dapperdog
LV.20Dragon Scholar
Comments
5,728 totalProbably see play in pure libram paladin and little else. Nonpure list might find better use of that slot than a 4/5 taunt that maybe 0-2 mana at around turns 7. The main problem is if you get to play …
The new mechanic that requires soul fragments in deck for bonuses given to 2 of the most efficient draw classes.
The effect of using these fragments are really insane. Nearly all these cards are good enough, if a little …
Decent if uninteresting.
Its basically a card for libram paladin since thats probably the only deck that can get this card to within 2-0 mana most of the time at an adequate time frame. It might just make the …
Its strong, and its available on 7. Unless youre going to die, this is just too strong a card not to include into every midrange and control deck. Its a combo piece all on its own.
Is it slow, …
This + coin + [card]glide[/card] = just concede already
Punishes draw for any midrange or control deck. So there's finally a counter card to the OP [card]loot hoarder[/card] and his ilk.
This card is just basically insane value …
Random effect, one minion dies to anything, the other is paired with a 2/1.
Basically just a slightly better [card]former champ[/card] in my opinion. Yes, the effect is still summoning two 5 drops at 5, but since its still …
Its an amusing card, featuring a mechanic that we haven't yet seen before.
Unfortunately, I think its functionally too weak. A simple 1 damage AoE will instantly kill one of them and [card]jandice barov[/card] as well, leaving you with …
Nice 1 drop for mage, which was a long time coming ever since [card]mana wyrm[/card] got nerfed to hell.
I poured shit on [card]ras frostwhisper[/card] earlier for its lack of usage in mage, but seem like some sort of …
Its good in shaman, not so much in druid.
Aside from the fact that shaman can actually buff these totems via totemic might and surge, totem shaman can use a little bit of defense to fight off aggro.
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yeah it only appeared to me after a second viewing on the video itself. And I can actually read it too :(
Treant totems is probably what you get after druid quest activates. Wonder what team5 will do when they eventually grace treants with an actual tribe tag
Does 8 damage for 3 with a big problem being the 2 overload the turn after.
For druid, I'm not really sure if this can make a fit, given that the overload will force you into a 5 mana …
1/3 is good enough. +1 spell power as well?
That's just too good. Tempo mage might actually make a come back because of this one card.
Its only hope is 1 drop, coin into this for a big 1 drop and a 1/1 on board. Not too bad. Unfortunately, this card will likely just never see play because of consistency problems.
But who knows? Maybe …
Alot of people compare this with [card]fire fly[/card], but its more comparable to [card]fallen sun cleric[/card], except you can play this for one mana, and choose to hold the other 1/1 in hand.
Lets face it, this is not …
a very strong card in my opinion, but is naturally a combo card so card draw is a necessity to play this to any good effect.
Might just be one of those 'if only' cards, given that both paladin …
Very good, flexible card that has numerous possibilities in both sides.
Use it with [card]murloc warleader[/card] and have two must kill murlocs with divine shield, if you didn't already just win the game. With deathrattles its a little trickier, …
Quote From meisterz39 On its face, this is a bit to expensive, but you only need to attack a twice before it's awesome. I honestly think this could be very good in a Libram deck where you have …
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Its really does look like a meme against a proposal for a meme doesn't it?