dapperdog
LV.20Dragon Scholar
Comments
5,728 totalThere was a time where I doubted [card]si:7 skulker[/card] could even feature in standard. Proven wrong then. And this card is an even bigger version and more consistent with its effect.
So if nothing else, if midrange comes back …
Its an arena card. Because if [card]lifedrinker[/card] actually does make it to standard, this card just lost all reason there is to even get a second glance at all.
Vanilla stats plus draw a naga. If you squint hard enough it actually reads, draw the second copy or your win con.
Good card I guess. It does have a condition that makes it unplayable on curve most of …
That's a lot of stats for a measly condition.
But [card]mor'shan elite[/card] never did make the playoffs. Will this one share its fate? At least it has taunt by default, I guess.
Don't know if that's enough, because …
Fits neatly into burn shaman. That alone makes it playable no matter what the meta would be next.
And this being a fire spell means that's one more card you can draw from [card]multicaster[/card]. The dredge effect is just …
Looks like this is where shaman is heading towards this expansion: murlocs and swarming piranhas.
Forget the piranhas for a second, and this card is unusual in that its a murloc and that it actually has a decent chance …
It basically tutors your win con, or itself. Even at its worst, it will draw you a card while having decent stats to survive for more than a turn.
But Ive a feeling it'll likely be supplanted by [card]field …
[card]Arcane intellect[/card] for priest that occasionally creates good memes.
That's it really. It does what it needs to do - Draw two minions. Maybe that's good enough in the grand scheme of things. The secondary effect will only occasionally …
Unless there's more stuff behind that we're not seeing, this is one of the worst colossal minions so far. Not because of its stats and potential healing, because those certainly tick the boxes, but because its in a class that …
2/2 for two mana is bad enough. That it'll grant the next card a 2/2 buff is quite something, but your opponent will be able to sniff it a mile away, and you're still giving tempo off to do it, …
I like it because it cheapens [card]the garden's grace[/card]. On its own, at least it'll make 3 taunts, so that's not completely a hopeless card.
But if the next paladin archetype is quest, or buff, then this card has …
Potentially broken card, depending on the mechs available. If [card]replicating menace[/card] is in core then this card is just completely nuts. Otherwise, it'll likely just be as good as [card]defias cannoneer[/card] in that it'll fire once and then never again.
…A crucial card for any mage that's not playing that god forsaken archetype that's spell mage.
But you do have to play nagas though, and whether this card rises up to be cream would be if there's enough nagas …
It'll likely be in all aggressive hunter decks and quest hunter as well.
Why? I mean it doubles your spells. [card]Aimed shot[/card] alone deals a massive 12 damage for 5 mana the next turn after this one. Need there …
Its a smaller [card]scale of onyxia[/card] that also happens to curve from a turn 3 wild growth.
Probably played in most if not all druid decks simply because its druid and there's little to no early game removal post …
Wonder if you're allowed to hit face and two enemy minions. Or if the stipulation is that you must first swing at an enemy minion, or this thing wont let you swing at another. Because if we're looking at the …
Is this the first colossal minion to feature the appendage in front of the minion itself? I wonder if the positioning when summoned will actually reflect that.
Regardless, this minion is not really all that good. It heals you …
Interesting cards:
[card]Crushclaw enforcer[/card] - For when you have a specific naga in mind
[card]Cutlass courier[/card] - Tutors pirates. Which in most cases would mean your win con, aside from itself of course.
[card]Immortalized in stone[/card] - …
As you say, there is actually not many dragons left, and we're left assuming that the aspects and cards like [card]brightwing[/card] actually stick in core. But since this card also requires said tribe minion to actually be on board, it …
That's true. Im just saying its unfortunate that non-aggro decks usually dont use it, even though its healing, because there's usually more efficient healing cards available.