poor hireek it's archtype rotated when a consistent way to buff it came around... but being consistent is not good enough.. think this is too slow to be played in a tempo deck.
Devs said there's some kind of otk within this card, but this card is great anyway think we will see this card in any warlock deck just as a 3 mana draw a card if you have 5 mana crystals. or just in zoo.
with 3 evolve effects in the pool of card you can probably more easily play expensive battlecry minions or a lot of tokens more easily.. also this might fit quest shaman.
Thought it was good but it's such a win more card you need a board which is not as easy to do as in druid, and then you need 4 mana, would rather cast bloodlust tbh.
Reminds me of godfrey, but this one you can play around.. it's great that it cares about position AND minion health... will need to pay attention vs shaman, also I think it's 6 damage if you play quest?
This expansion's rogue secrets are good, not like the last time they tried to push rogue's secrets also this time they are 2 years in standard, instead of a year and a half.
The base form is kind of trash though..
control warrior might afford to run this though.. although without boom I fail to see the win condition.
Seems like a cool card, goes well with the rush minion..
might be good with the 2 cards that target high costed cards.
and if you run galakround you might be ok with gettign galakround duplicated with the merchant.
poor hireek it's archtype rotated when a consistent way to buff it came around... but being consistent is not good enough.. think this is too slow to be played in a tempo deck.
This card is just bad saw some gameplay, I am not impressed.
RIP Spellbreaker in standard
silence didn't stop Voidlord
Thought it's a meme.. but it gives them +2/+2 and it gives you DH demons.. and DH demons are NOT ok..
Devs said there's some kind of otk within this card, but this card is great anyway think we will see this card in any warlock deck just as a 3 mana draw a card if you have 5 mana crystals. or just in zoo.
Very powerful, can make a pretty insne turn 2 in zoo with flame imps and void walkers.
I don't like the condition it's too much of a highroll sometimes..
and I wouldn't play Plot Twist just to make this card work.
the default effect might not be good enough we have bgh and nobody plays bgh no matter how many 7+ attack cards were in the meta.
One of the best cards this expansion, going into most shaman decks for sure.
Edit: All*
hard to play this on curve.. which spell would you cast on 2? rather I think the idea is to cast Serpentshrine Portal and then play this card.
with 3 evolve effects in the pool of card you can probably more easily play expensive battlecry minions or a lot of tokens more easily.. also this might fit quest shaman.
Thought it was good but it's such a win more card you need a board which is not as easy to do as in druid, and then you need 4 mana, would rather cast bloodlust tbh.
if you are playing tokens I would rather cast Soul of the Murloc
If your deck is spell heavy easy to fulfill condition, but probably overkills almost every target, at least you don't overload for 3..
Control shaman just lost hagatha, so dunno about how good control shaman might be..
Don't have too much faith in this one, the base form is not that impressive and the improved one might come too late.
Reminds me of godfrey, but this one you can play around.. it's great that it cares about position AND minion health... will need to pay attention vs shaman, also I think it's 6 damage if you play quest?
probably you run worgen infiltrator and this for consistancy.
hope: sneaky rogue.
reality: galakround rogue with stealth package.
This expansion's rogue secrets are good, not like the last time they tried to push rogue's secrets also this time they are 2 years in standard, instead of a year and a half.
7 mana, no taunt, no rush, it's sticky but you can't really play this card unless the meta is heavy control.