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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

Im giving this a good rating simply because persistent effects almost always are good and will no doubt see play.

But really, its actually not that great. It doesn't solve warrior's biggest problem and that's actually surviving until this sees play, and then winning the game for you. Blackrock 'n' roll fulfills the latter assuming you still actually have …

Sometimes this just hits the nuts in your hand and suddenly your way ahead of everyone else.

But really, its best asset is that it tutors a spell. A chance that you can play 29 minions + one [card]blackrock 'n' roll[/card] to properly tutor it, but that's a very hit and miss deck indeed.

Outside of that, its …

2 years, 7 months ago · on New Warrior Minion - Steam Guardian

Its a control warrior card and one of the better removal option from such a slow class.

The forge condition is in fact hardly one at all. Control warrior mostly skips their turn 2 anyway, and at most stages of the game they just dont do much else other than hp so banking this card is hardly a challenge.

Very possibly warrior's best card this expansion, because even Odyn isn't a guaranteed impact card.

This card however will be useful nearly all the time and does remarkable work for warrior because so many of their cards requires armor synergy. At least its one that doesn't require a bs condition to actually work.

Too slow and unreliable.

[card]jam session[/card] is by far the superior option. But this card does have certain niches and that's powering up your finishers like remornia to almost obscene levels. But I dont fancy its chances to be honest, because jam session is still the better option no matter how you cut it.

2 years, 7 months ago · on New Warrior Spell - Smelt

Ah yes, the usual warrior conditional cards strikes again.

Well, what this card does isn't shit, but you'd be hard pressed to actually play this on curve, and even outside of curve the last thing you need is to spend 5 mana just to draw 2 cards with a spidertank on board. Even with a weapon its not a …

It basically has lifesteal, so needs to be respected.

The main bit is that its a decent 6 drop that removes a minion and heals for 5. Most of the time this would be just about enough, although its not anything special. It'll see play simply because it fits neatly into [card]blackrock 'n' roll[/card] decks. I really think its …

2 years, 7 months ago · on New Warrior Minion - Minotauren

Menagerie filler.

I like this only because its a 1 drop mech that sometimes makes [card]the one-amalgam band[/card] do silly things. But really, its not amazing. Menagerie warrior already dont play many good mechs so this thing will only ever graft itself onto amalgam band and nothing else. No warrior that relies on tempo can afford to hold on …

Its basically [card]scale of onyxia[/card], for a class that cant ramp and therefore is mediocre at best.

It does solve one issue with warrior and that's their lack of good adequate removal against aggro decks that consistently reload. [card]Brawl[/card] is no longer as good as it once was, so this card would definitely see some play. I just dont …

2 years, 7 months ago · on New Warrior Spell - Trial by Fire

Well, warrior's set look even more impressive than warlock's.

Odyn looks good, but not too sure if its enough as a control buster. And because he comes in so late in the game it might not be too much to suggest that it might be too late, or he's too easily sniped. The card Im more impressed with might …

[card]power overwhelming[/card] just got whacked.

Will this see play? Not sure, probably not. Implock dont need this and if you draw this early, its a dead card in hand.

But I guess you got to respect a card that just grants +3+3 out of nowhere.

2 years, 7 months ago · on New Warlock Spell - Monstrous Form

Ordinarily Id say lifesteal should be respected, but I truly dont see where this card actually fits into. The fact that you cant choose where the damage goes makes it really unattractive, as opposed to [card]audio medic[/card] that allows you to at least choose.

If warlock isn't playing audio medic now, what makes anyone think they'll be playing this …

Useful as a discover option but otherwise utterly unplayable.

So trade up your win con for a board clear? Why not just play a board clear that doesn't force you into this shit? Not to mention that its 4 mana, and you cant swing board with it. There's no reason whatsoever to play this other than desperation, because warlock …

2 years, 7 months ago · on New Warlock Spell - Wing Welding

It does 5 damage to board, so its kinda like [card]full-blown evil[/card] in some form.

The healing is probably a bonus. The main bit is that this is a midrange removal option that sometimes just clear board. Not too bad, but not anyway good neither. One thing is for sure, if the meta turns to tokens you'll gain somewhere …

Not sure how this work. If you dont have a spell does this still summon imps?

If it does, then this card is broken. If it doesn't then its a little harder to justify because imp decks dont tend to have many spells and moreover the few spells it has is usually very important.

Outside of imp decks …

Its basically powercrept [card]unwilling sacrifice[/card], and a very powercrept one. Imagine that that card is 3 mana without any ability to choose and this one allows you to choose and cost 2 mana less.

Will it see play? I think it might. There's plenty of ways to trigger deathrattle but not much that also deals with board for you.

There's no way this card doesn't see play, its just broken as hell.

So warlock already does plenty of damage to themselves, and this card perfectly allows you to leverage that into an advantage. Clear board and immediately board swing. Think of [card]flesh giant[/card] and this card is just that, except smaller but much quicker to put out.

So basically [card]abyssal summoner[/card] except you draw a card and the abyssal can easily be a 6/6 or a 11/11, with taunt.

I cant see why this card wouldn't see play. Only deck he wont be in is in an aggro deck. For warlock currently its almost perfect. Being able to draw is good, having a taunt is better, …

Ra-den and sif art direction is nice. Dont know why didnt they just do the same for the rest of the pantheon

I think warlock just wins the best set for this expansion. Most of their cards either heals, or do something good though mundane, without convoluted conditions.

[card]Imprisoned horror[/card] is just asking for a nerf. You can drop one for 1 mana as early as turn 2 with double [card]spirit bomb[/card]. Even if youre not putting stats early its still …