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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

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Just another standard broken as hell legendary for dhunters. Just because. It used to be that when dhunters equip [card]aldrachi warblades[/card] we would simply think that they aren't going to be able to put over 10 damage to our face the next turn, and now because of this card its no longer possible to ever ignore it.

To put …

Its certainly no slouch on value. And right on time if you're playing on curve for [card]lightforged zealot[/card]. A very good midrange option for all occasions. Might actually make a more aggressive midrange paladin playable.

There's very little else to say really. Its just a very dependable, high tempo card. If it doesn't see play in standard now, it …

Its not half bad honestly. Remove 1 minion (most of the time anyway) and put up two 1/1 taunts so you're not immediately in danger of losing tempo or get shitfaced by smorc.

But being in a class that can heal and generally play offense than defence? Its all down to how important those 2 tokens that come out …

This one is actually very good. Apart from the fact that its basically deal 3 damage, which 90% of the time if you're playing this it will trade with something, it also covers your rear for when you need some taunts. 4 mana is a little steep for something that inherently can never value trade at that range, but those …

Decent, slow, and completely unplayable. Reminds me alot of [card]cycle of hatred[/card], but this card is a better bet since its at least a decent removal option if nothing else.

There needs to be better support for token dhunter than simply relying on a massive [card]blood herald[/card] or [card]fel guardians[/card]. You can get rid of that [card]wrathscale naga[/card] combo …

Okay, so at first glance we can see that this is a strong, versatile card that more or less will always leave the board filled with 1/1s. There's more than a few obvious synergies with [card]blood herald[/card], [card]nethrandamus[/card], [card]fel guardians[/card], and [card]wrathscale naga[/card]. So after 2 expansions, we're finally going to see token dhunter take center stage, right?

Unfortunately, …

Its just bad. But because it finishes games, we can sort of overlook the supposed atrociousness of the card. Turn 6 deal x damage to face and draw 1 with a 4/4 body is worth considering. But ultimately, the question would be whether there's any justification for this card to leap over the much superior [card]dinotamer brann[/card], and my answer …

There's just so much potential for this to be completely broken. But it ultimately costs too much and come at too late a stage to truly to effective.

We'll have to wait and see if hunter is afforded better survival tools for this to be even worthwhile considering. Otherwise this will join the pile of 'broken but' cards that …

5 years, 4 months ago · on New Hunter Minion - Darkmoon Tonk

[card]Darkmoon tonk[/card] looks strong. If the video is to be believed, then the missiles can hit the same enemy more than once, so if there isn't any minions on board, your opponent is looking at taking 8 damage from the deathrattle alone.

But that's where I have problems with this card. It only looks strong, like [card]maxima blastenheimer[/card], but …

Quote From anchorm4n

Regarding the forums, I'd also like to add the good old "quality over quantity" argument. Hearthpwn is 90% shitposts, if you pardon my French. 

Its 50% shitpost, and another 49% sarcastic replies to shitposts. The last 1% are replies from sensible people that don't know outofcards exists.

Well if nothing else, matching up against a hunter usually guarantees a quick match, so that's something I guess.

Quote From Echo

Honestly, I don't see [card]Overgrowth[/card] as that much of an issue right now. Druid already has a 3 card combo to get to 8 mana on turn 4 in [card]Nature Studies[/card] -> [card]Wild Growth[/card] on 2 -> [card]Overgrowth[/card]. The issue in my opinion comes from how quickly Druid can recover the board after spending the …

5 years, 4 months ago · on ramp druid 8 mana on turn 4

I think team5 are simply waiting for [card]overgrowth[/card] to get thrown back to wild rather than solve the damn problem now. I get that druid ramps, and ramping is probably the only thing broken this class can do since it can't really deal with snowballing minions all that well, but are we going to play this charade every expansion until …

5 years, 4 months ago · on ramp druid 8 mana on turn 4

Actually surprised that you didn't add [card]pen flinger[/card] into it.

5 years, 4 months ago · on How it feels to play libram paladin
Quote From PLANETCRUNCH
Quote From dapperdog

With so little information we can't exactly say anything actually. Might as well just wait 2 weeks and find out. If its bad, then we riot. If its good, then we breathe a sigh of relief.

The only thing that we know for sure is that mini expansions is …

5 years, 4 months ago · on reward details

With so little information we can't exactly say anything actually. Might as well just wait 2 weeks and find out. If its bad, then we riot. If its good, then we breathe a sigh of relief.

The only thing that we know for sure is that mini expansions is going to be a feature from now on, so if …

5 years, 4 months ago · on reward details

Well, looks like many from the old blizz are going off. Then again he has been there for 12 years so I guess its time to go?

I always kinda assumed he was the face of hearthstone after Ben Brode left the team. So who's going to be the new face now?

Interesting concept of a new hero. There's just so much stuff you can do, and so much different synergies.

- The hero power is unique and interesting, but ultimately sucks. Obviously the idea is that discarding cards aren't always in your favor but can sometimes flip the board. And that's where the issue lies. Its too specific. Can anyone …

5 years, 4 months ago · on [New Class] Archivist

Can someone here tell me what exactly a gifted sub means?

Also, expansion launch on the 17th? A tad early this time. Usually we'd expect the third expansion to launch around early Dec.

Bunnyhopper being one of the chosen is actually ironic, since during his scholomance review of cards he actually commented that he hated the idea that …

Seems like the direction for classic + basic is now pure tempo or nothing. Just about every face damaging card has been nerfed to oblivion, and every combo card from classic I can think of is now gone or nerfed (even that [card]injured blademaster[/card] + [card]circle of healing[/card] combo, which honestly without cleric is entirely moot). A little surprised you've …