Brandon
Lv.15Old God Fanatic
Comments
Despite playing HS for a long time, i just reached legend for the first time! I did it using Control Dragon/Naga Warrior!
Finally got that Legend card back, and i got [card]Raj Naz'jan[/card] as my free legendary.
(Would have liked posting an image, but i dont know how to do it... And dont want to go through the …
My opinion on changes:
[card]Switcheroo[/card]: Deserved nerf. This isn't a change because of power level, but because of how it feels to play against a deck that abuses this card. In standard it felt bad facing 12/12 [card]Twin-fin Fin twin[/card]s on turn 4, and in Wild it was miserable to get OTKd on turn 3-4. Also good thing it …
[card]Argent Squire[/card] but a mech. This seems really good for Handbuff paladin specifically. This curves well into [card]Prismatic Jewel Kit[/card]. And it might just see play in other mech decks because of the buff on the battlecry. (Good in Mech paladin if it hits [card]Seafloor Savior[/card].)
To quote myself when [card]Spitelash Siren[/card] was revealed: "Let's be on the look-out for any Spell damage Nagas, because then we might see some OTKs pop up". Yeah here it is. Let's be carefull of [card]Spitelash Siren[/card] OTKs.
Here is a card that will be able to either enable many OTK/miracle decks or will just be a solid minion in any spell or nage deck.
Either it's a new OTK enabler, or it's a trash pack filler. That being said, maybe [card]Defend the Dwarven District[/card] might like it because they can cast their own spells onto it, if your opponent tries playing around them by not playing minions.
Super good in mech decks, and honestly balanced by the fact that it costs 2 mana. Solid mech.
Insane curve with [card]Security Automaton[/card] and it's also good if you have a [card]MEcha-shark[/card] on board. I think this will see play in some mech decks. (Also good curve into [card]Bubblebot[/card])
[card]Acolyte of Pain[/card] and [card]Whelp Bonker[/card] are often better for drawing cards. The only deck that might consider running this is either a draw starved Control warrior which i dont see happen, or Deathrattle priest because it's a deathrattle but yet again i dont see that happen that easely.
Insta-include in Pirate warrior and Pirate Rogue. On top of all of that, it will also see play in Aggro/Tempo DH decks, because DH also attacks with their hero VERY often.
In wild, yet again Pirate warrior and maybe some pirate or ODD Rogue. ODD DH will probably use this as well.
Can they PLEASE stop printing these …
Hot garbage that will only see play in shaman.
Silence and Mill decks will love this. Also let's be careful about Millock, because [card]Tamsin's Phylactery[/card] can turn this into a scary combo, which might end up being played way faster than the OWLTK variant, because the main combo card here costs a lot less mana.
Insta-include in any murloc deck in both standard AND wild. Very strong card! This costs 1 more mana than [card]Murloc Tastyfin[/card] but has a battlecry AND it draws 1 more murloc. This is soo good.
I see this getting played maybe in Deathrattle priest because it's a sticky minion and it has a deathrattle. Maybe some other control decks might consider this as well, because it's lifegain and a sticky taunt.
It's just weird that it's not a mech, i hope this a mistake they made when showing the card.
Insta-include probaby in BIG spell Mage, just because it's only beneficial to them AND it provides a big taunt to keep them alive. Of course if any other BIG spell decks show up, this might just see play in those decks as well!
a rush mech with a 2x [card]Piloted Sky Shredder[/card] deathrattle but it only summons mechs? This to me seems like a must-include in a lot of mech decks. Also the random mechs can highroll into [card]Mecha-shark[/card]!.... Or lowroll into [card]Explosive Sheep[/card].... Maybe this is why [card]Explosive Sheep[/card] is still in the core set...
I see this getting played in …
Insane card. Must include in Murlock.
In wild this might be a better option in Shudderwock shaman than the iconic [card]Saronite Chain Gang[/card] because of it being immediate removal. Also this will be a must-include in Murlock shaman. If Murlock shows up in wild, it will include this as well.
Silence priest, meh.
Great 1 drop for a bunch of decks, and any naga decks might just run this. After all, it's a cheap "If you played a naga while holding this" activator. And [card]Spitelash Siren[/card] can use this to cheat mana.
2 mana 2/3 taunt that gives you 3 armor. Yeah, insta-include in every control warrior deck!.. untill a future expansion prints something better.