dapperdog
LV.20Dragon Scholar
Comments
5,694 totalA few observations.
Grayghost39
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Quote From grayghost39 Inspired by a few of these to try and come up with a "watery" mechanic.
I think the description should read deal x …
He clearly has tremendous talent, though I think this piece hardly does him justice. I think the chosen pose is perhaps too ambiguous which is why we have the 1000 win portrait Jaina as we do now.
Its probably the cost of the game more than anything else. Hearthstone is incredibly expensive to have fun in. Spend nothing but 8k gold per expansion and you get like half the epics and somewhere around 4-6 legendaries, which honestly …
Quote From Demonxz95 Feedback:
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TheHoax91 - A flavorful and creative idea, but it clashes with a lot of mechanics that shuffle the deck. I prefer the Spell Damage version personally.
Linkblade91 - This could …
Firstly, just have to say that many of these are well thought out cards, and if any blizz devs are looking for ideas nicking some of yours is definitely on the cards.
I will pass a few comments on …
Quote From TheHoax91 Very nice theme! Here is my first idea:
I hope from the card text it is clear what the card does (it moves up 1 spot everytime you cast a spell). It's possible …
Honestly, money is not the real motivator here. I heard that the grandmasters format is turning a lot of pros off, by the awkward scheduling, clashing with their streaming schedules (which, lets be honest here, is where they get most …
Quote From Tetsuo Standard is now teeming with Face Hunters, Tempo Mages, Paladins, and a smattering of Priests. I played a lot yesterday and these were the only classes I faced.
I just have to say, any …
None of that from me. But there have been times where hearthstone simply would not behave, so I guess there might have been some issue either with your provider or that region's servers.
Maybe post a pic? try doing that on reddit, and perhaps your problem might get noticed by devs.
I got my dust, and its still showing 400 to create and disenchant for me.
Quote From kaladin I don't really like the new meta. It feels extremely highroll-y. You might be doing fine, but then come turn 8 you take 30 damage and get last.
That's, in my opinion, …
The idea is workable, but consistent cards like these often get cancerous quickly.
Best thing to do is to simply reduce the number of weapons needed to 4, and make it a battlecry. If that makes it too weak, …
Had my chance with rag, and can confirm that its absolutely nuts. With the right minions, rag with sulfuras can just go ham. The only inherent weakness is that its slow, so you can still conceivably be beaten if your …
Fun time with creating zombeast again. Its been a while since the last time I had time with deathstalker Rexxar.
20 health is actually smart. Brings back memories of trying to build control hunter and then figuring out the …
Will have to wait until we actually see those new voice lines first, and the entrances. Obviously good that they're actually doing something like this, but the real question is why they'd need an angry mob to stick a pitchfork …
I'm sure [card]darkglare[/card] shares your sympathies.
But its just not workable, since both wild and standard shares the same collection manager. Would be kinda awkward to recreate it just because a few cards are different across modes.
Quote From CursedParrot I'm a little sad that they didn't go the route of "If you played an elemental last round" for Elementals. It would have made Elementals a very interesting playstyle (although I can see why it …
There has got to be unique lines for this skin. You can get away with Jaina on a technicality, but this is another theme altogether.
But 25 USD though. At least it comes with a free legendary, easily the …
6 years in. Praise the lord.

