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Bystekhilcar

LV.7
1,250/2,500 XP
Joined Sept. 2019 335 posts 1,750 XP 270 achievement pts

Comments

332 total
+2
The Elusive problem and solutions

That's the issue with that list. Run down it and all you'll see is a couple of very expensive AoE removals - which walk right into Deny - and a lot of single-target removal spells which are fundamentally inefficient in …

6 years, 2 months ago
0
Daily rewards too powerful compared to normal play

Slammin' the downvote (which I actually rarely use, props to the thread for reminding me it existed).

This thread feels like the epitome of entitlement to me, really. Frontloading XP rewards into quests and FWOD bonuses is optimal both …

6 years, 2 months ago
+1
Legends of Runeterra Patch This Week! New Guardians, Yasuo Animation Speed Increased, Keeping an Eye on Experience
Quote From Fluxflashor

Yeah, I really love the way Riot communicates with players. League has had consistent patches for so long so it is a very welcome return for Legends of Runeterra. Hearthstone and Blizzard are such a …

6 years, 2 months ago
+3
That moment you know you have a bad idea

Hah, you'd be amazed. If I'm particularly interested in an expansion, I will theorycraft a huge number of decks (I think last time I did this I had ~14) and I will make damn sure I have all the necessary …

6 years, 2 months ago
+1
Favorite champions not yet in the game?

I think to really get the flavour you need to make it dependent on killing rather than striking. I'm also sceptical about giving him challenger, though I accept that your reasoning was probably that he would kinda suck without it …

6 years, 2 months ago
0
Are we OK with decks having no champions!?

I think you could actually broaden this question a little to allow for a more engaging conversation. What should champions be?

KANSAS above is entirely correct - what champions are, at present, are simply more powerful followers. They have …

6 years, 2 months ago
0
Non-Mana Deny Nerf Idea

I'm actually not wholly against the idea of increasing its mana cost, personally. To be clear - I don't think the spell itself is problematic in a vacuum, but by its very nature, it doesn't exist in that vacuum; in …

6 years, 2 months ago
+1
Not a fan of random upgrades in chests

Without delving into rebuttals of individual posts:

- I agree that rewards being semi-random is rather off-message for the goal they were apparently going for with the game's reward system, but personally don't have an issue with it

6 years, 2 months ago
+1
What is the Shen emote supposed to convey?
Quote From FortyDust

They are whimsical animated stickers, for crying out loud. They aren't even voiced!

There is no etiquette, and there never will be.

Anyone who has a problem with the way another player is …

6 years, 2 months ago
0
Duplicate Champion question
Quote From DoubleSummon
Quote From Bystekhilcar

To be fair, it's not 100% intuitive; there are some interactions with buffs and bounces that don't make a lot of sense. As an example: if you've played a Poro-Snax …

6 years, 2 months ago
0
Feedback on the gameplay/balance

- There's some validity to your point on deck size - decks are substantially larger (proportionally) than similar card games for the relative health totals. Magic is a poor comparator given its continued reliance on the Lands mechanic. However, simply …

6 years, 2 months ago
+1
Overwhelm does damage to nexus even if the opponent has a barrier..
Quote From BlueSpark
Quote From KANSAS

The thing about a digital card game is that regardless of what the card says, it can be programmed to do whatever the programmer wants.

I agree …

6 years, 2 months ago
+2
Tirion too strong?

Haven't played HSBG in quite some time, but looking at it purely from a design perspective:

Tirion is definitely overtuned in a vacuum. Sure, he's fixed as requiring primarily minions with no type, but equally, that's not all that …

6 years, 2 months ago
+2
Duplicate Champion question

To be fair, it's not 100% intuitive; there are some interactions with buffs and bounces that don't make a lot of sense. As an example: if you've played a Poro-Snax with a Lonely Poro in hand, it'll get buffed to …

6 years, 2 months ago
+7
Comparison of Design: Wild Growth and Breath of Dreams

Frankly, Wild Growth wasn't a problem card at all. The problem was they wanted to print Breath of Dreams, and similar cards, but there was no real point because Wild Growth already existed. The only solutions to that problem are …

6 years, 2 months ago
+1
Did I purchase 5 copies of Senna?

I've had a similar issue, noted on another thread. showing three Vladimir purchases for Wild Cards which I don't remember making; Vlad isn't in my collection and the refund button throws an error when clicked. Safe to assume there's some …

6 years, 2 months ago
0
"The Ruination" is a horrible concept for a card. Balance issues.

'I am bad at card games and would rather assert that cards are busted than understand how I could or should have played around them: the thread'. Less snappy title, but I feel it's more descriptive.

As an aside, …

6 years, 2 months ago
+1
What Rewards Drop From Vault Chests in Legends of Runeterra?

Possibly weird, but I'll be wanting to get the token as a minimum every week - not for the rewards, but simply because I enjoy Expedition more than constructed right now and want to get it to be 'free-to-play' ASAP …

6 years, 2 months ago
0
Favorite champions not yet in the game?

Regrettably the images aren't loading for me so I can't comment on the cards themselves. 

@Oldmansanns - If I were designing Kog he'd probably be a low-cost, low-stats champion (I'm thinking 3 mana 3/1 right now, with the 1 …

6 years, 2 months ago
0
Anyone else getting "false duplicates"?

Haven't noticed directly, but I also haven't been paying particularly close attention. There are quite a few UI bugs I'm noticing though. Most notably, my store refund page says I bought 3 copies of Vladimir with Champion Wildcards. Possibly I …

6 years, 2 months ago