dapperdog
Lv.20Dragon Scholar
Comments
Quote From bela They are saying that Tickatus is not a problem according to their stats but rarely does anyone on ladder play against Tickatus to the end or even till Tickatus is even played. The inevitability is already known and people move on to the next game. Only people that play have either an answer or are …
Paladin will keep its top spot because its actually playing good minions on curve, but honestly there's plenty of ways things can go awry for paladin.
Not going first and your opponent has a 1 drop. That alone can already decide the game. Paladin is strong, but linear. And its that linearity that prevents it from ever truly ruling …
Without [card]deck of lunacy[/card] the deck literally dies to anything that plays minions on curve because there's only so much you can clear from the board before you run out of stuff. I would be surprised if anyone would try mulliganing for DoL that's only playable at turn 4 and would require you to skip that turn while playing it.
…I think you're underestimating what a 2 mana nerf can really do in a tempo based meta. The only way lunacy mage still dominates is that the entire meta is made of decks that literally plays nothing for the first 3 turns and you mulligan exactly for [card]deck of lunacy[/card].
No minion mage is effective, but far from being …
Here's the link; https://playhearthstone.com/en-gb/news/23658923/20-0-2-patch-notes
"Fixed a bug where players could re-roll into the Win 5 Games of Ranked Play Mode weekly quest after already completing it that week."
A bug? This is no bug blizz. If it is, its made of chocolate and readily eaten by players.
Well, for those still hungry for that extra 750xp, better …
I really like to agree with you on the watchpost, in that the nerfs are kinda harsh. But honestly, I think the change was necessary.
Because these watchposts has attack values, dealing with them will almost always put you behind on tempo and the effect is disruptive enough that it basically shuts down decks according to watchposts and archetype, …
Some of these nerfs are fairly predictable, but I really did not think they would nerf the watchposts honestly.
The change to [card]deck of lunacy[/card] and [card]sword of the fallen[/card] were expected, as these are high win rate cards. While I think we'll still be seeing lunacy mage in some form, it would likely no longer be a viable …
Ive watched some videos on the alpha build and aside from some of the interface looking bizarrely worse than the originals, it has largely been revamped graphically so its not going to be another reforged bs incident. There are some reports of bugs, but this is an alpha so I hope blizz retains enough of their honor to not screw …
Stealth rogue is actually still viable, and is perhaps one of the few decks that doesn't really use any barrens cards. The probable hit to [card]pen flinger[/card] may be enough to stop this, but I think once paladin gets nerfed and lunacy mage is gone, it'll make a comeback. We've seen team5 preemptively nerf cards before, so its just my …
I watched GM, and I'm not really seeing any game breaking bugs to be honest. A few examples would be nice, maybe its the youtube drops bs that's still hanging in my mind so I missed it.
Thanks for clarifying. But I think team5 does try to avoid complicating the esports scenes whenever they can, but with how the scheduling works, its understandably unavoidable at times.
Priest is definitely a sleeper. Its skill ceiling is very high and one bad play can instantly roll you over. I would almost certainly be going back into priest after the balance patch is out.
As for shaman. Well, I got to be honest, it sucks. Yes, shaman has a lot of good cards, but the crucial problem is …
It'll likely be announced either a day before or on the day the patch comes out itself. Team5 probably didn't expect lunacy mage to take center stage so all their earlier balancing plans (if indeed they have one) are necessarily thrown out the window, meaning they have to redo their testing, which will explain why they haven't revealed anything yet. …
Terms and conditions reads that the drops will be in within 48 hours.
But the fact that twitch has recently upgraded the ways drops work, and that even before this update we can actually get our packs immediately, shows how far they are compared to the cro-magnon that is youtube streaming.
I've watched the video a few months ago but honestly, this is one thing that apparently has been keeping on a low profile until yesterday when I saw it resurface itself in Blizz's hearthstone twitter. I do mean low profile; I literally can't find anything else other than Rini's statement on it and the usual community outrage for stuff like …
Quote From Erodos Yep, sadly we'll have to wait a long, long week until Blizzard nerfs it. The lineups for GM are also very funny: out of 48 players, 47 brought mage and 46 brought paladin. The only player to bring neither class is Fled.
I'm actually looking forward to it, because I'm absolutely certain …
Just take a deep breath. Only a few days to go before the nerfs go live.
Is this about the ex-gf issue? Maybe its something else, because this one's some months ago.
I read about it, but I think he never commented or address anything on it.
Quote From meisterz39
With the exception of an early [card]Combustion[/card], you spend the first six turns doing very little to interact with your opponent's board. Take your turn 5, for example, when you could easily have used your [card set="Core 2021"]Fireball[/card] to take out one of your opponent's minions, but you dropped a Trick Totem instead. …
After playing through Rokara's book, I completely believe that Guff issued funeral rites to a patch of grass. Pretty sure you can make him a villain simply by telling him who the 'bad guys' are.