dapperdog's avatar

dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

Probably a tall order, even if tempo priest somehow manages to get to tier 1. I've seen some tempo priest lists, and tried some myself, but at no point have I ever regretted not having serena in the list.

The problem with this card is that its not really carving much of a niche other cards just can't do …

I'm stunned to see that this deck has an actual win condition other than driving the opponent bananas. Well done

Veteran warmedic is good, but it suffers from relevance. I still think this card is a sleeper but paladin being so good right now it's basically a cherry on top of a cake that already had a cherry on it. I'm sure at some point in time this card will feature in a few top paladin decks.

The one …

You might as well craft Nzoth if you don't have it but want to try some decks. Its the only old god right now that will only increase in power level as newer cards are introduced.

I play [card]zai, the incredible[/card] instead of skull, and I've made some changes to the typical list. Honestly, in midrange decks where you …

Garrosh was killed by Thrall in a Mak'gora at the tail end of warlords of Draenor. Basically Thrall used the elements to utterly destroy Garrosh.

They had a fight earlier during the events in Pandaria. Needless to say Garrosh was eventually beaten, then put on trial. He then escaped to an alternate Draenor with a bronze dragon whose name …

Well, looks like Thrall's story ends at Pandaria so we don't get that final fight where Garrosh dies.

 

Dhunter's set is honestly only good after the 2nd round of nerfs, when Quilboar bafflingly gains a tribe tag and Nzoth became 9 mana so there's now a good end game in Nzoth instead of just rolling over to priests and paladin. The latter in especially. The reason why dhunters are bad on ranked previously was because going up against …

Yeah, when you give Snyder all the power to do anything without some kind of straight man next to him telling him why it sucks, the film eventually tends to be extremely long, with confusing edits all round.

I haven't watch this one. But after Man of Steel, Bat v Sups, and justice league I've pretty much got an …

Its likely 2nd or 3rd June, simply because that's when that egregiously expensive 10 golden packs are off the shop.

4 years, 9 months ago · on miniset

Well, fair play to them for introducing more stuff to sell, but this is about as expensive as it is unnecessary.

The midset is likely releasing in 2-3 weeks time at 15 bucks (assuming its the same as darkmoon races), giving up 4 legendaries in the process. And in between that we were offered not packages of barren packs, …

I saw on reddit someone suggested that OMY should be 'counter the spell and give your opponent a random spell of the same cost. It costs 0." I think that's how this card should be changed to. Basically removes the rng away and sometimes allow your opponent to get a spell that may matter later on. That way it will …

That's basically giving your opponent value, and will kill the card.

Somehow someway someone will figure out some stats that will immediately make the card completely unplayable. One easy example would be playing any 9 mana spell automatically gifts your opponent a free [card]libram of hope[/card].

That xBlyzes issue is really one of the first I've ever seen in hearthstone. We really shouldn't speculate and let due process work it out, but it really has stained some bit in competitive hearthstone history. Doesn't help that europe tends to be super tight when relegation comes along, and as a result of this act Zymn is placed in …

I actually have been thinking about it for a while, and in my opinion the problem might be thus;

- Removal options have substantially decreased due to the core set introduction and we're still currently on the first of three expansions means this is the least amount of cards we have at our disposal. Paladin's ability to keep the …

The answer would have to be yes, only because the original dungeon run was poorly designed, with almost shit bosses at the start and absolutely crushing ones at the end. The number of times I've reached the last 2 bosses only to be stomped is near uncountable, and given that the rewards for finishing the run is only awarded once …

The fact that there are other mage archetypes right now astounds me. But that would kinda explain why they didn't just go hard on [card]incanter's flow[/card] as well.

I havent actually matched up with a mage yet. Plenty of priests, druids, and rogue. But no mage.

Oh, and the broadcasts are definitely after the nerfs.

I think he did on week 1. Sadly I think he got booted after the first game.

He's definitely talented. I mean the fact that he's still at the top level after so many years must count for something, but he's somewhat of a midcarder in my opinion - and that's not a slight. There's plenty of pros who …

Poor Tyler just cant get a break. Is this going to be the 3rd time in a row we're going to see him in a relegation battle?

The only buff here worth mentioning would be Nzoth and [card]deck of chaos[/card]. Everything else here is either too weak, or serves little purpose.

Xanesh's 'buff'in particular is really just a slap in the face. Poorly stated, can't be realistically tutored and there's only 1 of her. I mean, you can easily make her a 4/6 and she still …

I can totally relate. I remember holding my umbrella with my right one fine morning and as soon as it turns to rain I got so pissed I held the umbrella up with my left.