dapperdog
Lv.20Dragon Scholar
Comments
Well, patch is up, and you'll no doubt be stunned to hear that they are NOT available via gold. 10 usd please.
I think dredge is more effective in fishing those cards out, because we're talking about replacing your entire hand here. So if you're holding onto some key cards then finley is just unplayable. Dredge gives you a key card while letting you keep your hand, that's much better in my opinion, in most situations.
How does cards like [card]spellcoiler[/card] work? Does it all have to happen in one turn, or will the card actually remembers that the requirement has been fulfilled throughout the game? Guess those yellow borders will be working overtime in this expansion.
As for the new keywords, Im down with all the colossal units, which seems strong, but I fear …
Is there something Im missing from this picture? Like why is finley being upside down in this pic?
The card effect itself is interesting. Basically if youre being screwed by your mulligan you can try again. That's fine I suppose.
Its likely that dredge will only truly be playable alongside cards that actively put stuff at the bottom of your deck. The idea that we get to choose whats coming the next turn is a neat idea, but I doubt we'd be actually putting cards like these into the deck just to take advantage of the dredge effect.
[card]tuskarrrr …
Its probably never going to happen. Allowing an option to covert coin to gold simply worsen an existing problem, of which mercs is fairly notorious Im sure; bot-ting
Despite what anyone may say about mercs, its hard to see past the obvious fact, and that is that the game is shallow, in a manner that makes pokemon look like …
Its right next to the alterac valley pack, beneath all the skins.
If Im not mistaken it used to be featured on the front, but obviously they've been churning out these skins like a halloween convention so its been shifted downwards.
This one took much longer than I expected. Either your algorithms are getting smarter, or the words are unexpectedly harder to find because of the many unusually made words this time round.
Quote From aposteljoe Maybe if I post my Orc team you can say if it is to weak or if I'm making mistakes.
Garrosh @Tusks of Mannoroth lvl3
all skills lvl3 - but I have 250 coins to spendThrall @Ring of Strength lvl4
all skills lvl 3 - 60 coinsSaurfang @Serrated Shield lvl3
…
This brawl should just be named: Turn one concede. Because if you dont start turn 1 then you might as well just leave.
Because if your opposite is dhunter, why bother trying?
A bizarre choice to say the least. It also costs 7 with 3 overload, and all it does is give you 3 murlocs in your hand. Talk about being bad, lol.
I doubt pirate warrior in standard will ever be good. Even pre-nerf it was a terribly linear deck of which any high level player thats not playing druid easily beats. The only way it'll ever be as broken as it is in wild is that team5 prints a ton of cheap pirates and somehow gives warrior decent card draw as …
Well, I was thinking that it'll be leaked out before release and here we are. So much for all that pandaria speculation on reddit. I guess that pretty much removes any possibility of a new class until the following year as well, because it wouldn't make much sense to have a new class at any time other than the first …
Sorry, seems like I misread the rules.
To make up for it, I'll continue the chain.
Basically, its a better [card]magma rager[/card]. But if you can heal it, or give it health, then its just a good aggro 3 drop. The fact is if it attacks even once, it'll already have done its job most of the time.
…Quote From Tetsuo @Alleria & @allthehype: Thanks for the suggestions! Unfortunately I don't have some of the mercs you suggested (I've maxed out [merc]Bru'kan[/merc] and [merc]Guff Runetotem[/merc], but I've yet to accumulate enough coins for [merc]Malfurion Stormrage[/merc] lol), and I haven't been using Gruul at all so I'll need to level him up first. I nearly beat Rend …
If they remove the dragons, which Im doubtful that they will, then noz day would be similarly kaput. I certainly wouldn't put it past them to do something like this, its a fairly small xp boost at the end of the day after all.
I remember reading somewhere that team5 will not be making big changes to the core …
Quote From DragonDraena If you want the equipment, I believe your Galvangar needs to be in the party, so an orc comp makes sense.
I just tried it (with Xyrella), and they got their butts kicked by the massive amounts of attack that the bosses rack up so quickly.
I think murlocs could work here, but …
Dont let this seemingly useless card fool you, it's going to take over the meta at some point.
Rogue spell, I'll leave it to you guys in figuring out what this monster of a card can do if it were ever printed in standard.

Train heist, which will then result in yet another name change for an established character. Turns out Bobby K is evil capitalist during the day but its getting too easy for him so he moonlights as a highwayman just for the kicks. Robbing isn't fun when there's no wailing and gnashing of teeth.
Expect an apology video where he …
If it is about the patch its unusual. I mean, they shifted buggy patches out before, what makes us think that they wouldn't do it again?
Might be either something to do with one of the leads needing to take an emergency leave, or perhaps they needed to redo the presentation for some reason. Either way its disappointing as …