bananaMurloc
LV.7Hungry Crab
Comments
137 totalMaybe the next enhanced power will heal an allied minion for 2 OR deal 2 damages to an enemy minion to reflect that control tendency
The flavour of "adjacent" classes is excellent, and they really highlighted the common synergies between those classes.
I love dual classes cards in general, especially that feeling when you open a powerful legendary that is potentially usable in two …
Interesting cards! That red acolyte could become a staple in red coliseum aggro.
I never prebuy and I will never buy the darn battlepass, but I bought this bundle for the value: got rewarded with Rifle and ETC, plus opened a golden Krastinov and Rattlegore, so won't complain!
Very surprised that this …
I agree: today's shaman is yesterday's paladin...looks like the tables have turned
FINALLY! A SECRET THAT Works well with Rhyssa! Oh wait...
Sounds fantastic and will add more depth to gameplay AND lore!
It's out again this morning, in Europe at least !
I've been playing F2P since beta and I have all the rares (94%) and mythics (60% so 59 cards) I really wanted.
If you want a comparison with LoR, there I also F2P since beta but I have a …
Blue also means it doesn't take the minion's action, so it can be used when it arrives, while orange like attack or move is subject to summoning sickness.
I love both classes (Mage+Shaman), I love flexible cards, I love Ras.
Groundskeeper's not half bad, either.
I would try this in Rogue with my Al'ar and wax dragon!
That would help turn 3 bad legendaries into one fun deck at least...
holy sh!t! I love the new cards!
Spellburst seems super fun and powerful, same for the bicolour cards!
That's it I am now officially HYPED
The whole trope/concept of white representing good and life versus black representing evil and death is becoming problematic in many games.
I will always have fond memories of the bunny hopper game, had so many snowballs with it!
Try my kitty variant (just swap bunnies for kitties):
[deck]6192[/deck]
Welcome back buddy, you were sorely missed!
Quest completion can start promptly again, and without you Murloc decks felt empty.
Poor innocent thing never had anything to do with Galakrond.
I like the idea of unnerfing Conjurer's Calling.
With [card]Grave Horror[/card] rotating , CCing a MG will always give another MG, so no more Taunt for mage.
I suppose that's still quite powerful though....they should have introduced a …
I would argue the majority of other CCGs offer refunds.
Both Mythgard and TES:Legends do refunds on nerfs.
Mythgard (still on open beta) gave back 100% craft dust value of the nerfed cards on decraft (like HS).
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