dapperdog
LV.20Dragon Scholar
Comments
5,728 totalSo shaman is the only class that gets to use cards from two different classes this expansion. Might as well I suppose, given that hunter couldnt even use theirs.
[card]travelmaster dungar[/card] - Its basically master oakheart, which will likely …
Well its not surprising that microsoft is already pushing its fingers into the hearthstone pie and decided, like they always do with other developer studios, that the franchise needs to make more money.
So less free stuff (board, music …
Ah yes, the most toxic set has now arrived, let's have a look;
[card]Mistah vistah[/card] - Normally youd look at cards like this and just laugh. There's no chance druid can survive three turns playing nothing but …
[card]Hamm, the hungry[/card] - I love the idea, the art, and the fact that hes chewing on an oversized joint but honestly, this card isnt really good. It'll see play because it enables druid cards, and it still does remove …
Seems to be that way, thanks for the clarification
[card]Sasquawk[/card] - Its a good card that will see competitive at some point. As to what it will actually do, Ive no idea because it can be anything from board reload, to a hail mary for lethal. Guess we should …
Its the same argument for stuff like [card]nine lives[/card]. Its not that the card is bad, but if the card is only playable in the late game, and only after key targets are dead, assuming it doesnt get transformed or …
[card]Narain Soothfancy[/card] - Its not a bad card but Im not sure any archetype that actually wants to play this would be successful. It gives you two copies of the card at the top of your deck but you still …
[card]Aranna, thrill seeker[/card] - Its a good card. Well, unfortunately its a good card for dhunter and completely worthless for shaman. The main problem is that both classes dont really have loads of ways to self damage, meaning the only …
Its the best dlc Ive played in terms of amount of content, and the extension of the usually obscure lore most souls games are burdened with. Fromsoftware are geniuses with dlc design, not a single one have disappointed. Its rather …
The weapon is actually pretty...well crap.
7 mana to get started and then the sandwich only ever comprises of minions drawn after the weapon was first played. Not to mention that there's no realistic method of rearranging the bread …
[card]Carress, cabaret star[/card] - Only reason why I like this card is because of flexibility, though admitably 99% of the time it'll at least have +2+2 with taunt pasted on it almost by default. Infuse this one with nature/frost to …
Yeah but crop rotation can never truly whiff whereas this one can actually be 4 mana to do nothing significant. Empty boards nowadays are fairly uncommon, and usually if you end your turn with one youre either a control deck …
[card]Eliza goreblade[/card] - There's no reason why this card should be blood-frost rune restricted, but yet team5 persist. What this essentially does it condemn this card into being played in rainbow but little else. Facts are that the rune system …
Summoner Darkmarrow - If we ever get mines in standard again this card will absolutely terrorize standard. But look at this card on its own, in the warlock class, I cant say Im a fan. Its a bit too slow, …
One jump attack from a big weapon is usually all it takes because you very nearly always get a free follow up attack after that. All non-boss mobs dont stand a chance.
Jump attacks in this game is just …
The best tip ever if youre struggling to beat bosses:- Just use a greatshield.
Yes, thats basically it. Using greatshields and a load of patience will vastly improve your winrate against any and all bosses. Granted I have not …
Party planner Vona - There are stuff you can do with Ouroboros since its a deathrattle. Copy it, trigger its deathrattle multiple times, etc. Unfortunately for this card I cant see it ever being good enough, nor can I see …
Treasure Hunter Eudora - If blizz was smart, theyd make Eudora a rogue skin featuring the signature card art, sold for 20 bucks and very likely theyd make bank. As for the card itself, its kinda a weird one to …
Sanc'Azel - I really like the card because it grants something paladin tends to lack, which is removal via rush minions. That the location also grants rush and +3 attack means no matter what the forms, this card will always …