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DoubleSummon

Lv.15

Ancestral Recall

1,322 / 2,150 XP
Joined March 2019 2,271 posts 12,070 XP 1,585 achievement pts

Comments

They keep printing those totem buffs and copy, but no new totem makes this a total joke.

5 years, 11 months ago · on New Shaman Spell - Totemic Reflection

If this can be played on empty board it's amazing, otherwise it's quite bad..

[card]holy smite[/card] though.

5 years, 11 months ago · on New Warlock Spell - Unstable Felbolt

Weapons should be fast, and this make them slow.. I would prefer to just pay 2 more mana to not have to wait.. or 2 more mana to get lackeys.

It's anti synergistic with the effect it gives.. when you give something rush you want it to be healthy, this is worse [card]goblin lackey[/card]

but I could maybe see it in an enrage warrior type of deck, as you can have up to 8 cheap deal 1 to a minion + effect.

Interesting card.. but won't see play cards that need to attack to do anything with such low hp as well just don't see play.

good in arena for sure, in a scenario where there is only minion combat.

This minion is not good, cause spell power is something you want immediatelly and this is delayed..

3/3 stats for 2 in arena so there's that.

I can see this card seeing play in token druid or buff paladin.

[card]echoing ooze[/card] was quite good, this repeats so the opponent has to deal with it.

5 years, 11 months ago · on New Neutral Minion - Blistering Rot

You need to combo this with another card for this to make sense.. so it can't really be played on curve.. this is a bad arena card.

This is a scary arena card, 9/1 is no joke when your resources are not as consistent.

in constructed it's bad probably.

First glance: battlegrounds card

Second glance: actually very good in murloc decks as they are sswarmish decks and most murlocs don't rotate in shaman..

I can see shaman or paladin playing this.

5 years, 11 months ago · on New Neutral Minion - Felfin Navigator

DO you gain 2 [card]excess mana[/card] if cast at 10 mana? otherwise it's unplayable.

5 years, 11 months ago · on New Druid Spell - Overgrowth
Quote From YourPrivateNightmare

Now I understand, Demon Hunter is supposed to be a card that uses Health as a ressource, draws a lot of cards and utilizes demons, and to compensate they get a bunch of efficient healing.

 

NOW WHY THE FUCK DOES WARLOCK ALWAYS HAVE TO BEG FOR SCRAPS?

"oh no, we can't …

Reminds me of [card]kobold librarian[/card] 

Yes this is my point, I predict mainly warrior is going to use this card, it's not essentially a warrior card, but the whole enrage mechanic is what warriors are good at.

You know what I take it back, Maybe priest will like this card too to heal their minions. 

Quote From Horus

I'm assuming the 'and' part can be read as 'then' ; can anyone confirm?

The card doesn't makes sense otherwise.. Hs is known for simple effects so.. It is what you see. 

Class card in disguise, check!

(this is a warrior card) 

The legendary is good 2/1 ds murloc for 2 is fair.. Tip the scale decks played a 2 mana 2/3 murloc (Findley) so...

The rare is unplayable, it's total trash. 

 

[card]kael'thas sunstrider[/card] + 2 [card]twin slice[/card] + 2 of these

6 mana 20 damage you add the new "face" legendary and it's 10 mana 23 unblockable dmg.

5 years, 11 months ago · on New Demon Hunter Spell - Inner Demon

nerf to [card]marsh hydra[/card], 12/12 do nothing for 8 is not that good.. maybe decent in arena.. but can easily be ignored since it posses no threat by itself.