dapperdog
LV.20Dragon Scholar
Comments
5,694 totalYou'll never not play this card.
Plain and simple, excavate cards tend to be above the average power level of vanilla cards so even at the very worse you'll get a card that may not suit your particular playstyle, …
I really wonder how far has team5 thought about the design of [card]the azerite scorpion[/card].
Coupled with plenty of excavate options ([card]Drilly the kid[/card] basically fills 5/8 of it by itself with a simple shadowstep), its hard to see …
Its a spell, it discovers specific tribal minions, and it discounts nagas.
Yes, it'll see play. If nothing more than the fact that its easy to play, and its easy to see how this card can be useful. Discounting …
2 mana deal 3 damage. Yes thats what it is.
The quickdraw is a bonus. Its neither big enough to warrant just playing it when you draw it, and even if you triggered it its not gonna do more …
Filler for highlander, filler for arena.
You'll never see this card outside of that. In a way, its a nerf to outcast discover cards. The card does give loads of stats and rush, but we're way past the time …
This card should by right share the same fate as cards like [card]saronite shambler[/card]
And yet if you can build around enough cards that give you attack damage, there is a world where you can just jam them all …
3 mana to deal 2 damage, in hopes of discounting future turns. The card isnt bad I'll give it that.
At present moment, its best application is actually for big dhunter, where you can discount [card]felscale evoker[/card], and another …
To me its way too expensive.
Considering that similar cards like [card]full-blown evil[/card] costing 3 and does more or less what this card will be doing really is a kick in the teeth for this card. Even cards like …
It'll see play, and should actually be part of dhunter's set of core cards because what it does is what the class needed since its inception.
Being able to essentially guarantee outcast means for bigger decks you can actually …
I personally dont think it'll be as successful as it would compared to stuff like [card]lady s'theno[/card] and [card]spitelash siren[/card].
As an OTK card, it'll require quite an astonishing amounts of discounts to do and it has absolutely no …
I have absolutely no idea why this card is a legendary card and why it needed to exist for dhunter.
Discover two cards, or three at the max. And all of these cards are on a dice roll as …
This card will see play if nothing more than the fact that its a disruption card.
And true to disruption cards, the fine line between playable and crap starts with the question of how consistent this card can be …
[card]barbaric sorceress[/card] is still in standard.
Sadly, when you look at the pool of big spells mage has in standard you'll likely be struggling to fill those positions, not to mention that building a mage deck with few spells …
Probably not that great. Its main application is to tutor out specific arcane spells, but in a collection filled with arcane spells, it'll have its work cut out for it.
Not to mention that most secrets tend to be …
Mage never need shit like these.
But Id concede that its fairly meta dependent whether it sees any play. [card]combustion[/card] saw play because it was one of the few cheap AoE cards available that does the job fine. This …
Its the sort of card that'll never realistically be placed into a deck.
As a secret its kinda shit, comparable to [card]mana bind[/card], a card that didnt see any play when it was introduced and is seeing only niche …
Its freezes it excavates.
What more do you want out of this card. Its gonna see play, because it does two things that mage wants.
The biggest problem with this card is that it requires you to play elementals, and on curve no less.
Or in other words, team5 requires you to play about as anti-mage as it can get. Its like asking druid …
Bonkers card that is only buffered by the fact that its not exactly easy to play this on curve, since excavate cards tend to cost at least 2.
But its surely one of the worse cards you'll ever face …
Its basically a combo enabler, but at present Ive no idea what this card can do consistently in the standard. Rainbow mage does generate loads of crap but none of them tend to win the game for you.
But …