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dapperdog

LV.20

Dragon Scholar

2,063/5,349 XP
Joined July 2019 5,705 posts 28,810 XP 1,890 achievement pts

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5,694 total
+1
Raj Naz'jan is a New Hunter Legendary Card Revealed by DJQM for Voyage to the Sunken City

Probably because its fullest potential is an extra 8 damage. But realistically its probably doing around half of that, because hunters suck at control, so games will barely last more than 7-8 turns at best.

The scaling is best …

4 years, 1 month ago
0
The Garden's Grace is a New Paladin Card Revealed by Myrtle Sarrosa for Voyage to the Sunken City

If your holy spell costs 0 when you play it, then it doesn't discount this card. At least that's how the description seems to imply.

So its already hard enough to discount this card, and you're inserting a card …

4 years, 1 month ago
0
New Hunter Minion - Fluffy Hunter Naga

Its good, but not as good as [card]twinbow terrorcoil[/card].

The only thing this card can hope for is being in a hunter combo deck, where you can copy this card and then blow your opponent up with a few …

4 years, 1 month ago
+1
Raj Naz'jan is a New Hunter Legendary Card Revealed by DJQM for Voyage to the Sunken City

Looks good, but probably not going to be doing much realistically. The most it can do is probably 8 damage, because there's no earthly reason why anyone would leave this thing alive for more than the turn its played.

4 years, 1 month ago
0
Blackwater Behemoth is a New Priest Legendary Card in Hearthstone's Voyage to the Sunken City Expansion

Its also 2 turns earlier. If Im going up against an aggro deck, of which the healing is the most relevant against, [card]lightshower elemental[/card] will heal me for 8 and block at least an attack 99% of the time, as …

4 years, 1 month ago
0
New Neutral Minion - Piranha Swarmer

Of all the cards to get alt skins its this one. Just a palette swap, mind you. A dip into the waters before one day selling alt arts for other cards Im sure.

Probably see it generated more often …

4 years, 1 month ago
0
New Neutral Minion - Excavation Specialist

There was a time where I doubted [card]si:7 skulker[/card] could even feature in standard. Proven wrong then. And this card is an even bigger version and more consistent with its effect.

So if nothing else, if midrange comes back …

4 years, 1 month ago
0
New Neutral Minion - Baba Naga

Its an arena card. Because if [card]lifedrinker[/card] actually does make it to standard, this card just lost all reason there is to even get a second glance at all.

4 years, 1 month ago
0
New Neutral Minion - Crushclaw Enforcer

Vanilla stats plus draw a naga. If you squint hard enough it actually reads, draw the second copy or your win con.

Good card I guess. It does have a condition that makes it unplayable on curve most of …

4 years, 1 month ago
0
New Warrior Minion - Blackscale Brute

That's a lot of stats for a measly condition.

But [card]mor'shan elite[/card] never did make the playoffs. Will this one share its fate? At least it has taunt by default, I guess.

Don't know if that's enough, because …

4 years, 1 month ago
0
New Shaman Spell - Scalding Geyser

Fits neatly into burn shaman. That alone makes it playable no matter what the meta would be next.

And this being a fire spell means that's one more card you can draw from [card]multicaster[/card]. The dredge effect is just …

4 years, 1 month ago
0
New Shaman Minion - Piranha Poacher

Looks like this is where shaman is heading towards this expansion: murlocs and swarming piranhas.

Forget the piranhas for a second, and this card is unusual in that its a murloc and that it actually has a decent chance …

4 years, 1 month ago
0
New Rogue Minion - Cutlass Courier

It basically tutors your win con, or itself. Even at its worst, it will draw you a card while having decent stats to survive for more than a turn.

But Ive a feeling it'll likely be supplanted by [card]field …

4 years, 1 month ago
+1
New Priest Spell - Switcheroo

[card]Arcane intellect[/card] for priest that occasionally creates good memes.

That's it really. It does what it needs to do - Draw two minions. Maybe that's good enough in the grand scheme of things. The secondary effect will only occasionally …

4 years, 1 month ago
-1
New Priest Minion - Blackwater Behemoth

Unless there's more stuff behind that we're not seeing, this is one of the worst colossal minions so far. Not because of its stats and potential healing, because those certainly tick the boxes, but because its in a class that …

4 years, 1 month ago
0
New Paladin Minion - Seafloor Savior

2/2 for two mana is bad enough. That it'll grant the next card a 2/2 buff is quite something, but your opponent will be able to sniff it a mile away, and you're still giving tempo off to do it, …

4 years, 1 month ago
0
New Paladin Spell - Immortalized in Stone

I like it because it cheapens [card]the garden's grace[/card]. On its own, at least it'll make 3 taunts, so that's not completely a hopeless card.

But if the next paladin archetype is quest, or buff, then this card has …

4 years, 1 month ago
0
New Mage Minion - Mecha-Shark

Potentially broken card, depending on the mechs available. If [card]replicating menace[/card] is in core then this card is just completely nuts. Otherwise, it'll likely just be as good as [card]defias cannoneer[/card] in that it'll fire once and then never again.

4 years, 1 month ago
0
New Mage Spell - Gifts of Azshara

A crucial card for any mage that's not playing that god forsaken archetype that's spell mage.

But you do have to play nagas though, and whether this card rises up to be cream would be if there's enough nagas …

4 years, 1 month ago
0
New Hunter Minion - Twinbow Terrorcoil

It'll likely be in all aggressive hunter decks and quest hunter as well.

Why? I mean it doubles your spells. [card]Aimed shot[/card] alone deals a massive 12 damage for 5 mana the next turn after this one. Need there …

4 years, 1 month ago