DoubleSummon
Lv.15Ancestral Recall
Comments
[card]sacrificial pact[/card]
Wait isn't the demon hunter weakness is value generation?
Quote From dapperdog Its basically an aggro deck counter to res priest. All you need to do is to give this minion rush and your res priest days are over. Just use a Magic Carpet, an already established good enough card for zoo type decks.
Other than that, this minion gets obviously dangerous as the game …
Open the bundle, then see where you are at, I mean.. the answer to this question doesn't change your course of action, hoard gold open 90 packs, see what you are missing, craft what's left of interest to you.
Quote From dapperdog If you're ready to keep some cards in your hand you can do 20 with Kael'thas Sunstrider in one turn. Add Sorcerer's Apprentice you can possibly OTK. I've tried some of those decks, desperately trying to make it work, but mage spells are too reactive, and there's very little you can do when the board …
In your turn you can control which minions you have, you often have an empty board as control warlock if you are behind, you play this and THEN you play a minion.
If you trade your board, play this and then develop a minion this is great.
1 mana is much more flexible than 2 mana.
Quote From dapperdog Quote From DoubleSummon
Quote From YourPrivateNightmare that sounds pretty nuts. It's basically a 4-mana Deathwing that only requires you to kill 3 1/3s.
Warlock loves this with Hellfire
Demon Hunter has Blade Dance multiple ways to proc this fast (especially with the weapon that allows multi attack).
Shaman can combo this with the Lurker from Below.
Probably …
You guys forgot [card]power of creation[/card] it's still in rotation
It might work, I really like the idea of the deck, it's the most mage deck ever.
But there aren't enough minion generation in my opinion for this to work yet..
Quote From Almaniarra This exists because of Hand of Gul'dan. Nothing more to say.
Nope, I think this card is very good anyway.. it's -2 hp doomguard for 1 less mana and 1 less discard and rush instead of charge
I mean if you play it with an empty hand you play it …
Quote From dapperdog neutral dynomatic. Will see some play in control decks. Aside from that, its just too weak.
Oh yeah it's 1 mana more expensive with a bad Stateline, but it can clear mechs.
This card is really solid if you play it when you have no minions on board.
At worst it's a neutral [card]flanking strike[/card] for 1 more mana, so worst case it's at least good, if they have at least 2 minions of the same tribe this is great.
Wonder if it works with treants.
Reminds me of [card]cairne bloodhoof[/card] seems decent in a midrange deck, If you are looking for dragons.. maybe.. priest would like this.. if not it's a good generated one.
big aggressive push card for stealth rogue.
curves well with both worgen and the spymistress.
3/6 for 3 is quite good, it's easy to make it 1 attack but.. it's still a great taunt! I think it does the best in priest.
You got sact pact too now I know I will be running 2 of those in warlock for the first 2 weeks
Quote From Skorpionex Quote From DoubleSummon Interesting card.. but won't see play cards that need to attack to do anything with such low hp as well just don't see play.
good in arena for sure, in a scenario where there is only minion combat.
It says "damages" not "attacks". And it's neutral …