dapperdog
LV.20Dragon Scholar
Comments
5,694 totalIts 1 mana deal 3 damage to face.
Most of the time its single most utility is indeed to do just that. As to whether it'll see play outside highlander, probably not. Best chance is in dhunter where dealing …
Its a fine card for what it is.
Probably more relevant to rogue that dhunter since rogue needs the draw more urgently than dhunter and a 2 mana draw 2 is handy.
This card is basically here to save a minion from being removed.
So cards like [card]illidari inquisitor[/card] can be saved for the next turn and lose absolutely nothing in initiative.
But of course, the real power of this …
I love this card.
But hearthstone has moved beyond these things. Still, it is a taunt minion that cant be interacted with.
Dont think it'll make much impact but you got to respect the taunt and lifesteal at …
Its more relevant to rogue, since it allows poison rogue to essentially remove minions without sacrificing weapon swings. Plus, with enough durability you might scupper your opponent's plans to viper it, since they now have to get rid of this …
If youre playing an elemental deck this card is a shoo-in.
If youre not, then this card is trash.
So is viability is stuck to elemental decks. Have to respect it, but I dont think I'll be seeing …
Its great vs aggro assuming you're playing control, but its really never realistically a good AoE choice.
4 mana to deal 2 damage is bad enough. 2 damage really doesnt kill much nowadays. At most this card is a …
At first I was thinking it might be an epic from a miniset that actually sees play and then I see what team5 did to cap it in its knee (not that it has any)
Being a deathrattle means …
I dont know what this will do but it'll be broken as fuck at some point and team5 would be forced to nerf and hand out apologies.
Only good thing is that this card is difficult to trigger (so …
It'll see play because its a highlander payoff.
But its not a very good one. There's just tons of elementals to discover so your range can go from [card]ragnaros the firelord[/card] to [card]bubbler[/card], and if all three are not …
So this is it? The long wait for Therazane only for her to end up like this?
Basically a stat monster, similar to [card]lor'themar theron[/card], except this only works with elementals and more crucially, this is a deathrattle. Essentially …
Perhaps unsurprising. Duels have been in the rut for quite a time now, perhaps since they practically killed the bucket system and every game progressively gets greedier to the point that post 7 wins is almost always a value matchup.
…Here's my own comments on the changes;
- Changes to [card]barrel of sludge[/card] will not truly make a difference to sludgelock. The main problem here is really the fact that the entire archetype relies so much on two cards: …
Just go mill druid on this one.
Typical stuff. [card]Biology project[/card], [card]dew process[/card], and [card]naturalize[/card], [card]jade idol[/card]
[card]Reno, lone ranger[/card]. In case your opponent gets any ideas and plays mechacthun.
Funny thing is. Theres so …
Its only a brilliant nerf if the idea is to keep its essential power level but disallowing a naked sharpshooter on 3 turn, which to be fair happens rarely anyway.
I think team5 wants to monitor this a bit …
Well, we get some nerfs but surprisingly few changes, given that elemental shaman is just dead on arrival.
- There's only two possible changes to [card]blindeye sharpshooter[/card]. Either a mana increase to 4, or it gets the damage dealt …
Its likely to be random. But I can confirm that he cant turn your golden cards gold so to get this achievement you'd need to have a deck of normal cards and lots of luck because he'll likely never survive …
I think its sufficiently convoluted and slow enough in wild that it'll never realistically be a problem.
The most intricate nerf would simply to turn this into a spell, making it impossible to bounce.
Unfortunately, if you cant reliably turn this into a win con theres simply no reason to actually want to play excavate warlock. I …
It'll probably be something like reduce 2-4 damage, or just flat out make it deal damage instead of stealing health.
Whatever it is, Im not optimistic that snakelock would be gone for too long. The point is simply to …