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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

Maybe someone can clarify this with someone from the dev team? As it stands, its intuitive that it doesnt do damage to itself, but we can never know until its confirmed.

Its a solid card that has a reasonably easy condition.

But solid cards just dont cut it in standard. Card's gotta be broken, or contributes to broken cards. If I have one card less to a deck, I'd be thinking about this card, to be honest. But its just not a mandatory inclusion.

5 years, 11 months ago · on New Shaman Minion - Shattered Rumbler

Cost too much, but there's something to be said to a card that destroys the opponent's board and develops a minion.

Its not a glamorous card, but all round solid card.

Its flexible, its a beast, hunters can tutor this out easily, it also has rush in case you're wondering if silences can put it down. There's just so much value you can get out of this one minion.

Combos well with [card]augmented porcupine[/card], [card]zixor, apex predator[/card], and [card]teron gorefiend[/card] to name but a few. I'm sure there's more to …

A much needed card for priest, to generate more value.

But its viability is seriously challenged by the fact that its either too slow, or you just get arsed up by RNG. Imagine [card]power word: shield[/card] into [card]plague of death[/card] into "well that's that train stop a wee bit too early".

It also suffers from the fact that …

back then, if im not mistaken, there werent any headers on the UI. Only the pack design was the indication aside from the obvious button.

Blizzard offered refunds, so that's all wells that ends well.

But I dont see what this has anything to do with the deckslots confusion. I still remembered that the statement issued out asks …

Thanks. Hope the deck is as fun for you as it was for me

5 years, 11 months ago · on Maly-Gallack Combo Wombo

The best thing about [card]magtheridon[/card] is not his stats but that he clears the board when you fulfill the dormancy condition. A 12/12 may look imposing, but there's plenty of ways around turn 4-5 to remove or delay his attack.

The classes most reasonable to expect to run this card is dhunter, rogue, hunter, and warrior because a) they …

5 years, 11 months ago · on New Neutral Minion - Magtheridon

He's dormant by default. My guess is that after he wakes from the 2 turns he goes back to his default. Meaning if your opponent somehow plays the three warders and they get destroyed [card]Magtheridon[/card] will wake from dormancy.

Its kinda hard to guess what happens if you put a default dormant minion to sleep again since there's no …

No. Simply because there's no evidence that every deck will be nothing more than a demon fest.

In DoD, even I gasped as [card]dragonmaw poacher[/card] was introduced. I gasped even harder to find out that not every deck plays dragons, and there's very little the card can do when there isn't any dragons about.

Even when pirates were …

Lol, I literally thought it was a beast. Oh well. If it can be given charge or rush I guess the second attack can happen.

Glad it worked out for you

5 years, 11 months ago · on Maly-Gallack Combo Wombo

"Behold the power of a 4 mana 12/12".

*Enemy [card]shadowstep[/card]s ONE warder

[card]Magtheridon[/card] has been defeated.

Oh, and [card]maiev shadowsong[/card] can just straight up put old maggy here to sleep again and with the wardens already dead my bet's that [card]magtheridon[/card] will stay dormant until someone summons another three warders.

Interestingly, this can be used as …

If it merely has rush then its a straight up upgrade from [card]imprisoned vilefiend[/card]. As it happens it will attack anything, even a 1/1 lackey so its your opponent that largely controls what this will likely attack, not you.

But there's some potential hidden. Maybe there's way to trigger the effect after dormancy, which will help a little. Also, …

Its never safe to withhold an AoE for value. If it needs to be out, it goes out. Also, your opponent will be able to see your dormant minion and will play against it accordingly.

Controlock has better stuff to play than a 2 mana, freeze for two turns 3/5 rush minion. In my opinion [card]imprisoned vilefiend[/card] is more …

Skipping turn 2 is not the end of the world even against an aggro deck. It simply means you need to have build your deck in anticipation of skipping turn 2, so your turn 3 and 4 are more important.

Just an ideal case example; skip turn 1, turn 2 play this, turn 3 play a 3/4, opponent builds …

Ah yes. Back then when adding deckslots was a request denied due to the possible confusion it generates.

Oh, and I still remember watching the first ever hearthstone "world champion" win. Artosis, little known winner of the first ever blizzcon hearthstone tournament.

Also, I swear the voice acting for Malfurion prior to launch was different to the one …

Take away the invoke and it will be literally the worst card ever printed in hearthstone history.

[card]Imprisoned vilefiend[/card] on the other hand potentially swings tempo on turn 4 and leave you with full 4 mana crystals to develop your own board. That's a far cry from [card]devoted maniac[/card]'s impact on curve.

A 2 drop with rush, but dormant for 2 turns. Basically, played on curve this is very strong. Its essentially a turn 4 rush with full mana crystals to work with.

Works very well with paladin and new priest, because they can buff this thing into high heaven on turn 4 and swing tempo, just okay with the other …

I think for gameplay reasons this is not the case for dhunter in hearthstone.

5 years, 11 months ago · on Demon Hunter - what's in a name?