dapperdog
Lv.20Dragon Scholar
Comments
Quote From DoubleSummon [card]secret passage[/card] is still busted, even at 3 cards it's still would be meta defining... dunno why they think Rogue needs such a powerful card.
Because otherwise there's no reason to play any rogue deck without galakrond being in it.
Without any decent finisher like leeroy in the mix, rogue decks can't really …
True. I don't get why everyone's pointing out how bad the stats changes are when its obvious that she's going to be pulling out at least 10/14 worth of stats in most cases.
5/5 is still respectable in any case.
Worst part is darkglare getting batted for being too OP in wild, not standard apparently.
As though there aren't better targets in wild cough* [card]open the waygate[/card] cough*
I actually think its [card]flesh giant[/card] for making pain warlock playable in the first place. But tour guide undoubtedly helped it along.
Brawliseum is back. While I really want to hype its return, its going to be back to facing netdecks all day everyday again. Better start training now for it anyway.
[card]Darkglare[/card] officially dead. Funny how it went from being completely ignored to nerf in less than a month after literally 1 year of being on the sidelines. (Thanks to Knivesout for pointing it out that its only been like 4 months)
[card]archwitch willow[/card] buff was not only necessary, its basically only fair now at 8 mana. How this ever …
True that. I don't play WoW so it was kinda a shock to me how Jaina transformed from being linked romantically to Thrall in warcraft 3 to full Horde-hating, rabid foaming in the mouth boss, complete with white hair to boot.
Funny how she doesn't have a unique line for garrosh or arthas in hearthstone.
Changes to [card]darkglare[/card] is brutal. Literally destroyed the card. They might as well have just change it to a 2 mana 2/3, your [card]flame imp[/card] and [card]tour guide[/card]s cost 0. In standard there's literally no more use for this card, which is kinda a shame since pain warlock is perhaps the most challenging meta deck to play Ive encountered in …
The non-dupe rule only applies to non golden cards. So if you happen to only have one golden + 1 normal, you are guaranteed to open that 1 normal card in your packs. Another way of saying it; if you only have golden copies of a rare card, you are guaranteed to open normal copies of them in your packs.
…Quote From KingMicahhh Quote From dapperdog I've been trying my way up the ladder with out of meta decks and I still don't find anything wrong with the cards you listed for nerfs.
[card]Voracious reader[/card] is hardly a problem. Its been a while since I saw someone play this for a draw more than 1, …
I've been trying my way up the ladder with out of meta decks and I still don't find anything wrong with the cards you listed for nerfs.
[card]Voracious reader[/card] is hardly a problem. Its been a while since I saw someone play this for a draw more than 1, a testament to how difficult it is to get value …
The usual rule of thumb is to only dust if you really need the dust. There's no way to tell whether a card is truly dust worthy since all it takes is one card to make it broken. [card]Darkglare[/card] is a good example of that. Prior to Scholomance no one was playing it and out of nowhere suddenly its a …
You need a fairly robust set of evidence to get noticed by the crowd, never mind blizz itself. Just be mindful that a typical day for customer support involves plenty of duds, and they don't need people screaming in their ear about any form of perceived injustices.
Get a ticket off customer support. If they're not helping then place …
viper qualified with zoo. So there's at least one warlock
Priest mirrors. Let's hope each of them were sensible enough to bring a win condition somewhere as an alternate.
[card]Lightning bloom[/card] + [card]ancestral knowledge[/card] + [card]snowfury giant[/card]
They only delay the inevitable
A few observations:
- You basically removed all shaman's draw except for elementary reaction, and yet there's no 1 mana elemental anywhere in classic. So hamstrung from the start. I think manatide totem is a better choice. Plays well with the totem synergy too.
- Bringing back volcano and ditching lightning storm is perhaps one of the better …
My deck doesn't have heal, focus on finishing up the quest as quickly as possible. You can use tour guide then hold on to the 0 mana hp, then draw as much as you can. Previous turn tour guide + hp+ pen flinger twice + Lightning bloom into double cumolo = your opponent dead. The ultimate goal is to finish …
What a coincidence that the quest shaman built I had is very similar to his. I personally found [card]questing explorer[/card] just too unreliable, especially in the late game. [card]cult neophyte[/card] and [card]devolving missiles[/card] are better tech cards. That heal option is interesting though.
For anyone curious, this is not a value deck. Its burn. Focus on your opponent's face …