dapperdog
LV.20Dragon Scholar
Comments
5,694 total[card]Power infusion[/card] is a better card. Nuff said.
I gave some stick to [card]dragonmaw overseer[/card] with the caveat that if a 2 drop minion was printed with 4 health, then this might be good enough. And lo and behold, this card comes along.
Just good enough, honestly, …
Its primary purpose is to obtain your opponent's deathrattle value. Aside from that its just too expensive as a board clear that only maybe clear the board.
[card]Shadow word: ruin[/card] is at least reliable. But I wouldnt count this …
[card]faceless manipulator[/card] is more flexible. Too bad.
You can summon enemy minions but also give them a buff. Really up to you whether [card]faceless manipulator[/card] is the better of the two.
A deathrattle card that more or less always give you the initiative to attack. And the base minion's attack is high enough that it cant be ignored. Very strong in any rogue deck that's not going to die turn 7.
Its certainly very strong, but since it doesnt really do anything and your opponent can control this, its not really a wonderful secret. There might just be better ways for rogue to draw cards, but if you're playing secret rogue …
Just not good enough. Since we're losing [card]master's call[/card] there's no longer any reason to run a full beast deck. That means this poor thing will not likely see any play. I'd put [card]timber wolf[/card] in front of it.
If you can reduce its cost, then its a good card. Otherwise its just too slow. Still, there's plenty of ways via [card]kael'thas sunstrider[/card] & [card]kalecgos[/card] to make this cheaper. Definite inclusion into highlander mage.
Its strong because a) the transformed minion is more likely to give you a favorable trade, b) its a secret, c) you get to decide whether this procts or not. (by not playing or playing minions).
This secret does …
Support for non-minion mage? Now that most of the cards are out I can actually see this. My initial concern was the loss of [card]sorcerer's apprentice[/card] as a card, but then they went and print out [card]incanter's flow[/card], so all …
Not sure what this will give you when you reach 10 mana. Probably just one [card]excess mana[/card].
Its probably not going to see any play. [card]Nourish[/card] as an option is just better since it can also draw you cards …
Might see some play in a spell heavy ysiel deck. Its still a 0 mana spell at the end, and can end up saving your life for little investment.
But its likely still too slow to do anything useful.
Its basically porcupine-zixor support. Other than that its to setup lethal. So far we've not seen an 1 drop beast with rush so if you're counting on this to give you your tempo swing, you're sadly mistaken. Its too slow, …
Its very good and combos with [card]ashtongue slayer[/card] to value trade.
But it still only have 1 health. So it dies to just about anything. Its balanced, to be honest.
The meta is very aggro so the win rates arent good. But there is some new decks that pair with [card]mecha'thun[/card]. Try out warrior [card]kael'thas sunstrider[/card]-[card]mecha'thun[/card] deck, or kael'thas mage.
If you want a combo [card]malygos[/card] deck that can …
Works very well with [card]kanrethad prime[/card]. Aside from that its a good minion in itself
Just a good stated minion with a great deathrattle. Wish this was here when [card]dollmaster dorian[/card] was still standard.
Love it, but will almost never see play. Too expensive.
Has taunt though. But at that point of time, you're either winning hard, or already lost as priest.
Its not going to replace [card]soulfire[/card]. And that alone dooms this card.
Aside from that, this hits your minions too so you're not actually building tempo. If you've got a minion, might as well trade into the thing you …
Maybe a minion heavy tempo deck with [card]evocation[/card] as the only spell so you can tutor it from this card? Or in big spell decks so you're guaranteed to get your [card]flamestrike[/card], [card]frost nova[/card], etc.
Interesting, but I dont …
Not really much to bother. dhunters have better cards. But this might sneak its way into a control deck.
Oh well, this will be the standard bearer against those who insist all dhunters cards are overpowered.