of playing Warrior...although even with the boring hero power, I must admit the OP cards feel..well..powerful? But so predictable …
RNGesus giveth and RNGesus taketh...
Sometimes you lose and sometimes you win, you will generally end up being one side or the other of the good luck.
Just breathe, keep playing until you get luckier...don't stop on a …
I would love a format between Standard and Wild, something like an All-Stars mode, but more regulated with only the most broken cards/combos banned: random weekly "out of ban jail" picks maybe? Or maybe whichever card combo allowed #1 Legend …
That's a brilliant idea!
Also one could imagine an adventure to receive dust (puzzles?) or to duplicate an existing non-Legendary card.
I've been playing a fair bit of TES:Legends during the mobile buff outage, and it offers tons …
I only ever managed to pull the [card]Star Aligner[/card] effect during that brawl where cards costs where decreasing every turn.
I always found it extremely hard to combo but....boi when it happens!
Not won with it yet, but I manage to lose partly *because* I had it in my hand.
Playing against a Thief Priest, who milled himself faster than I did, then used [card]Madame Lazul[/card] when I had 3 cards …
Just learnt the hard way that this can pull [card]Bomb[/card], which are annoyingly costed at 5 mana...
I personally used [card]Jepetto Joybuzz[/card] with success so far, it helps pulling wabbits (and pre-buff, it gives them a 1-mana discount).
It can also help get a discount on [card]Spirit of the Shark[/card], too.
I found [card]Daring Escape[/card] …