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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

Its just an okay card. Not something I expect to bring shadow priest back into the meta, nor do I think its sufficiently interesting for people to even want to play shadow priest.

You'll very nearly never get a situation where you have a ton of undead on board and your opponent casually decides to do nothing to them, …

Dont know what this can do but at some point in time it'll just break the game, because effect like these often do.

At the moment though, nothing in standard springs to mind. Its certainly never going to be played in wild because [card]embrace the shadow[/card] is tons better, but that team5 decided to basically reprint that card into …

Respectable, because even at its very worse its still a 6 mana fireball to the face.

That said, its basically just a more flexible [card]yelling yodeler[/card] most of the time, because merely copying a minion is usually not enough, and at such a price tag it needs to really end the game or threaten to do so, and so …

Normally I'd dismiss crap cards like these but for DK this is exceptional because it grants you weapons outside your rune restrictions.

Unfortunately, this card is bogged down (as usual) by its bizarre rune restrictions which severely limits its usage. At best I can see BBU plague DK play this to get [card]staff of the primus[/card], a card that …

I'll be honest I dont like cards like these that screw you based on dice rolls.

Imagine playing a combo deck or a burn deck and out comes an anomaly that discounts your cards by 1. That can easily just break the game from turn 1. I know hearthstone needs such cards to keep things interesting but you can …

Looking forward to seeing rogue abuse the shit out of yogg and its tendrils.

It may get to a point where the 10 mana spells are so broken that you can legit win through spamming enough tendrils.

A card that will be tons more powerful unforged than forged.

Handbuffing is nice and all, but these days if you're wasting two mana to do nothing while being an aggro/midrange deck you're likely going to lose that match, even against slow control decks. Facts are, the +1+1 buff is decent enough already, and with so few charge minions …

2 years, 5 months ago · on New Paladin Minion - Muscle-o-Tron

So team5 really, really wants you to play elemental mage, and therefore printed this monstrosity.

With [card]aqua archivist[/card], you can legit just play this on turn 3 and immediately pressure your opponent with both stats and direct damage. The problem? Well, then you'd be playing elemental mage in a shell that is nonexistent and will likely never get anywhere …

2 years, 5 months ago · on New Mage Minion - Tainted Remnant

Possibly one of the more dangerous card to be printed for mage, because its bad enough that the class basically just scam wins with cards like [card]solid alibi[/card] etc + more mana cheating. Just print more, because why not. Imagine getting solid alibi from this card, that's practically two turns of free bs.

Of course, its suffers from consistency …

2 years, 5 months ago · on New Mage Spell - Void Scripture

Honestly, this card is weak.

At first glance its [card]arcane intellect[/card] with a 3/4 solid body but its nearly if not impossible for mage to play so many spells by 3 and in later stages of the game you'd probably rather just be playing arcane intellect anyway. Plus, mage can discount spells but not minions so it makes it …

Its incredible AoE potential but its mostly unplayable even out of discovers.

The main problem is that its gonna destroy your side of the board too, and that's something you really dont want to ever happen as a board based class. Even in non-board archetypes, this card still demands that you have something on board before it does anything.

Basically its support for big pally, or some kind of combo deck that relies on specific minions.

So far we've not seen much indication that such a deck exist, and paladin doesnt exactly have the best sustain tools available. Cant help but feel this card wouldn't see much play despite its potential.

The most normal card from druid this set, and even then this card is pretty good, being 6/6 in total stats for 3 mana, plus developing a sticky minion.

Would it see play? Well, probably not. Because why settle for normal cards when half your collection is just OP.

2 years, 5 months ago · on New Druid Minion - Aerosoilizer

Druid needs help, but again team5 just cant seem to print normal cards for druid, its always either going to be high as the heavens or in the deepest latrine in hell.

The only reason this card doesnt see play is that you want a more consistent [card]embrace of nature[/card], that's it. Getting this out of discover can immediately …

2 years, 5 months ago · on New Druid Spell - Forbidden Fruit

Team5 might be taking the piss here, because the condition is paltry and the effect is practically unnerfed innervate, for a class that cheats mana at every turn, and which is already pretty toxic to play against especially in wild.

Will it see play? Well, as long as the sky is blue and the sea is wet.

I personally cant see this card getting much play though it'll likely invite plenty of players to try.

Its not a bad card but triggering this card would mean practically playing a spell every turn, missing one of which might cost you the game. You're probably better off with more consistent AoE effects that dont leave the card dead …

2 years, 5 months ago · on New Neutral Minion - Prison Breaker

Im gonna guess the tentacles will eventually spiral out of control so this may actually be the first epic from a mini set that's not shit.

Basically would see play, because why not. Getting those tentacles might actually be a win con in of itself.

2 years, 5 months ago · on New Neutral Minion - Eye of Chaos

Not gonna lie, if your deck plays more than 10 spells consistent around turn 7 you'll likely just put this in your deck as a sort of psuedo [card]prison of yogg-saron[/card] that's infinitely easier to play and likely more consistent.

There is no real downside aside from consistency. You'll likely be seeing yogg in both competitive and meme because …

I like how team5 have pre-empted people just bouncing or copying yogg so his titan abilities are kinda weak for something so iconic in hearthstone and WoW history.

But that said, I'll be surprised if yogg doesnt just worm its way into just about any deck that's not aggro or a non-spell deck.

The only thing I like about this card is that its capable of dealing face damage. But I feel its competing really strongly with cards like [card]serrated bone spike[/card] and [card]eviscerate[/card]

Only reason why you'd be playing this card at all would likely be for the chaotic tentacle, which incidentally enough rogue does do well with, with plenty of …

2 years, 5 months ago · on New Rogue Spell - Tentacle Grip