dapperdog
Lv.20Dragon Scholar
Comments
Incanter's flow is useful even in the late game because that's usually how they kill you after completing the quest. Just draw their whole deck with cram sessions and refreshing spring water, and then ignite all the way. So its not necessarily needed early actually.
Yes, that's correct. And then some guy I faced had a big brain idea to start teching in devolving missiles so even divine shield doesn't save it. Its kinda harsh but robes can absolutely be countered by mage. They can even chance a discover at it. Back to the drawing board.
The stats might be an interesting showcase of what happens yet again when you live within a polarising rock-paper-scissors meta. Quest mage might not be the 'best' deck statistically as shown by the pic, but it sure doesn't feel that way whenever you're facing it. And while handbuff pally is shown to have a higher win rate, it really does …
I kinda blanked on conviction as a holy spell to be honest. In that case, I think it'll have to be dropped because having a 100% to draw blessed goods and therefore complete 1 tier of the quest is simply more important. But it does allow for a burst finish so the choice is yours I guess.
[card]Sneaky delinquent[/card] …
Its a nice analysis on card draw power creep.
But I'd argue that its deliberate made that way by the devs, to increase interactivity (and therefore, subjectively, fun). Play a couple of games in classic and suddenly the game may be fairer (Lack of removals means more minion activity) but honestly unless you're specifically playing miracle rogue you're basically …
Dont think its a bug. Its not a 'disguise'. What it really means is that you transform into another class at the start of the game and transform back when you play a rogue card.
That would explain why youre able to discover cards from the disguise's class rather than rogue cards.
It really depends on the meta youre facing. The decklist is fine, but sphere is iffy to me. If its against mage, miracle rogue, questlock, and OTK dhunters, I'd also rather just ditch the cornelius and alliance bannerman for what seems to be the go-to anti-combo tech now: [card]sneaky delinquent[/card] and [card]battleground battlemaster[/card]. If this is your game, then conviction …
Congrats, only a matter of time before I see this genius level play, not playing quest on turn 1 or testing [card]oh my yogg![/card] against pally.
Just curious, what is that [card]sphere of sapience[/card] there for? Doesn't look like you'll ever need it since obviously you'll mull for [card]first day of school[/card] or a 1 drop minion, and there's …
Games and decklists are revolved around mage. So its unsurprising that handbuff pally has a near auto win against everything except for mage. I would recommend to those interested in pally to ditch the heavy cards like [card]cornelius roame[/card] and [card]varian, king of stormwind[/card]. Games just never get that far. You're much better off with [card]mutanus[/card] and a very early …
Quote From FieselFitz Yes Quests are Spells , like Secrets or Sigils - which also have not an extra type and don't realy need one i guess !
Cost Reduction does not work with the Quest - for example if the Quest says play an 8-Cost card it only recognizes the Cost you play it for - …
There's two main decks at the moment. One with and without auctioneer. You can view it in hsreplay (dont take the winrate at face value, its definitely better than it looks). The [card]persistent peddler[/card] - [card]tuskpiercer[/card] combo was very unexpected, but will help a great deal in finishing the quest.
I made some adjustments of my own (like removing …
In the current meta, its actually easier than I thought to complete it. Often enough you'll be done with kurtrus in your hand by around turn 6. First tier done by turn 2-3 most of the time.
Definitely this quest has exceeded nearly everyone's (and my own) expectations. But obviously the meta being what it is at the moment …
Quote From PopeNeia I think the HS team really screwed up with the entire expansion here. Because if Mage gets nerfed, then Warlock will need to be nerfed as well because that deck is disgustingly strong and only being held back by Mage. And then if it’s not Mage/Warlock it will be Shaman and so on… everything is …
Yes its a spell and has always been a spell. If team5 were to rework it into something else, they'd need a very good reason to do so, like how hero cards are considered as neither spell nor minions. For now, its a spell because when quests were first made that was what it is.
Far as I know …
Quote From Hydrafrog Quote From dapperdog Quote From YourPrivateNightmare It appears Garrote Rogue has entered the competition to beat Mage for position of best single player deck.
I honestly wouldn't be surprised if we get a hotfix nerf for both of those decks within a week. I don't think we've ever …
Quote From YourPrivateNightmare It appears Garrote Rogue has entered the competition to beat Mage for position of best single player deck.
I honestly wouldn't be surprised if we get a hotfix nerf for both of those decks within a week. I don't think we've ever had a meta were combo decks are faster at killing …
Quote From doingtheobvious This reminds me a lot of the video game crash of 1983. ATARI had become large enough that they got lazy and complacent. Because of that they engaged in anti-consumer practices and it ended up biting them in the butt three years later when 'Nintendo Entertainment System' had become a household name.
…
I was wondering when someone would start a post like this.
Its the start of the expansion, and people are still playing around with quests because its the new thing in town. But like all things pretty and new its only a matter of time before no one gives a shit and starts playing to win.
Quest are …
Quote From YourPrivateNightmare [spoiler]Quote From dapperdog Quote From YourPrivateNightmare I'm genuinely worried that we might enter a Aggro vs. Quest meta with 0 control or value strategies.
Currently no slow deck can outlast the Quest decks (at least not the playable ones). The only way to beat those (outside of a lucky Mutanus) …
Quote From YourPrivateNightmare I'm genuinely worried that we might enter a Aggro vs. Quest meta with 0 control or value strategies.
Currently no slow deck can outlast the Quest decks (at least not the playable ones). The only way to beat those (outside of a lucky Mutanus) is by abusing the fact that they are slow as …