Comments
332 totalJust thinking, apropos-of-nothing, of specific health break-points to think about in LoR. Meta's still in flux, of course, but there are enough trends emerging that we can think of:
1 - Vile Feast
2 - Mystic Shot, Fleetfeather …
Quote From greenhatjynx78 thanks guys, it would be cool if it negates but atleast now i know not to use it against recall it will be good against challangers trough.
Tbh it's not a great …
Quote From BlueSpark d in a different thread (the patch predictions, I believe): Make Ledros bounce to the top of its owner's deck instead of their hand. Boom, suddenly the immense card advantage Ledros generates is gone. If …
Quote From DoubleSummon -snip- I am not salty I just see that those decks are way too dominant, and Elise is too good of a 2 drop, I play fearsome/spiders/hecarim for a while so I am asking …
Agree with basically everything in the OP. Would also add that I'd like for Play mode to remember whether I last played Ranked or Casual when clicking it rather than defaulting to Casual every time, because I can see myself …
Quote From OldManSanns In general: for spells and effects that do multiple things, the game tends to err on the side of doing what it can and NOT fizzling--e.g., if I play an Augmented Experimenter to deal 3, …
I hadn't really thought about this up to this point, but it's a valid consideration. It does seem like an odd inconsistency given Shadowshift's use in battle (and thematic feel). If I had to give a technical answer I'd argue …
Agreed that it should be visible to the player - the main difficulty (I'd assume) is the way of creating visual clarity. At a glance, it'd be easy to miss the negative number there - and it'd be usually more …
Quote From OldManSanns Quote From FortyDust In general, you want more third copies of the better cards instead of so many doubles.
I know. Extreme loss aversion: I HATE opening 4th copies from …
Eh, it's arguably underwhelming, but for something we didn't really expect and we paid nothing for it's fine. Custom VOs would probably have a disproportionate cost-benefit given they'd need to get the VA talent back in for it (I presume …
Quote From DoubleSummon Guess why anivia was nerfed to 7 mana from 6? yep this combo.
it's too memey because dusk and dawn only works with high mana cost comboes otherwise it's not that great, and it's …
Quote From CursedParrot He should really return to the top of the deck instead, that way you can’t play him the turn he dies (and he doesn’t give you “card draw” when he dies
That …
To be fair to the OP, I made that same mistake initially. It feels like it should be a Spider, though it's clearly not. *shrug*
Quote From Nohgolgh -snip- lots of stuff -snip-
All of which is an analysis of the card itself - the OP was on rounding on the burn effect. Throughout the entire thread I've not been …
Not sure this was necessary - I am very aware of my singleness :P
Quote From OldManSanns Quote From Bystekhilcar Having considered that point now, I do agree that the Fearsome keyword is kind of problematic. Though I stand by my disagreement on the burn rounding up/down, because again, if …
Zilliax isn't an autoinclude because he's too good - he's an autoinclude because he's splashable. Design-wise you could argue that the two are the same thing, but from a pure balance perspective they're not.
Quote From franky -snip- Indeed, but that would have to be 2 turns later, where I would be dead already. And that would be 2 more cards to draw, where he could draw Decimate and Blade's Edge …