dapperdog
LV.20Dragon Scholar
Comments
5,728 totalIts just a good play from turn 3 to 4 with [card]day at the faire[/card]. But there needs to be more generators before this truly becomes a centerpiece. On its own, its not really bad, with vanilla stats on 4, …
Fair point. But that's a turn 7 play over 2 turns. Obviously if your opponent can't deal with the 6/6 taunt then they wouldn't have any chance against this anyway. There's also that problem on whether you need to just …
It has potential to be one of the most annoying dude buffer to ever exist, solely supported by the divine shield it gives out.
Currently the only card that gives us more dudes than a hp is [card]day at …
I only said that because it doesnt have taunt uncorrupted, so its not an automatic consideration when building paladin decks.
Its a wide buff card which zoo really needs. Unfortunately, since the condition is to discard, it will rarely appear anywhere else other than zoo.
There are a few problems with the card though. Don't start getting ideas of …
It draws 3 cards, on turn 5 when its not yet so dangerous, and its a 3/5, not really an insignificant statline. If there any reason why warrior wouldn't play this card in some capacity?
Even if this card …
The problem here is that its a weapon, and it deals very little damage, and its effect is somewhat conditional.
Best case scenario will likely involve you having a very exact hand, like maybe [card]sky raider[/card], [card]evasive feywing[/card], and …
In most cases this will just be played as a 2 mana 1/4, which isn't really easily removed. There's just this little chance it can be core in an aggro warrior deck with [card]animated broomstick[/card]. If this card can deal …
Its a decent card on its own, but there has got to be other cards that can corrupt it or otherwise there's little point to include it. Some obvious candidates are [card]hammer of the naaru[/card], [card]tirion fordring[/card], or [card]lady liadrin[/card]. …
I like that idea myself, but most aggro warriors tend to want to finish up games by turn 6, and at present I can't see a warrior deck that doesn't also play plenty of pirates so you wont always get …
This thing is deceptively powerful, if it ever gets corrupted. Even uncorrupted, its a 5 mana 5/5 with divine shield, which isn't exactly small or weak. The main problem is that paladin doesn't play a lot of expensive stuff right …
Its a wide buff card and that means it will likely see play because that's whats missing in zoo at the moment.
But the discard is a little rough. At least we will always know what is being discarded, …
There's just never enough rush minions in warrior for this to ever be good. But there might be something close to swarm of locust down the reveal that will instantly push this to god tier. We'll have to see.
[card]ringmaster whatley[/card] seems very strong, drawing 3 cards for a mere 5 mana with a respectable body is really good. But whether it will ever see more than niche play would depend on the power level of mechs, dragons and …
Secret passage doesn't trigger drawn cards like the shuffled bombs or the shadows from [card]shadow of death[/card]. If you decided (for whatever reason) to play those drawn bombs, etc. then you will trigger its effect and draw a card.
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Its really just value for silences, and if the meta doesn't demand for silence, then this card falls quite flat.
Underwhelming to say the least, but priest legendaries often makes me want to pull my hair out, so this …
Its [card]prince taldaram[/card] without the deck building restrictions, that gives you a 4/4 of whatever you target and then silences it (not itself).
So its a very flexible card for all occasions, but this card lives and dies from …
Ive played that deck and wasn't really that impressed. Seems like just about every meta deck can deal with something that just runs nothing but 1 drops. Also, even the simplest taunts bogs that deck down so hard its painful …
Aggressively stated, gives out a chunky reward, but the conditions a bit too steep. Can dhunters simply put this in their deck and play this on curve? No, since [card]manafeeder panthara[/card] is far superior by comparison. Is it a good …
A little skeptical about this card. On paper it looks amazing, given how aggressive dhunters are, but it costs 3, then forces you to play that drawn card to get value out of this, which means theoretically the best time …